The Principles of Doomspeak
"Doomspeak" is merely the working title until I have a suitable name within the language itself. Until then, it's Doomspeak.
A definition of Doomspeak begins with the following conventions:
1: Doomspeak is an aggultinative language, semantic meaning being derived from separate particles added to root words.
2: The basic word order of Doomspeak is in the form: Subject, Object, Verb.
3: Doomspeak syllables follow these constraints:
~3.1: All syllables shall have one nuclear vowel.
~3.2: A syllable may have one consonant as an onset.
~3.3: A syllable may have one consonant as a coda.
~3.4: A syllable may not contain doubled consonants. *Currently irrelevant.
4: The phonemes of Doomspeak are as follows:
~4.1: Vowels: [i] [ï] [e] [ë] [a] [u] [ü] [o] [ʌ] [ə], pronounced as in English bit, beet, bet, chaos, cot, boot, book, no, nut, appeal; respectively.
~~4.1.1: Diphthongs: [ei] [ai] [au] [ju] [ae] [ui] [oi] pronounced as in English bait, by, how, abuse, at, buoy, choice; respectively.
~4.2: Consonants: [t] [d] [k] [kh] [g] [gh] [m] [n] [nh] [ng] [ngw] [v] [th] [dh] [s] [sh] [zh] [l] [lh] [r] [rh] [j] [hw]
I have quickly built a simple computer program that has given me a preliminary list of all possible syllables under these rules.
More to come later (grammar, etc.). These rules are subject to change.