Isn't flash free?

specifically something with 2-D sprites similar to the old final fantasy games. Is there freeware out there that can let me do this? I have some experience with the notepad, though setting characters/music in MUGEN (a fighting game) doesn't really count...
Isn't flash free?
Oh, well then C++?

I've never used game maker, but I'm sure it is something you could use.
http://www.yoyogames.com/gamemaker/
This is one link I think there might be more places to search for it.
I was told it was originally only 2d, but now it supports some 3d capabilities as well. This is probably good enough for making games similar to final fantasies old stuff.

You can find free online sprite makers to make your characters.
Achievements:

I think starting with simple modding is a better idea.
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Lost count of how many lucid dreams I've had
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www.cprogramming.com
www.allegro.cc
www.codeblocks.org
Have at it.
Formerly A Roxxor

I found a wiki about game programming, if you want to see it. I haven't looked at it yet, but it is apparently about programming games.
http://gpwiki.org/
Here is a list of game engines and the programming languages involved with them from the gpwiki.
http://gpwiki.org/index.php/Game_Engines
I've never edited anything in games except for Fable. http://fabletlcmod.com/forum/ For the P.C. Well, at least without gameshark or codebreaker and etc. hehe.
But I enjoyed it, and they have it set up so that you can learn to do it on your own, and you can edit everything. They even have something called AlbionExplorer which allows even someone like me who never had experience in it to change extremely advanced things in it. You could try it in case you were going to take Marvo's advice.
Last edited by Sandform; 01-19-2009 at 06:02 AM.

It really depends what sort of game you wanna make XD
I've had years of experience with Game Maker, then I moved onto Flash. I would begin in Game Maker, but don't get too attached to it. I've been making games for maybe 7 years, and it was a good decision to move on. Also, Flash works best with vectors, and Game Maker has a built in pixel-graphic editting software. So for you---Game Maker. Also, be sure to get the registered version, it's definitely worth it.
Oh, something I just remembered... Blender
Blender has a built in game engine, I've never used it, but then again, I know how to program.![]()
speaking of Blender's game engine
have you seen Yo Frankie?
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(='.'=)
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Why not start from a free open-source game and mod it? There are loads of 2D open-source games in all genres. Or you could use one of the countless 2D game engines.
Either way, there's no good reason to start everything from scratch or even from the middle. If you make your own engine you will never get finished and if you just integrate library after library, you're basically doing what a million people before you have done.
So you might as well use that time constructively and start making your game, because you will have enough to do just learning to code, let alone understanding how an integrated game engine works.
Last edited by Serkat; 01-25-2009 at 12:53 AM.
http://www.youtube.com/watch?v=N1eP84n-Lvw
Ich brauche keine Waffe.
Ich ermittle ausschließlich mit dem Gehirn!
http://www.youtube.com/watch?v=N1eP84n-Lvw
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