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    1. A white horse and rider

      by , 12-05-2014 at 07:08 PM
      There's a man, some kind of ruler, lying in his sickbed, potentially his deathbed. He's speaking to two servants to either side of his bed. Circumstances are forcing him to return to a place he'd once tried to conquer many years ago, but had been forced to turn away from at the last minute. His servants think returning now will be a disaster, given his health. But he's inspired. He says that when he first marched on that place, he'd felt he was approaching the height of his power. As though if he'd reached that place, he also would have reached his dream of creating something that would change the world. I want to use the word 'technology' here, but that gives the impression of some new gadget - what the ruler is after is something as revolutionary as the invention of writing. His statement makes one of the servants focus on the symbol the ruler is wearing around his neck. It's a gold star with 14 rays, arranged much like a jack, the toy, or like a three-dimensional version of a compass rose. I, disembodied, think of alchemy.

      There's a white horse and rider walking through a hall of the palace. An extremely agitated servant is trying to get them to leave, but the horse and rider brush him off. They walk through a pair of wooden double doors, into a room where the ruler who'd been in his sickbed is now up and in military uniform, going over maps. The setting looks significantly more modern than I'd thought in the previous scene, maybe as late as the 1800s.

      The ruler reacts about as you'd expect when a stranger on a horse walks into your room. The rider asks, "Don't you recognize me?" And his face changes - now he's identical to the ruler. "Though when we last spoke, it was more..." And his face changes again, growing younger. Very little changes, really - skin's a bit tighter about the jawline, mostly. The rider reaches up to feel that jawline, and compliments the ruler on how well he's aged. Perhaps that's the result of easy living. This is sarcasm - an accusation. The rider says "we" expected greatness from the ruler - but what has he done with their gift in all this time?

      The rider says, "We convene in the morning. I expect you there." And he leaves.

      Updated 12-05-2014 at 07:11 PM by 64691

      Categories
      non-lucid
    2. Rumi poetry, castles of graves and illusions, alchemy, and a search of an underground library

      by , 01-20-2014 at 02:29 AM
      There's a set of boxes which, when arranged properly, will display a poem by Rumi; it's a game, a puzzle. Each box is engraved with a few lines, the trick is in figuring out the proper order, and there are hints, such as do not separate the loved ones, send the child to school, don't leave him to wander the shore with the mermaid and her knife. The last part is easy enough - one box ends with a line about water spirits, another box starts with a line about a child, I'll just be sure not to connect those two; but there are quite a few different lines that could be interpreted as 'loved ones.'

      A woman is sending a message to her employers, as a result of which the building she's in will be locked down and everyone inside will be killed, including herself and her two assistants. Her assistants are artificially-created humans, and display no emotion, but I'm thinking that the loss of their lives is just as important as any other life.

      A woman has just been teleported into a castle, somewhere very dangerous, by someone named Anna, and she's very annoyed about this. Although Anna isn't here, the woman yells about it anyway, on the assumption that Anna will be watching her with magic. It's not just the danger that's upset her; at any other time she would have killed to be able to get into this castle, but right now, she'd been in the middle of something urgent, and she really needs to get back to it, so she looks for the way out. A hooded figure appears and reveals a passage to her, a passage that seems to violate the laws of physics and which is filled with a seemingly endless line of graves, and he tries to speak to her, to guide her into that passage, but she ignores him - she's spotted the main doors. As she walks away from the graves and towards the exit, she passes a box with some marking on it that makes her think about dragons, thinking of them as the product of elemental spirits that gathered together and festered.

      There's a crowd of people leaving a castle - although the castle looks historical/fantasy-ish, the clothes the people are wearing are futuristic, as is the glass-enclosed walkway they're leaving through. A woman who works for the castle as a kind of hostess is escorting a small group of people at the head of the crowd, congratulating them for winning a spot on some vessel, and then she says to the rest of the people following them, "Good luck in the race!" By which she means - these people are following the winners because they intend to take their spots by force, and the moment they're beyond the castle's protection it'll be every man for himself.

      At the end of the glass walkway, the hostess leaves them, and the people pass through some barrier. The people in the walkway had seemed, not necessarily good-looking, but like people who put a lot of effort into their appearance: well-dressed, well-groomed. Once they pass through the barrier, this changes: they're naked, they look like they haven't bathed or shaved in months, more fat, less muscle. The castle was a kind of retreat, but everything it provided was an illusion; now that they've left, the illusions disappear. The people's reactions vary - most of them are shocked, but there's an old man who seems to have expected this with a sort of I-told-you-so attitude about it. There's a teenage boy with a bad knee who's particularly horrified, as he'd believed his knee had been fixed by the castle; he's complaining to his parents that they might as well have stayed home, at least at home they had servants. The castle had its guests doing a variety of chores, citing the spiritual benefits; now it's clear that was a scam.

      A woman's saying, "It must not have been a good reality for Vanessa and Vilya." 'Vanessa' is an alternate version of herself. As she's speaking, I see the two people she's talking about, sitting before a very large fireplace. Vilya suddenly leaps up, as if he's just been hit by some stroke of inspiration, and he rushes to a table set up with a variety of alchemical instruments.

      Three people in an underground room, grey stone walls lined with bookshelves. A woman and an old man who she's close to, and a young-looking man who made some kind of deal with them - I'm a disembodied observer, but I recognize him from my most recent lucid dream, as the 'future version of myself' who doesn't actually resemble me at all and who looks more like he's from the past. They've barred the doors in the hopes of giving themselves a little more time before someone arrives to stop them - guards or police or military, something along those lines, they're expecting some specific group and they know it's just a matter of time. But they've come to this room to find something specific, and there are hundreds or thousands of books here and no obvious organization to them. The woman's saying "Wherever (something) it'll take us forever to find it." The young-looking man had been sitting down with his eyes closed; now he opens them. They're glowing yellow, which startles the woman. He says, "I have found it. He has used the Britannica articles-" He continues talking, but I've become distracted by curiosity about that locating technique he just used; I associate it with a search technique I'd used in yesterday's dream.
    3. Vampires, holy books, alchemists, and Starks.

      by , 08-14-2013 at 08:30 PM
      I've been blamed for a crime I didn't commit, and if I'm going to avoid being staked, I have to find something before dawn. I thought I knew where it was, but I was wrong. Dawn has come -

      - but I've managed to buy myself a little extra time. Same setting, new backstory: this is all a game. Someone on the staff by the entrance, without realizing it, let slip the location of my final goal. But in order to reach that goal, I need an intermediate piece of the puzzle, a Bible. I find it - it's not an actual Bible but a book of many different passages, one of which looks like a Bible quote, and a few words are written in red, reminding me of one of St. Germain's codes. It's in Swedish. I head back to my room to translate it, but I lose the passage and can't find it again, and flipping through the pages, I find -

      - a family tree representing the Baratheon family with stag symbolism, with a crown for Joffrey. I'm Jaime, sitting in a pit of a jail cell as I turn the pages, with the Starks looking down on me, and one of them suggests in an almost sympathetic tone that I've lived long enough. So many days down, so many more to go.