• Lucid Dreaming - Dream Views




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    Things to Run Away From Really Fast

    Warnings: violence, problems with authority, and links to TV Tropes.

    But in all seriousness, this journal legitimately contains the kind of graphic and disturbing content that gives people nightmares, so either that's a selling point or a reason not to read on. Just a heads up.

    As of 2015, dreams are ranked according to three categories:

    Adventure: How much fun and excitement can I fit into one dream?
    Control: How much control do I have over the narrative, environment, and dream powers?
    Fear: How scared and out of control do I feel? (Has very little to do with how Silent Hill the monsters get.)

    Regular dreams are in black (along with notes).
    Semi-lucid dreams are green.
    Lucid dreams are blue.

    1. #218. Witch vs. Witch

      by , 09-14-2015 at 07:12 PM (Things to Run Away From Really Fast)
      From what I've tasted of desire, I hold with those who favour fire...

      Infiltrating a sorority/fraternity and it's terrible. And my female SHIELD agent is covering for the fact that Captain America is terrible at undercover work.

      Now I'm part of a group of three people who are living semi-harmoniously in an older part of town. We have some interesting projects on the go, like improving playgrounds and adding giant transparent red walls to sidewalks so that people have to zigzag through.

      I'm looking through a catalogue that has sheaths for ritual daggers that are being advertised pinned to the pages. There are daggers for earth, air, fire and water, and unsurprisingly I'm interested in the fire one.

      And then I remember that I already have a ritual dagger. I turn it over in my hand. The blade is pure silver in the dream, unlike the real one.

      I'm walking down a road, trying to find my way back to the original path.I know that if it takes too long to get back, I'll lose the thread of the dream, so I hold out a hand to the end of the street and soar towards it.

      The street I want to take is the second from the end, but I can't find it, because the second path is now an alley that goes into someone's backyard. I follow the path and find a raspberry bush, and I look around for a basket. I decide that there will be one on the deck when I go to find it, but there's only a box that holds some kindling. I empty out the kindling onto the pile of smaller pieces of wood.

      I look around and see an old, dying tree, and all I can notice is that the branches are so dead that they'd make great kindling for the cabin owner's fire.

      There are workmen in the backyard. Apparently there are signs saying that they'd be in the area.

      I'm Dean Winchester now. Sam and I know that when you get caught somewhere, you pretend that you belong there, so we approach the workmen and strike up a conversation.

      They're vampires, as it turns out.

      There's a fight.

      I drive a stake into one man's chest—

      wait, that's zombies in this universe

      —and my silver dagger appears in my hand. I swing it around and slice into the vampire's neck as I throw my weight forward. The vampire stumbles, still off-balance from the stake, and I'm behind him, slicing into his throat and grabbing at his hair so that I can fully behead him.

      (There's an argument as to whether this works according to the rules of the game. I win.)

      There are bodies all over the back yard, now. We're going to have to burn them.

      I grab wood from the shed out back and set to covering our dead vamps with lumber and kindling. I'm lighting the shed itself on fire when I hear a shout.

      The man who appears was a friend of John Winchester's, and he's angry that his property is going up in flames.

      I'm trying to choke him out without killing him. He struggles, and it's not working, but then he changes tactics and tries to grab at my ears and pull.

      I decide that it's a trope of the genre that you can hit someone over the head and knock them out without being at risk of killing them, so one of us hits him over the head with the butt of a rifle.

      Fire burns, and the old tree from earlier provides us with as much kindling as we need. I go over to the cabin, and realize that there's meat drying in the racks along the outside wall. My stomach churns as I realize that it's cursed all to hell—I don't want to think about what kind of meat has gone into the ground meat patties that are sitting on the rack, but there's a telltale haze of angry spirits hanging around the meat. Somehow, at least one of them is an ancient, powerful indigenous spirit, how the fucking hell...

      I set it all on fire.

      A blonde, average-sized woman with curly hair enters the yard, looking curious. "What's going on?" she asks, looking genuinely curious.

      Because all we need is another civilian to knock out and haul away before they die of smoke inhalation.

      "Ma'am," I start—

      She looks past me. "You know, certain spirits are actually freed when you burn them."

      Witch, I think. Of the Supernatural-style variety. I run forward, brandishing my knife, and she laughs as I plunge it into her chest. Light explodes from the place where the knife stabbed into her, and she soars up into the sky, a being of pure white light and destruction.

      I turn around to deal with the spirit, and I think I'm calling up an explosion of—hellfire, soulfire?—and it's enveloped completely.

      My long black cloak trails out behind me as I crash into the other witch, tearing into her. I snarl as I grab part of her cloak—pull it away with part of her essence as a ripping, tearing noise fills the air—and shoot past her. There are three of us, beings of darkness and the night, tearing through the sky and tearing into the thing of light that wants only to destroy.

      Darkness can be a force for good in the world just as light can, and both can snuff out life as well as they can extend it. All we need—I think, flying at the other witch—is for some idiot to think that the good guy is being outnumbered here just because they're burning with Light.