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    Thread: Noogah's 3d artwork

    1. #1
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      Noogah's 3d artwork

      Well, I've picked up 3d animation, mainly because I want to animate some scenes from a book I'm writing. But, I've enjoyed it thus far, and will be uploading whatever I make that I find significant.

      This is really my first decent animation done in Vue 8 Pioneer.

      Spoiler for Tree:


      Sorry about the watermark; the program keeps it there. I tried to keep the scene kind of foreign and mysterious. Well, I failed at that. But hopefully I'll get better in the future.
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    2. #2
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      Hope to see more.

    3. #3
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      Quote Originally Posted by Flashdance View Post
      Hope to see more.
      Definitely! Vue 8 is fantastic!! Even in the free version is absolutely amazing.

      You can create a super turbulent ocean, and have the perfect storm clouds flying by and a blazing sunset, and bet at the POV of a Speedboat circling around it all.

      What's even more amazing - it's free!!!!

      Here's an example of what you can do with it:




      Wish I made that.

      But, rendering time is ridiculous if you want HD shots. I made one picture of a giant flower against a sunset.

      One frame.

      I started rendering three and a half hours ago, and it's only 64% there.
      Last edited by Noogah; 02-10-2010 at 11:13 AM.
      John 3:16

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      Yeah... I wonder how many years that spent rendering o_O sheesh.

      Anyhow keep it up I'm sure you'll get there one day.

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      Well, I finally began making the fictional desert from my story.

      This is the first shot, and it's RIDDLED with rediculous watermarks.

      Spoiler for Australia Desert:


      I am excited about the detail in the picture.

      Off topic, I decided to experiment with god rays (beams of sunlight scattered from teh clouds).

      Vue has some great preset ones, and I got this nice picture with a fake looking flower in the front.

      Spoiler for .:
      John 3:16

      For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life.

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      The trees need a tiny bit of work but the landscapes are beautiful

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      Quote Originally Posted by Spenner
      The trees need a tiny bit of work but the landscapes are beuatiful
      Thanks, and, yeah, I know. I'm still trying to get the knack with foilage.

      Also, the embarrasing thing is, it's hard to use Vue and NOT get a good looking landscape.

      I updated the Australian Desert last night. I upped it's resolution, and removed the watermarks.

      It's too big to post here, but here is a link: Australian Desert 2.0.

      That took over six hours to render.
      John 3:16

      For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life.

    8. #8
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      Noogah... I never thought I would say this but... you have inspired me to start doing this stuff again. That all looks great what you have done in Vue. A Roxxor does that kind of thing too in Vue. And it is great. I will need to re-download Vue though, it's all fucked up.

      You say it was a free version. I thought the free version was a short trial.

      The free version you refer to. Is that a trial? Or will it actually stay?

      I can't be bothered messing with cracks and keygens. But if I have to, I probably will.

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      The free version really is free, and yes, it will stay.

      Quote Originally Posted by The Website
      Vue 8 Pioneer is a real product. It's not a trial version and you won't get any watermarks on your renders (although you do get a logo*).

      Unlike the Personal Learning Edition, the product can be upgraded to higher end versions of Vue, and you can exchange scenes with other Vue users.

      If you upgrade or change your computer, you won't lose your scenes like you do with the PLE. You should only consider the PLE as a short term option, whereas you could go on using Pioneer forever!
      You can download it here.

      The only problem is, you get a little logo on the bottom of your photos. It's not too big a deal.
      John 3:16

      For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life.

    10. #10
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      Yea, just found it a couple of seconds ago. Wow. That's fucking awesome. I had to fuck about with cracks and stuff, and something went wrong and it got fucked up.

      Thanks

      Also, can't wait to see more of your stuff

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      Damn, I'll probably be looking into this too, that desert landscape is breathtaking man
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    12. #12
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      Something really dumb happened last night. I put together a picture of a mountain, and spent alot of time getting it all looking right, and previewed it, and liked it. I set it to a new infinite terrain before rendering it, and didn't bother to preview the change to see what it would look like.

      The result?

      A floating mountain.

      John 3:16

      For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life.

    13. #13
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      Okay, so now I'm trying to get the hang of planets.

      I worked pretty hard on this one, and followed this tutorial.

      The results are; earth v1.0

      The texture maps are courtesy of Nasa.

      I say 1.0, because there are a lot of things I need to fix, and plan to fix in v2.0.

      1.Bigger look; as it is, the planet looks about six square meters, which is precisely what size it is. (Vue seems to have a hard time doing 27,000 literal miles.)

      2.Get a good looking atmosphere

      3. Get rid of those blotches and lines.

      4. Find a way to light up the planet without two sources of light, and retain it's visibilty.
      Last edited by Noogah; 02-13-2010 at 11:35 AM.
      John 3:16

      For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life.

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      Actually Noogah, if you want to get the actual look of a planet, you will have to make it very huge. From what I can see, VUE works with very realistic lighting, which requires real scale objects to look right. 27k miles probably won't work too well, but I suggest something like 1 kilometer, maybe more.

      I've worked a lot with realistic lighting in 3D Studio Max, and if you want the light to look good, you're gonna have to work big

      Great pictures btw. Reminds me of that terragen thing a lot of people messed with some time back.

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      Terragen is awesome, my beef with it is that it's slow as hell, but I guess most photorealistic rendering is really slow. That picture of the glasses that I posted took 8 hours to render that one frame.

    16. #16
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      Quote Originally Posted by Marvo
      From what I can see, VUE works with very realistic lighting, which requires real scale objects to look right. 27k miles probably won't work too well, but I suggest something like 1 kilometer, maybe more.
      Good idea. I'll try that. Still haven't had much luck with the planet yet.

      Quote Originally Posted by ninja9578
      Terragen is awesome
      Naturally, I tried out Terragen, but I couldn't figure it out for the life of me. Can you point me to any helpful websites that can help me understand it? It doesn't seem as straght forward as Vue, albeit. I'm highly impressed by the landscapes people have made with it.
      John 3:16

      For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life.

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      You should work a bit on image composition by the way. If you absolutely have to have a lense flare in your pictures, try to put it in the corners of the image, instead of the middle. You should avoid lense flares though. They look okay in film, like for 2 seconds, but lense flares on pictures is a big no-no.

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    18. #18
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      Not even in a hot desert just for effect?
      John 3:16

      For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life.

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      Well of course there are exceptions, and it's completely up to you, the artist, but I try to avoid them. God rays look good though.

      About the space pictures, the effect you want to get is that the dark side of the planet is completely dark. Not just sort of dark but completely dark.

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    20. #20
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      Tbh, I thought he nailed the lens flair. Looks good in that one.

    21. #21
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      I've not abandoned this thread.

      I will be back shortly.

      Right now, I am taking a small break from Vue to gain experience in Blender, and other 3d designing software.
      John 3:16

      For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life.

    22. #22
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      I've been meaning to render this for a week now. It's supposed to be an image of a post apocalyptic city. Not sure if it worked or not.

      Decaying City

      Unfortunately, it had well over one hundred million polygons, and I didn't have all night to render it. Thus, I was only able to use second to best rendering settings, and had to settle for 1024768. Not to mention that TinyPic made it more pixely.
      John 3:16

      For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life.

    23. #23
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      The lighting in that one is really bad. The sun is behind the buildings, but the light is coming from a source behind our POV. That doesn't make any sense.

      Also, you can easily cut down on those polygons. You can only see the buildings, and they could easily have been 12 polygon boxes with a bad texture.

      I'm curious about those clouds. How do they work? Is it just a texture, or is it some kind of volumetric fog mojo. It looks pretty good

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    24. #24
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      So...what should be done with the light? I spent a long time trying to get it right. Still hasn't worked yet. The problem is, if I put the sun in front of the objects, without an alternate source of light, you can hardly see the buildings. If I put the sun behind the object, and no sun in front, it isn't half as dramatic.

      Nonsense! I insist on realistic buildings. Although, it probably doesn't help that city stretches on FAR beyond what the camera can see. I thought maybe it would make a cool landscape. Turns out, they slope down, and you can't even see them.

      Oh, thankyou! I put the sun in between two layers of clouds, and changed it to a reddish color. The light is filtered through the clouds giving the sky a reddish haze.
      John 3:16

      For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life.

    25. #25
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      You're right, with VUE you're trying to create realistic landscapes, but when you've hit the 100 million polygon mark, and the buildings still simply look like a box with a bad texture, you're doing something wrong.

      About the lighting, I'm not sure what you can do, but right now it is wrong. You can't have a sun BEHIND the buildings and then render the picture, so that it looks like the light source is in FRONT of the buildings. It doesn't make sense logically.

      Maybe you can try rendering the picture from the side, instead of in front/behind.
      Noogah likes this.

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