Roman colloseum.
Try a 2d fighting game with multiple stats, (like pain, endurance, health,) and have many different fighting styles and some customization
OR
Should I try and make a top down Roman colliseum game with different weapons, team battles, and soldiers from various armies, (ex. Roman, Hun, Viking, etc.) to pick from.
((I have experience in scripting games but am not good at animation or graphics, much.))
Roman colloseum.
Slapping-people-withyour-Dick game.
Either that, or Colosseum. 2d fighting games are pretty hard to get 'flowing' right. All the flash 2d fighting games I ever saw sucked hard balls. Street fighter ftw.
“What a peculiar privilege has this little agitation of the brain which we call 'thought'” -Hume
The colosseum would require group AI, which is very difficult to write, the one on one game would be easier.
Colloseum def.
Any 2D fighting game can be made with Mugen, with no programming knowledge in like two seconds.
I could make the colleseum game online, then all the players would be PCs. But you bring up a good point. Effective group AI would be a bitch.The colosseum would require group AI, which is very difficult to write, the one on one game would be easier.
Yeah, especially since I'm not good at animation.2d fighting games are pretty hard to get 'flowing' right.
That they can...Any 2D fighting game can be made with Mugen.
Yeah, I would... And I've never done that... Unless I scaled down the colloseum game and made it one on one.
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