This method may not seem very fun. There are many exciting ways to work it into a story, that are fun, but this is utilitarian. Stop thinking of dream location's as actually being places in dimensional space. What they are is a graphics effect. You have a screen of sorts like a movie screen. In forming the visual part of lucid virtual reality, there is no depth to the screen. Distance is implied just like on television. When you realize this (think "there is no spoon") teleportation comes down to simply making the VR screen portray a different picture. Realize the everything in front of you is just an image on a screen that you can effect. The act of memory is used to bring the changes. You want to teleport to the mall? Ignore everything you currently see and get it to go blurry (maybe imagine going cross-eyed) and remember images you wish to create.
Now that is advanced stuff, in that it skips to a high degree of control, which comes with experience. However, take the same logic and keep it handy as you try any control feat. For teleport a simple route is (with everything above in mind) do not think about what should be behind you in the current scene. turn away from the current visuals forcing your mind to instantly create a new scene. During this remember how the place you are going to see (confidence) should look. The very first thing you see can be forced to agree with your wished outcome. Say you want Paris, but the first image is of your school yard. Redirect your interpretation of the image, such as like thus, "I can see all the little kids lining up out side the world fair in Paris. I made it, any second I will see a coffee house.
I hope any part of that helps.
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