• Lucid Dreaming - Dream Views




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    Lucid Time!

    Color Code

    Nonlucid
    -
    Halfway There
    -
    Fully Lucid

    Regular Dream Characters

    Spoiler for Dream Based DCs:

    Spoiler for Waking Life Dream Characters:



    Dream Signs


    Spoiler for Warning Long List:


    To-Do:

    Earthbending

    Airbending

    Confront Tsunami Dream

    Teach Manei to fight

    Meet Infected Mushroom and have them play Dream Music

    Try to use LD to stop biting my fingernails.

    Activate Sense of Smell


    To Do:

    1. I stayed up way too late last night

      by , 11-15-2014 at 04:08 PM (Lucid Time!)
      I was up until 1:30 and went to bed with no intention of lucid dreaming.

      Some old 8-bit game involving a rocket scientist who goes back in time to claim a rocket engine that he invented from another scientist who stole his idea. He travels back to 1929 or 1934 (Can't recall but those years were important to the story somehow.) In the end, he travels back to the present.
      There was something to do with this huge fuel silo.
      He then designs this weird asymmetric spaceship that falls apart before it even launches. He starts re-designing it.


      The end.
    2. Chowderland, University Transfer (Great nonlucid recall)

      by , 10-14-2014 at 12:36 PM (Lucid Time!)
      I am at thie old health club that I used to go to as a child. I am swimming in the pool. For some reason, I notice that all of the drains in the bottom of the pool can be easily removed. I start picking them up, and putting them back to see how many of them are loose like this I plan on reporting this to the lifeguard or the pool maintenance crew later..
      I then come across one in a very deep part of the pool. This one is the only one that is actually screwed down, but for some reason I end up unscrewing it with a dime or something. The lifegaurd came and asked me why I was unscrewing the drain cover. I told him it was because I was checking to see how many of them were broken, and I was going to tell the maintenance people later.
      He told me to screw the drain back in and he would go tell the maintenance people, and that I wasn't in any trouble.

      I recall some dream about my English class. The classroom is much nicer; we are all sitting at this big long table and there is this huge glass window that overlooks the college. We are discussing an essay project we are working on. (I can't remember if it was the same essay we were working on IWL.)
      Many of the students are complaining that the essay project is way too hard. I am one of the few students to say that I actually thought it was easy. The funny part is while we are having this class discussion our professor is sitting at the and end of the long table, eating a pizza.
      Our class discussion gets sidetracked when we notice that there is broccoli imbedded in the pizza.
      "Is that a broccoli pizza?!" one of the students exclaims.
      "Yes, it is. It's healthier than regular pizza!" the teacher replies.
      "I've heard about those! I've always wanted to try one!" a third student says.
      ...
      The dream about the English class somehow tied into a dream about me transferring to another college. I was sitting in the back of my parents' van. They are talking on and on about how transferring to a different college doesn't mean that I have any less responsibility or anything.
      This new college that I will be attending will be across the country, in the downtown area of a big city. I recall us arriving. The entire campus is built into one huge stone building.

      More dream music while waking up. This time it was this really odd drum beat with a wizzy synth sound playing overtop


      Chowderland
      I've had dreams about this type of thing before, but this was the most in-depth one yet.
      I had just purchased and installed this game on my computer called Chowderland. It was kind of like Garry's mod and The Sims put together. The game had a very open-ended simulation aspect and users were encouraged to use mods, cheats and other such things to produce these hilarious episodes.
      I start up the game on my laptop, and wonder at how my laptop can even run this vastly powerful game. It starts up and I see 'Chowderland' on my screen in bright cartoony purple letters.
      The game then loads your info from social media sites and makes your characters' life just like your life in real life. So it creates my character and then drops him into the world.
      I actually wind up in a rather odd setting. I am in a clearing in the woods partially filled with a large meadow, and a dirt parking lot. There are no cars or anything, and it the weather is overcast. The first thing I decide to do is customize my character.
      I open up the menu, and see all of this information such as how hungry he is and how much sleep I've had. All of the bars are full when you start out. I then open the customizations menu and begin changing things.

      I want to make my character look like my dream-self rather than my waking life self. I think that later on I can meet other lucid dreamers in the game. I change the hair to a darker color and add the goggles. But I can't figure out how to make the bicolored eyes. I knew it was possible as I had 'remembered' seeing a video of another player doing it, So I just settled with both eyes being blue.
      I then decide it would be really cool to make the game just like a lucid dream. I think about how it could be practice for when I lucid dream, so I decide to make NPCs for my two regular dream characters. I manage to create and add them with relative ease, and set them as 'followers' so they will always follow me around wherever I go in the game world.

      At this point my dad came into the room and asked me why I had been on the computer for so long. I told him that I was playing this new game called 'Chowderland'. He then said that he wanted to join me, so he sat down on his computer and signed in to my world. I then noticed that there were about a dozen people in the world. All of them were my family members. It felt a little bit awkward having them in the world, so I decided to change the environment.
      I opened up a list of environments. The first one I traveled to was an alpine mountain region with a lake.
      ...
      I stayed at this region for some time, but cannot recall what I did here. I recall at the end, the Manei and Marcus NPCs had become tutorials and were trying to show me a survival aspect to the game, where you can turn off the cheats and play the game somewhat like Minecraft where you have to hunt for resources and build a shelter.
      I then recall changing the environment to a tiny island with no trees, only beaches and then the center had a bunch of wildflowers.
      I recall looking through a catologe of environments you could explore. There were literally hundreds of them. Some of them had special tags.
      Shortly after, I changed the environment to the surface of Mars. I opened up the menu and decided to build something. I began building the steel structure of a house.
      ...
      I recall exploring someone elses' world. The NPCs that I had created were nowhere to be found. For some reason the graphical quality of the game had gone down considerably. Their world was built in a jungle and had all of these huge white concrete buildings. There was a big ledge running through the middle of their base with a small ramp running up it. I was trying to get up the ramp but my character wouldn't respond properly and I kept on falling off of the ramp and losing health.


      Somehow, Chowderland had become a kind of like a cooperative SimCity where each of your friends would manage a different aspect of your city.
      The leader of the city wanted me to build an elevated rail system and had already researched the maximum level of elevated rail technology in the game. This gave you the power to build railways in all six directions; to the train could go right up the side of a building or straight down or something. Also, the rails could float and didn't need to be supported by anything.
      This was probably a good thing because the city I was working on them with was HUGE. There were these massive skyscrapers on every block, with small narrow streets in-between.
      I couldn't think what to do, so I began placing stations instead and figured I would find a way to connect them later. I found that immediately after placing a station, I already had 700 passengers waiting. This jumped to 1300. Then 2000. I started building to connect this to my main station that was a small building with a lot of space around it in an empty lot. But I got kicked off of the server for being too slow at building.

      Updated 10-14-2014 at 12:40 PM by 53527

      Categories
      non-lucid
    3. Pass the Plank

      by , 09-08-2014 at 12:54 PM (Lucid Time!)
      Rather boring in comparison to the last couple nights. I am with a big group of people playing this game where you have to pass a small wooden board around. The dream went on for some time, but was very uninteresting. I did get mildly lucid toward the end of the dream.

      ...Disappointing really considering the amount of effort that went in yesterday.
      Tags: game, plank
      Categories
      non-lucid
    4. Not lucid, but epic mecha war

      by , 09-06-2014 at 02:02 PM (Lucid Time!)
      I really had the cards stacked for a lucid last night. Went to bed at 9:30, attempted 3 WBTBs, all of them failures, and lets not forget the brute force autosuggestion.

      I can recall some dream where I in photoshop was retouching a photo of some beautiful woman standing on the beach at sunset.

      I can recall that there had been a house developed in the soccer feild by the middle school. I later discovered that, In fact there were a couple of small buildings homes connected by a dirt path. I was walking around them looking for my bike or something.
      I thought that the houses were abandoned, or waiting to be bought, but I eventually I found that there was a big group of people having a party inside one of the houses. A few of them came outside and nagged me about being on their property.

      But by far the best of what I can recall was a dream about a post-apocalyptic world. Me, A and some of my other friends were a part of a mech fighting corps. In this corps, there were squads of 5-10 pilots. Missions were often very difficult so an entire squad was needed. Also, every squad had a matching emblem and a unique coloration to their squad.
      Our squad, I think had a skull and crossbones emblem, and we all used an ice-blue digital camo best suited to missions in arctic. In fact, I think our squad had a reputation for our effectiveness in tundra and arctic missions.
      We geared up for our mission in a huge hangar bay. My mech was actually out for repairs, after having taken heavy damage on our last mission. A was injured and unable to pilot his. so I had to pilot A's mech. Our squad was deployed to a foggy mountain valley area, and from what I can recall it was only me and S, piloting his own mech. S was also the commander of our squad.
      I think that our last mission had involved heavy losses on the part of the squad, many of our members had been killed and/or had their mechs destroyed. But the nation we were working for was deploying the two of us out of desperation.
      I can recall our mechs walked for some time. A's mech that I was piloting was a medium weight design that could 'run'. It had huge missile racks on either side and two machine guns for back up. I can recall the machine guns were designed for long missions and had a large ammo stockades mounted on them. I was grumbling a little about the design choices in his mech, having been more used to my own custom design.
      We arrived at the rendezvous point. My view went into a 3rd person chase cam, like I was playing a video game. We were in a mountainous region with huge boulders and steep cliffs creating a maze of passages. There were rivers in the canyons, but they were shallow enough that our mechs could easily traverse them. It was foggy and visibility was low.
      Our mission is to defend a vital communication outpost from enemy forces. The outpost is a huge satellite dish based atop one of the mountains. There is also a large derelict concrete pyramid that used to function as a base and and had room for a single mech inside. I had 'flashbacks' to the early days of the war. Before entire squads of mechs were common. I had been one of the very first pilots, and I had been stationed at that pyramid structure.
      S went inside of it and explained that the concrete channeled his radar and he would be able to easily pick up incoming enemies.
      "You got two scouts coming from the east!"
      "We just got here!"
      I turn. The enemy has very simplistic mechs. I get the feeling their technology must not be as advanced as ours. I open fire, testing the weapon systems on A's mech. I make a note that the rocket pods do not carry much ammunition. Their armor sucks too, I tear them both apart with a few good hits.
      S calls out more enemies coming from another direction. I turn and see what I 'remember' being called accelerator tanks. They are large four wheeled vechiles with their wheels on long struts that can bend and compress thanks to springs and joints. They are designed to go fast, even in rugged environments like this. They do not however have very powerful weapons or thick armor. I dispatch them rather easily as well.
      S calls out more enemies. I turn back the way the first group came and see both enemy mechs and more accelerator tanks. I unleash a hail of missiles thinking this is their main force and take them down just as they come over a nearby hill.
      "Uh... we've got a problem..."
      I turn and look. Cresting a hill nearby are about three dozen enemy mechs and several more accelerator tanks. They open fire. I run behind the pyramid and S backs out of the hangar bay. His mech has some type of mortar weapon. Using the pyramid for cover, we are able to hold our own. The enemy is advancing on us, but just as it looks like we are about to turn the tide, there is a blinding flash of light and a huge explosion, knocking my mech over.
      I turn to see where S's mech once stood there is now just a pair of mechanical legs with burning stump atop them. A glowing plasma trail highlights the air. I follow it to see an advanced enemy mech, a huge six legged beast, painted all black with a massive rail gun mounted on top.
      My mech gets up and the rail gun resets and prepares to kill me. I'm already pinned by the enemy squad we were fighting, and am pretty much doomed to die by the hands of this enemy.
      Just as he is about to fire, an artillery round strikes him, causing him to miss. An allied squad of 8 or 9 custom mechs from our nation enters the fray. This squad has a red and orange camo and uses a yellow falcon with a gun in it's talons as their emblem. This is another squad, one that I 'remembered' being very famous. The commander of the comes on the radio, who I think was a female, and asks if I could use a hand with these guys. Of course, I say yes.
      What followed was a full on battle. Now I'll admit that the dream up until this point was pretty cool. But a 10v100 battle in ten story combat mechs. What could be cooler?! The battle was insane, and this red squadron is really good. Some of their mechs have these advanced laser weapons that are cleaving the enemy mechs in half and cutting their legs off and such. I am more than holding my own though, using the machine guns to take out as many as I can. I think I may have started to get too overly excited after awhile. I can remember the dream fading out to a chaotic crossfire of machine guns, rockets and lasers.

      Updated 09-06-2014 at 02:05 PM by 53527

      Categories
      non-lucid , memorable