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    Things to Run Away From Really Fast

    #207. Citrine and Aventurine

    by , 08-30-2015 at 04:01 PM (862 Views)
    I'm in an old, rickety wooden house with a group of friends. Each room contains a challenge, and when that challenge has been defeated, I can spawn a new room and continue moving upwards through the never-ending attic.

    The trick is that it's always hard to control groups of people. In one room, simulacra of our personal bags, backpacks and purses appear, and we all grab them by habit, wondering why they're somewhere other than where we left them (the entrance of the house.) Unfortunately, the challenge in this room is to "not steal things," and the simulacra technically aren't ours.

    I figure this out, and tell everyone to put the things back and line up to ascend to the next room. Everyone moves into the area that will allow the next room to spawn—but one person didn't listen.

    I'm outside, and I'm mad at husband for GM'ing a game that didn't really allow our characters a possibility of surviving. And then I realize that the scenario is kind of silly, and I'm dreaming.

    There's an algae-infested lake/creek behind the old house, but I jump in regardless, willing the water to clear and breathing in deep. I swim up the creek, underwater, marvelling at the beauty of the rocks at the bed of the creek, bright green aventurine and glowing orange citrine, and I reach down to bring some with me. And I remember that I'm dreaming, and I leave the rocks be.

    I reach another house up the creek, and I wander its rooms. I feel static, and I turn around with a smile, asking a question. A woman has appeared behind me, and she asks me about the old house. I tell her about it, but I know that she had something to do with the whole thing.
    Elcifer and Mzzkc like this.

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    Comments

    1. Mzzkc's Avatar
      I'm outside, and I'm mad at husband for GM'ing a game that didn't really allow our characters a possibility of surviving. And then I realize that the scenario is kind of silly, and I'm dreaming.
      Lulz. Does your husband usually put together more serious campaigns? Or was this just way too ridiculous, even for him? XD
    2. Samael's Avatar
      I realized it was kind of silly that I was so mad about the total party kill. I'm not sure I realized how silly the thing with the bags was.

      We don't go for grimdark in our campaigns: we keep things relatively lighthearted so that you can really feel the mood whiplash when something horrifying happens!
    3. Samael's Avatar
      Although I'm incredibly happy that I get to keep the robot head from our last Star Wars mission. I've always wanted my own Hunter-Killer droid.

      Nobody gets the "I have a robot head!" reference.