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    1. Mzzkc's Mind Games

      by , 03-19-2012 at 06:43 AM (Mzzkc's Mind Games)
      Entry time.

      ‘Cause I promised I would and everything seems to be telling me to get back into the whole dreaming thing.

      Not a five star entry, so no recording for this one. >.>

      17.3.2012
      Fun House (Non-Lucid)
      ★★★★☆
      NON-DREAM DREAM LUCID






      Both of us peek inside the wooden crate sitting on my deck. Inside sits an assortment of bottle, each a different blend of some sort of coffee mixture intended for consumption before the special event I’d set up for the two of us later that night. MTM grabs the most potent bottle of the lot and downs it before I can protest. I sip something much more mild, but the effects of the drink are immediately apparent.

      I frown, knowing that MTM has probably already been compromised, but preparations continue, as the two of us glide down to a field behind my house. Words were exchanged with the man in charge of tonight’s festivities, a suave twenty-something with short, blond hair and a red jacket over a black undershirt. After a few winks and candidly coded responses between him and MTM, I confirm my suspicions: she works for them now.

      Looks like I’ll be doing things alone.

      The day passes, night falls, and the real fun begins. After a mostly uneventful day filled with brief bits of uninspired HvZ and other campus shenanigans, I find myself riding a motor-powered skateboard, racing to the big event. Not satisfied with the speed, I kick things up a notch and transform the motor-power into rocket-power and the wheels into anti-gravity pads.

      Tearing through the streets, blanketed in the glow of yellow-orange street lamps and rushing neon lights, I make my way to the first check-point and blaze past the rag-tag line of people assembled in front of the entryway, up the concrete stairs, and over the dingy, dark-red carpet. Finally, in the first chamber, I dismount in a flash of sparks and approach the table where the first challenge awaits.

      Several guys in dark blazers stand there, hunched over the table in the center of this poorly lit room, watching me approach. Only one person sits, flourishing a deck of cards, grinning as a I approach. Without hesitation, he deals out the cards in front of him, forming rows and columns as the Chinese symbols on the face of the cards, begin to glow a shimmering blue and purple gradient and rise from the cards in a ghastly fashion.

      The first to rip itself from the card floats towards me and attaches to my forehead, causing the world around me to shift and distort. I know the game immediately. If I didn’t do something about these symbols, they’d attach to me and mutate my perception, driving me to insanity. Grabbing the board I’d rode in on, I manage to get the exhaust to create a shower of sparks. Quickly, I douse the symbols with those fiery sparks, extinguishing their power and clearing the game.

      As I walk toward the stairs, leading up to the next chamber, I notice two other tables and games set-up in front of the stairs. The world sways around me, and I realize: these are just illusions created by the symbol; I can move on.

      Ascending the stairs, I’m met with another challenge. This time in a more home-like setting, a woman, who looks like a grade-school teacher smiles briefly at me before finishing up the colorful board she’d been working on. It’s one of those peg boards frequently used in classrooms, decorated with a bright, wavy yellow border and big blue letters on a cerulean background. The letters spell the command: “Ask Margie about H2O.”

      In the corner of the room, to my left, rises a giant girl. She can’t be older than eight years old, but she towered over me, bloated and disproportional, with an expressionless look upon her drooling face. One look is all I need to determine the only winning move is not to play. I continue upwards as a fellow challenger comes up the stairs from the first chamber. I hear her ask ‘Margie’ about water. Then come the screams...then silence...

      Upstairs now, I make my way to the porch, where I meet the man in charge for the second time today and MTM standing beside him. He expresses surprise that I arrived so early. Not in the mood for bantering, I let him know that he needs to fix whatever was wrong with MTM or he’d regret it. Smugly, he reassures me that I simply need to complete one more task, but I sense betrayal and deceit in his words. Delving deeper, I discover his identity as a vampire and the entirety of his plan. Oblivious to the fact that I know everything, he takes me and MTM into a room with another giant, disproportionate child, this time a toddler.

      The door locks behind us and the man stands behind the monstrosity. My final task is simple, he tells me: “Defeat this child.”

      Scornfully, I remark, “Don’t insult me. The two of you are so far beneath me I could blow you both away with a single blast.”

      “Then do it,” he laughs harshly.

      But I’ve already charged up a blast, or at least, tried to. When I release the stream of energy, forming a Kamehameha pose, the blast is imperceptible and simply passes through the head and body of the giant infant. Improvising, I modify the stream’s frequency as it passes through the thing’s brain, mutating it further, restoring its free will and rational thought.

      When I’m finished, the giant baby and I have a short, intelligent, discourse, much to the dismay of the suave twenty-something. We bargain out a deal, wherein I let the giant live and he grants me the win. He even offers, very casually, to kill the guy standing behind him, but I insist that honor falls to me...