• Lucid Dreaming - Dream Views




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    Fantastical Adventures

    You can expect to find Time Travel, Game Elements, and Pony, among other things.

    Definitions. I use a 5-Layer system for classifying levels of lucidity without mentioning control. Each Layer has two optional variants, "Minor" and "Major", where one variant isn't necessarily better or worse than another.
    Layer 0 - The dream gives hints that you may be dreaming.

    Minor - You dream about lucid dreaming subject matter, usually in the form of conversation, text, themes, etc.
    Major - Something may not feel quite right in this level. There may be a sense that there are no consequences to your actions, or that you can stop the experience at any time.
    Layer 1 - You realize you're dreaming, but you are barely lucid. This isn't limited by time. Layer 1s can still last very long, just like any other layer.
    Minor - You wake yourself up within seconds.
    Major - You lose lucidity within seconds either by distraction or false awakening.
    Layer 2 - You realize you're dreaming, but complete understanding of the situation does not properly sink in. Not caring enough to continue may occur.
    Minor - Dream characters are unaware of the dreamstate.
    Major - Dream characters are lucid.
    Layer 3 - The full implications of the situation are understood. You are aware of what DCs are.
    Minor - Dream characters are unaware of the dreamstate.
    Major - Dream characters are lucid.
    Layer 4 - The full implications of the situation are understood, and you have full waking consciousness. Memory and logic function properly.
    Minor - Dream characters are unaware of the dreamstate.
    Major - Dream characters are lucid.

    Abbreviations: Layer X = LX. Variations are like this: Layer X Minor = "LX-", and Layer X Major = "LX+".

    Procedure - A routine I use to increase lucidity.
    Initialization - Stabilization at the beginning of the Plan
    Plan - A routine I use to reach Layer 4 and solidify the environment.

    -1-, -2-, -x-. - Indicates the start of a new dream.
    [New Scene] - Indicates the start of a new scene from the same dream.

    Color Key:
    Non-Lucid
    Layer 0
    Lucid, Layer 1/Layer 2
    Lucid, Layer 3
    Lucid, Layer 4

    1. January 2, 2015 (L) L2 FA | Melee, Wolf TF, Metroid Prime, 007

      by , 08-29-2017 at 12:15 AM (Fantastical Adventures)
      -1-In this scenario, I was doomed by something or someone to play smash for a long time. I had a choice—either 64 and Brawl, or just Melee. Of course, I chose Melee. The scene depicted me training tech skill and finding ranges and stuff as Marth, fighting a Ganondorf CPU. I landed at least one tipper Fsmash, and he landed at least one dark dive.
      [New Scene]
      One time as Greninja and Link, I ran around a path across WWHD-textured grass. Also, I parkoured a few times through a town(at least once with Snickers), over a creek, through some trees, and beside someone’s wall-sized window to get to a building on the other side that Dad was in. The neighbors (someones) were one guy that looked like Mack, and a teenager lying down and doing something on a laptop. The door on the right edge had a paper sign that said, “Do not open.” That’s what Dad had said too. Also, he was covered in shaving cream.
      -2(L)-I noticed it was a false awakening by seeing a piece of duct tape on the wall that normally isn’t there. I did a reality check and confirmed that I was dreaming. However, I again forgot all about the first priority(Layer 4 Lucidity, Full Stability, Consistency in those), so I didn’t last as long as I wanted to. I did, however, get out of my dream bed and tried to TF into a wolf. I got as far as being 90+% covered in incredibly soft, dark gray wolf fur. I also grew a tail, but wasn’t lucid enough to remember to feel it. I felt near-euphoric sensations when I spread my right hand across my furry stomach. No wonder cats like being pet.
      -3-I was playing a non-existent metroid prime game. At first, you start with all of the MP1 equipment, or at least the plasma beam and power bomb, as well as the space jump. I entered a room via the plasma beam. The plasma doors were orange instead of red. For game reasons, the other side of the door was blue. Upon entering the room, I saw the location where Samus is supposed to have most of her equipment. I scanned a wall above and slightly behind the location. The text indicated that the wall was made of Denzium. I used a power bomb on that, as well as another wall on ground level. Both walls housed power bomb expansions, so I decided to do a glitch, where I would take back the power bombs early. I stepped into the cutscene location, and then I lost equipment. Then, I climbed back up to where the power bomb expansion was. When Samus touched it, the ‘power bomb get’ animation didn’t play. Instead, Samus’ animation froze until I made her float backwards and off of the blue orb that was now where the power bombs used to be. Suddenly, someone said that the “Gibdus Orb Glitch” was the fastest way to do something. They also said that it was see-through and squishy. The orb would sometimes switch appearances, from a light-blue outline with dark-blue animations of stuff very quickly heading from the outline to the center, to a simple balloon, and finally to something very similar to Skyrim’s ‘Candlelight’ spell. The orb could also be used for floaty transport. I grabbed it, floated around with it, and tried to increase altitude with it.
      [New Scene]
      Before all that, I was at my grandparents' house playing a collab of 007 games, which included, but wasn’t limited to, Goldeneye 64, Wii, and 007 Legends. First, I tried some Goldeneye Wii to see if the online was still active, which it was(confirmed by a scene where I used a Sigmus 9). Then, I was suddenly playing MP. I’m not sure which one. I tried some powershots and missiles at this one space pirate.
      Lucid Time: 45-90 seconds

      Updated 08-29-2017 at 12:17 AM by 67050

      Categories
      lucid , non-lucid