• Lucid Dreaming - Dream Views




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    Carabas

    1. Moss-like pelts and an old gate

      by , 02-15-2015 at 09:31 PM
      A woman and I have been tracking some thieves who stole the animals that her people raise - creatures like elephants but smaller, and with a sort of moss-like fur that grows on their backs and the top of their heads. Now the trail I've been leading her through ends at a beach. We're too late. Their ship is gone. But I'm able to pick up a mental impression of it and relay it to her - the tigers that they stole are in cages, but those other creatures have already been killed. The thieves only wanted their pelts. She sits down in the sand and starts to cry.

      As we make our way back the way we came, over a mountain path, I'm attacked by some creature - it happens fairly often in this region and I take care of it easily, hitting it over the head with my staff and expecting it to run off again. She'd been hanging back before, but when she sees this she comes rushing over, though I don't think of that as necessary; she starts beating the creature, far beyond what's necessary. I stand back and watch.

      I'm a demon - the long sharp teeth and writhing cloud of darkness make it hard to miss - but as we make our way down the other side of the mountain, I'm watching her and thinking that the people who tell stories about today will take one look at her and assume that two demons came down from this mountain.

      (Woke up. Back to sleep.)

      I'm traveling through a dream with her, but at the moment we've come across an image of myself in the distant past, before I became a demon. I'd been speaking to a man dressed in armor standing in front of a sacred building, and that past version of me is saying something to the effect of, yes, I'd very much like to learn more about our people. It had been a rare opportunity - it was rare enough to meet another of my kind at all, but this was far beyond that, I'd jumped at the chance. I watch that past version of me follow the man in armor into the building.

      This isn't what I brought her here to show her, it's just one of my memories intruding on the dream. I intend to continue down the road we're on, to take her to our actual goal here - but she wants to see more of this memory. So that's what we do. We follow that past version of me into the building.

      Inside we're in a stone corridor; there's no sign of that past version of me or the man in armor. While the outside of the building had looked the way it had when it was new, the inside is a ruin from much later in my memories. But there's a few objects out of place, things that had been looted by the time it got to this point. I kneel down before one of them, a mirror made of bronze. I say to her, "It's a gate-"
    2. Prank gone wrong, the void, a pool in the ruins

      by , 10-18-2014 at 06:33 PM
      Three boys at a boarding school have smuggled in a canister containing what they think is going to be a harmless prank. They're wrong. They're in much more serious trouble than they expected, and one of the three boys immediately runs from the room, cluing the authorities in to their guilt. The other two try to explain that they're not at fault, they didn't mean to hurt anyone, it's the person who gave them the canister who caused this, and the third boy's gone off to fetch something that will prove it - but he'll be too late, that evidence will be gone.

      Two guys have shown up at my IRL home with a dead girl in the backseat of their car. She won't stay in the ground. They're telling me she needs to be put to rest. I say yeah, she sure does - but not in my yard. Get her out of here. I go back to bed.

      After going through a portal, I'm briefly disoriented, looking at this immense black hole in front of me - then I realize I'm still in the void, the portal I just went through only shifted my position within it. I'm floating before this vast swirling dark mass. It's something like a cloud if a cloud had long spines that curl and move, and something like a great tornado seen from above with a black eye at its center, and something like a nest framed with this curling mass of spines. It's unimaginably vast. The hole at the center is many, many times my height, and it's only like the pupil in a great eye; I can't begin to describe the size of the thing itself. I try to look to my left, to get my bearings in the void, but when I try to look away from the thing, static noise fills my head, getting worse the farther away I turn. I swim through the air to that black hole.

      On the other side, I'm disoriented again - I'm underwater and I have a hard time figuring out which way is up, and there's too many colors after the void. I eventually work out I'm in the cabin of a sunken ship, tipped so the prow's pointing straight down - I quickly make my way out and shoot right up to the surface. I'm in a great cave filled with several such shipwrecks, with sun shining in through holes far above.

      (Woke up. Back to sleep.)

      There are two women, lovers, relaxing in a small pool surrounded by Greek-looking ruins in a green field, with plants around the pool for privacy. This planet has been uninhabited for a long time, people only visit it now as a place to relax. An older, beautiful woman approaches the pool. The others dislike the interruption and the loss of their privacy, but it can't be helped; everyone's friendly and polite, and the women in the pool shift over to make room for her.

      The scene changes: one of those two women is sobbing on the shoulder of a friend. Her lover's dead - that older woman killed her.
    3. Sleep No More, fake names, time travel

      by , 08-20-2014 at 07:42 PM
      Visiting the McKittrick, I've been following the taxidermist - a bald man with sunken eyes, looks starved and intense - as he talks to a young blonde man with a heavy jaw who works for the hotel, very earnest type. When it's time for the final banquet, they meet up with two women in clothes from the Victorian era and accompany them down the stairs - but I come to realize their final scene won't be with everyone else at the banquet at all. The women dance down the stairs, floating from one bannister to the other. Standing with them on the bannisters, so close to the ceiling, I'm very aware of Hecate's influence on the floor just above us.

      (Woke up. Back to sleep.)

      I've just walked away from a room where I'd been talking to a woman. Now I'm standing in the ruins of a building, on a street where a lot of buildings have been destroyed. Nearby there's a large brown rat on top of a pile of rubble, and I have a sense of fellow feeling as I watch it. I don't really want to go out into the street - it's much too exposed - but I don't see any way around it. Once in the street, I catch sight of a woman in a white dress two or three buildings down, behind a wall of iron bars. She sees me and jumps up and down to get my attention. "Nick! It is Nicky, isn't it?" I recognize her, we're close. I (or rather my POV character here) use several different names - 'Nick' is for all intents and purposes my (POV character's) real name, but I haven't heard it for a long time, so this is something of a reunion. But I'm debating whether I want to take the time to rescue her from behind those iron bars.

      (Woke up. Back to sleep.)

      I've been walking around backstage at a sort of club in the 1930s or so after leaving the audience of a show on stage in the main room. Talking to various people, overhearing conversations by dancers. I'm just now leaving a smokey room where two men have fallen asleep. I've been looking for someone, a specific woman. There's a disaster or a tragedy that's about to occur here, and I have to find her first.

      The show in the main room ended while I was backstage, and everyone's straggling out. In the lobby, I come across a large man I remember meeting earlier. He's putting on his coat. Near the doors, his wife and daughter are waiting for him, and he introduces them to me. I recognize the daughter as the woman I was looking for - she's just a kid. I hadn't been expecting that she'd be a kid in this era. I kneel down to introduce myself to her eye to eye, using the name "Deacon Willfire" - it's the fake name I've been using here in the past, but Deacon is similar to the name I'll be using when she meets me as an adult in the future. She's very shy here, can barely look at me, but I'm aware that meeting me here will make an impression on her, and the similar names will help that memory along when we meet in the future.

      (Woke up. Back to sleep.)

      I'm in that kid's room, standing by an empty fireplace that's so large I could easily fit in it just by ducking a little - it's grabbing my attention. But I'm also talking to the kid, saying to her, "A 300-year-old vampire for an imaginary friend?" (I'm referring to myself. She thinks I'm imaginary.) "You're trouble for sure." I'm thinking about the way I'm meeting her at various times in her life out of sequence. From her perspective, proceeding through time in the usual linear fashion, I've wound up being someone she grows up knowing, someone who's been around for most of her life.
    4. Giselle and the 170-year-old kid

      by , 06-11-2014 at 06:34 PM
      I'm with a group of people looking around the ruins of this small castle or fortress. I'm trying to track someone down - I don't expect her to be here, but I know she was here sometime in the past.

      Switching to third person view, there's a hidden room in the ruins somewhere below us. There's a kid inside, a little boy, the son of the person I was trying to track down. He's been a kid for 170 years. The spell or curse or whatever it is that keeps him frozen in time also means he can only speak for one day in each year. He's listening to us move around over his head, and thinking about how he's saved that one day of speech so he can give us a message now.

      That same boy is walking down a suburban street, and he's spotted and recognized by a young woman in a passing car. She tells the driver to pull over, and he does. Her name's Giselle, and though she's a vampire she's never killed anyone - she's been kept away from people by the man driving the car and his wife, her sort of self-appointed guardians. They feel some kind of personal responsibility for her, but they're very nervous around her. They're looking particularly nervous right now, as she gets out and talks to the kid. She's very friendly, she's delighted to see him, but without really thinking about it, when she gets close enough she bites his throat. She can't help it. As a disembodied observer, I'm thinking that she's going to wind up serving as a sort of adopted mother to the kid, and it'll work out well for both of them as far as that goes. But I'm also thinking that this is a sign that our - her, me, the kid, the kid's mother, some other people - our window of opportunity to become human is closing for this timeline. Once we've missed that opportunity, we'll inevitably wind up dying off one by one - the timeline wrapping up loose ends.