• Lucid Dreaming - Dream Views




    View RSS Feed

    Carabas

    1. Hieroglyphics and a jailbreak

      by , 02-14-2015 at 10:01 PM
      As Constantine, I'm strapped to a chair again while a man in a suit - a different one from last time, older - is loading a film strip into a projector. When he turns it on, it shows an external shot of Ravenscar. I remember this moment in time, this guy with the projector - this is when I was sealed off from magic. It wound up only being temporary, but the observer side of me is terrified of getting caught in the start of that without being able to stick around long enough to come out the other side. I don't want those mental associations getting into my head. I bail out of Constantine's perspective.

      I'm on a small boat, the size of a rowboat but moving under its own power, taking me and several others in their own boats across a lake. It's surrounded by walls, artificially made, rounded so that the lake as a whole is circular - I associate this with the moon. The walls are composed of several giant slabs of pale stone, many of them carved with some message in hieroglyphics. Once I notice this, I have the boat back up to the first stone with carvings on it. It starts with the name of the artist and a short line in praise of the king who commissioned this work. The next panel includes two jackals, along with a lot of hieroglyphics I can't read, and I wonder whether the jackals are Wepwawet or someone else - there's nothing that looks like a name or a title, even among the hieroglyphics I can't read. In fact, I'm not sure I should call them hieroglyphics at all - aside from that first panel with the artist's name, the rest of this represents concepts, not words. The symbols I can recognize on the third panel include two rattles and a woman kneeling. This represents music and dance. It becomes clear to me that this entire series of symbols is depicting a prayer ritual - not just depicting it; the walls themselves are a prayer given physical form.

      There's a woman who's been running from a very powerful man, and I've agreed to bring her back to him. But the powerful man isn't the one I'm doing this for - the woman's uncle is the one who made a deal with me. For the sake of the rest of his family, he needs to stay in that powerful man's good graces. Now that woman's standing on some platform above me, I'm on the ladder below. She's pointing to two objects on that platform just out of my line of sight, saying, "This is that gun you've been waving around, and this-" But I don't stop to hear the second part - I reach up and knock that gun off the platform, out of both of our reach. She tries to stop me, holding a knife, but she reacts too slowly, the gun's already gone. She shouldn't have wasted time trying to talk with me. We struggle over the knife for a bit, and I manage to turn it so it winds up embedded in the wooden platform instead of in me, but she recovers from that and quickly escapes before I can climb up the ladder.

      (Woke up. Back to sleep.)

      My partner and I are breaking a group of men out of a jail or dungeon or something similar. The men insist on taking the time to steal water from this place before they leave - they don't believe me when I tell them the place we're going will have plenty of water. It's faster to let them do it than to try to convince them - but for crying out loud, could you at least stick to the relatively sanitary stuff? Finally we get them moving, and we head up a flight of stairs, my partner leading them, me hanging behind to make sure we're not followed. I wind up falling further behind than I intended; at the top of the flight of stairs, we cross a long hallway with paintings on the walls, and then head down another flight of stairs. By this point I've fallen so far behind that I've lost them.

      At the bottom of the flight of stairs, I'm in a place that's something like an airport lounge for travel between worlds, a transportation hub. The people here are speaking French, and I talk to one of them to confirm that I've arrived in the location we'd intended. Through a floor-to-ceiling glass window, there's a great view of the ocean and several green islands. It also overlooks several other glass corridors running through this place, and I see my partner leading the men from the jailbreak through one of them. They look completely bewildered. One of them sees me and gestures, clearly wondering how I managed to get over there. I should join them, but honestly, no one's chasing us, my partner's got the babysitting side of things covered, and that ocean looks really inviting.

      After flying over the ocean for a while enjoying the view, I come across an area where a few people are swimming. I drop down into the water and join them. The further I go, the more crowded it becomes - it's beginning to get irritating. I try to talk with someone who seems interesting, but there's a woman right next to us showing off some kind of athletic feat who's talking constantly and difficult to hear over. I comment, "She's very loud, isn't she?" She immediately gets louder, ridiculously loud,
      and I remember that narrative versus command thing I'd been thinking about yesterday. Whoops. "Be quiet, please," I tell her, and while that's a command, she immediately goes back to a normal volume. Deciding to use the narrative to clear a little more space, I close my eyes, lose visuals, and describe the space clearing out - but while it does feel like I've got a little more space to move, when I open my eyes again, I find I'm opening my real ones.
    2. Eggs Benedict, bland 90s music, and narrative versus command

      by , 02-13-2015 at 10:35 PM
      Circumstances have caused a woman to temporarily move in with me; we're not romantically entangled in any way. At the moment I'm cooking breakfast and she's sitting at the table - she's asked for eggs benedict. I'm mentioning some gadget that was around in the 50s for cooking breakfast that I'd liked, I don't know why they don't make that one anymore.

      As we're talking, at some point I make a reference to something else that had happened in the 50s, and she gets the reference and responds as if she was also there. The character side of me doesn't take notice of this, but the dreamer side of me finds it odd that she got that reference - I take this as an indication that she's also, if not immortal, at least significantly older than her appearance. It's also clear that she knows I'm not human, though the character side of me doesn't know she knows.

      When I bring the food to the table, I say something to her and she responds with yes, father, and then immediately looks embarrassed. The character side of me takes it as a joke in response to what I'd just said to her - but the dreamer side of me is thinking, that explains it.

      I'm dancing with a different woman in my apartment. She's got short black hair in this 20s finger wave look, deliberately trying to recreate that look from the past, but this is the 1990s, and she's mortal. The dreamer side of me thinks of the song we're listening to as 'bland, inoffensive 90s romance music.' She's describing some kind of dull pain that lasts for weeks on end, and asks if I can imagine living like that, expecting the answer to be no. I have, actually. I try to describe the actual sensation without being specific about the setting, but she figures it out immediately and gets excited: "The Inquisition? You were there?" She always gets excited about these big name historical events she's read about, and they're never the parts worth remembering.

      (Woke up. Back to sleep.)

      Someone of no immediately identifiable gender, who has been on the road for a very long time, parks their truck outside my IRL home and starts to eat lunch, clearly believing that no one is around here during the daytime. When they see me watching them from the window they start to leave, but I stop them, telling them I don't mind them stopping here.

      Unfortunately, the dream apparently took that as an open invitation. While I'm outside talking to them, a great deal of people walk into the house - a married couple under the misimpression that it's theirs now and all their relatives. When I confront them they quickly accept that an error has been made, but they still keep standing around in the house. Telling them to get out does nothing.

      So I rephrase, framing it as a narrative instead of a command. "And the people walked out of the house."

      And giving no indication that they've heard me, as if it's their own idea, they all turn and start making their way out of the house.
      I'm pleased by how easy and effective that was compared to trying to control through commands - admittedly I hadn't put any mental force behind the command here, but there wasn't any mental effort involved in the narrative approach either. They're moving more slowly than I'd like, so I continue narrating. "It's a beautiful day, so they all decided to go outside." I'm curious whether the weather will respond to that - it doesn't seem to, but then it was decent weather to begin with. They're all outside now, but they're milling around outside the door. "They all decided to go to the park to catch up with their relatives." They start moving toward the road, and the women closest to me have started discussing some cousin they haven't seen in a while. This is really wonderfully effective, I'll have to remember that in the future.