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    Thread: Oneironaut's Artwork

    1. #51
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      It has HDR (I didn't even know what this was until you brought it up. lol) through another program called Yafray. Yafray is open source also, I think. (Free. Yay. lol) and it is more commonly being used in tandem with Blender to produce the most photorealistic pics. Most people now are modelling with Blender and using Yafray for the rendering if they are making a pic or animation that they Really want to look realistic.

      Right now, I'm just getting the blender part down. It has a pretty powerful internal renderer also, so I'm getting everything I need out of it at the moment. Once I get Blender down, then I'll add on the Yafray and see what I can get out of it.

      Here is a gallery that shows, pretty well, the difference between Blender and Yafray work.
      http://blender3d.org/cms/Archive.179.0.html
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    2. #52
      Member kimpossible's Avatar
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      Wow. Yafray is looking pretty good. As is Blender's UI. I have years invested in Maya, but it might be time to take a peek at Blender again. It's definitely grown-up a lot from the pre-1.0 versions I played with.

      And, hey, it exports Renderman scripts, so I could always render in a higher-end renderer.

      Thanks for the tip!

      I don't want to hear about the brain from someone that doesn't have one.
      Nor do I want to hear about evolution from someone that hasn't evolved.

    3. #53
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      Not a problem.

      Its been said that Blender's interface is one of the most user-friendly around. A lot of people (as I've heard) have switched from many different programs to blender because of the way the interface is. I've never even used any of the other programs, and I'm already amazed as how easily this thing handles once you know the basics.
      Keep me updated if you try out Blender, and maybe I can see some of your work, sometime?
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    4. #54
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      Ok, back to the dream related stuff. Heh.
      Just an update to show where I'm at on the lucid dreaming arena. I haven't had much time to work on it, because I can't seem to keep myself trained on one project at a time, heh, but I could use some tips or suggestions if anyone has any. I'm going to touch up on the spotlights as well. I don't know where those little specks came from that block the light, but I'll get rid of them.

      I think I made it seem large enough to accomodate summons and all kinds of shit, in case you Really wanted to get some epic battles going, but I'm thinking about stretching it out even a little further.


      I was thinking about making different ways of getting to the arena apparent in some of the pics. Since this is a public Dream arena, it would only fit that people get too it in many different ways. That was part of the reason why I gave it no roof. I think it had a roof in my dream. Anyway, here is a simple little boat that will take you to a dock (which I've yet to model.) I'm also thinking of showing maybe the scales and dorsal fin of some kind of sea creature in the water. Nothing that stands out Too much, but just a subtle hint that something is there, because I've noticed that many Large and intimidating creatures dwell in the vast waters of my dreams.



      From the Crossroads Dream Dojo doorway: (Damn those wall-penetrating lights)


      Oh, by the way, does anyone know how to make it so that the lights won't clip through the wall like that? Should I make the walls thicker, or is it something about lighting that I just haven't found out yet? It might be kinda hard to help if you don't have blender, so I'm checking the other forums, but any insight would be nice.
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    5. #55
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      Hehe. Nevermind. I got it. 8)


      I gotta tweak the lighting under the arena now so I can get the reflections a little brighter, but I think it is turning out pretty well.
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    6. #56
      Member kimpossible's Avatar
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      Originally posted by Oneironaut
      Hehe. Nevermind. I got it. 8)


      I gotta tweak the lighting under the arena now so I can get the reflections a little brighter, but I think it is turning out pretty well.
      Looking great! Now if you give it to me in either 3DS or .X (DirectX model), I will toss a multi-user network client around it and a simple chat interaction. Then you could run a peer-to-peer chat around the model. I already have working framework to do that with 3DS and .X models, so it would only take a few hours. Basic collisions and ramp. My renderer is pretty fast for 1-50 people. If you have a GF Ti4600 or equiv ATI or better, you'd get 60fps on that model easily.

      I don't want to hear about the brain from someone that doesn't have one.
      Nor do I want to hear about evolution from someone that hasn't evolved.

    7. #57
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      Hmmmmmmmmmmmm....not only am I not sure if I can save to a .X on this thing or not, yet, but I still got more to do with it before I know I'm going to be satisfied. Thanks, though, definitely, I'll be in touch about that.
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    8. #58
      Do a reality check now! Glorfindel_III's Avatar
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      Dude, that's looking sharp!

      Good idea about the boat, and open roof. Maybe add some sort of teleporty (or mirror like) object inside too? So you can get in from mirrors, as many people use this to travel. Keep up the good work,

      Glor
      "100% success you bitch"

    9. #59
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      Thanks, man. 8)

      And that is a good idea. I may put a mirror by the entryway, or just along one of the other walls, but there will be one.
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    10. #60
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      'Nother project.

      I'm workin on 3D people, and I'm getting the hang of the whole head modelling thing.

      Reference pic: Me, of course.


      Project so far:





      I'm going to chill on the modelling for a little bit and work on the texture. Can anyone help me out with good mixture for a black skin tone? Also, I'm going to have to do some vertex painting to get the details in. I've read the tutorial for it, so I'll give it a try, but if anyone has any tips, it would be appreciated.
      8)
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    11. #61
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      Hmmmmmmmmm.....


      Just just a little alteration before bed, lol. Don't worry, I'm not keeping it this way, just practicing emotions. I gotta learn rigging too...hmmm...
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    12. #62
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      Just an update:






      And for the hell of it:


      Lol.
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    13. #63
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      Edenites's Castle

      Just another work in progress.
      Crits and comments welcome.

      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    14. #64
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      Slight update on this one:




      And DAMN, I just got the greatest thing ever invented for the pc, for Christmas! 8)

      One of those electronic pen and pad sets!



      Just some quick sketches, cause I'm pressed for time. It's going to take some getting used to because I've been looking Down at my paper to draw, for years, and now I have to draw without looking at my hand, while watching the monitor. Lol. Weird shit.
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    15. #65
      Member earthtriber's Avatar
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      It looks awesome, You asked for my advice. well I started to get the most fun from art when people asked me to paint there cars or frigdes. I think it was to do with the full on rebel in me that loved that and that as you grow up people always say that you should not paint things like that. so that give me a buzz every time lol........

      As for being a proffessional its tough if you can find a niche because there are a lot of good artists around but alot do the same sort of stuff so if you can get something different that helps heaps..........
      I really like your sunsets have you ever try that with paint? it is the same type of process and looks great..........
      for awesome tutorials on art check this this site www.gfxartist.com it is great and has some of the very very best ditigal artist around espescially check out the gspot you'll be running for you sketch book after seein that gear....... its in the gfx site........

      a great place for marketing ideas is a mural site http://www.muralsplus.com/cgi-bin/discus/discus.cgi so check it out become a member and you can sift though miles of threads about how to sell your art its brillant and the guys are very helpful

      it is the biggest challenge to sell your own art I find it a stress but i also know I am getting close to where i want to be.. its going to be non stop though selling art is something that will keep going on and on lets face it id much rather paint than do anything else so the stress is well worth it.

      maybe its a good idea to see if you can find someone to apprentice your self to youll learn heaps that way

      or the best things that ever happened to my art is i travelled with some paint brushes and some good luck for five years in Australian desert and rainforest which I became heaps and heaps better, my art really blossomed when i was living simple life in the rainforest loads of stuff i loved to paint and travellers paying me 200 300 dollers for me to paint there vans then go to tropical market and buy heaps of good cheap food the best...........

      now i am back in the uk trying to making good money practicing those skills i learnt where we had the space to learn else you can be chasing your tail for rent and all that other crap........ no time to learn and make good accident that turn to great art

      most of all you HAVE TO WANT IT more than anything else and the rest will fit into place bro shine on stay in touch tell me where your at so far and i see if i can focus the reply for ya...........
      earthtriber
      increase the peace

      my artwork:
      http://finishingtouch.blogspot.com
      http://earthtribal.modblog.com

    16. #66
      Member earthtriber's Avatar
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      just wanted to say always put a healthy price tag on it see your self as a skilled tradesman people will respect the art more for example i could put two identical paintings out in different markets say one £50 one at £250 the two fifty will sell and people might walk straight past the other funny huh but true in fact when i put a big exhibtion on i am going to do exactly that sell two sculptures the same onew a £5 and one at £20,000
      earthtriber
      increase the peace

      my artwork:
      http://finishingtouch.blogspot.com
      http://earthtribal.modblog.com

    17. #67
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      Nice. Thanks, man.

      But nah, I've never tried painting. I've thought about it, though, and its probably something I'll start experimenting with, soon.
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    18. #68
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      Starting to get a little more used to drawing on the computer:
      I'm debating on whether or not to put a skin tone on her. More than likely, I will, but we'll see.

      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    19. #69
      Senior Pendejo Tornado Joe's Avatar
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      Hey Oneir!

      Shit, I can't remember if I'd posted in here before or not - but I'm glad I got to check it out now! Nice stuff.

      3D
      How's that head model coming along? I have a few different 3D programs and I respect the work that must have gone into that head - it's simply a bitch gettin around the mouth and nose!! What software do you use?

      Sketch Tablet
      How could you have gotten by all these years without one!??? You're pickin it up pretty quickly, I must say - very natural. Some people find it way too awkward.

      I'm debating on whether or not to put a skin tone on her. More than likely, I will, but we'll see. [/b]
      What program you workin in? Photoshop? If so, what I usually do is use layers.
      Using layers:
      [list]. Set it's mode to "multiply", this will act like a piece of acetate over whatever you put underneath it, darkening any color beneath.

      Layer 2 is the color. Fill in color like you were doing a coloring book. Stay within the lines!

      Layer 3 (add it ABOVE layer 2) - here I you can add darks and shadows without effecting the layer beneath (color layer).

      Layer 4 (add it ABOVE layer 3) - this layer is for highlights. Add your highlights here in the same way as you did the shadows.[list]
      So, the final order of your layers would be:
      Layer1-- LINE DRAWING
      Layer4-- HIGHLIGHTS
      Layer3-- SHADOWS
      Layer2-- COLOR

      What's neat about doing this is that you can add and subtract stuff without having to redo or "erase" an entire area of the image - just the layer. So you could add flesh to it and if you didn't like it, just delete the layer!

      Even if you dont use Photoshop, you can apply this technique to any other program that supports layering.

      Have fun!

    20. #70
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      Hey, man. Thanks for tha compliments!

      You're tearing open an old wound, here, but my computer f'ked me over, recently. One day my program files folder on the second side of my partition disappears, and after searching around and finding that my only real option was a system restore, I restored, and all of my program files came back....but all of me .blend files (the project files for Blender 3D) decided they didn't want to come back. I've lost all the work in my previous posts, including the 3D model of the Dream Arena, EVERYTHING, and all I'm left with is a few rendered images....Just the thought of it, now, makes me want to put a foot through my computer tower, I guess "live and learn" is the prevailing moral, here. I'll have to start backing my work up a lot more.

      -sigh- Anyway, as far as the 2d work is concerned, I use Photoshop and, before now, I was stuck having to scan every single peice of work that I wanted to alter digitally. NO MORE OF THAT BS ANYMORE, THOUGH. HAH!
      I've been using layers, but sort of winging-it on the layer format. Basically I'll do the sketch on one layer, did the hair on one, clothes on one, and just kinda flattened them out as I went from layer to layer. I do like the format you have, though, so I think I might have to follow your lead on that one.

      Thanks for the advice, man, and you've got some great artwork, yourself. Love to see more of it.
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    21. #71
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      Oh yeah...and, to answer your question, I used Blender 3D

      www.blender3d.org
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    22. #72
      Senior Pendejo Tornado Joe's Avatar
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      Ah right - I downloaded that once. Free right? I Found the interface a bit confusing. I pretty much stick to Strata3D, mostly because the ease of use - and I used it a lot at a job I had once doing package and display design.

      I got copies of other programs like Maya, Carrara, Sketchup, Inspire 3D, and Wings.... but Strata so far has been the easiest to grasp.

      http://www.strata3d.com/

    23. #73
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      Hmm. I heard Blender was one of the easiest interfaces around, but I haven't heard of Strata, yet, so I might check it out once I get a little better with Blender. I'm not sure how long ago you tried Blender, or if it's changed since then. But, trust me, if I can jump on Blender after having absolutely not one shred of 3d art experience, not even a class, and learn the ropes, anybody can! lol
      But yeah, I heard Maya was hell to grasp.

      Do you have any of your 3d stuff posted anywhere?
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    24. #74
      Senior Pendejo Tornado Joe's Avatar
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      I downloaded Blender last year I think, early last year. The interface or the way objects were created seemed a bit too technical for me. It is possible it has changed since then.

      When you get down to it, a program is really only as good as the person's knowledge and skill when using it. We could create the exact same model in two completely different programs in the same amount of time simply because we are each more comfortable with the "tool" we use. After it's rendered - there's no way of knowing which is which.

      I have a webpage with some of my stuff posted in my profile page. There's a section with 3D work - but there's some 3D animation in the multimedia section. I haven't done much 3D stuff at all lately, maybe this thread will get me charged up to do something .

    25. #75
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      Damn, man. GOOD STUFF

      That "Don't worry, I know exactly where we - ARRGH!" painting is f'kin Amazing.

      Keep doin what you're doin!
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

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