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    1. My Dream Terms

      by , 06-06-2014 at 04:23 AM
      As I have continued to journal my dreams in more vivid detail I have come up with a few dream terms that I may use to describe recurring elements in my dream. This was simply for the sake of brevity so that I won't have to describe the same thing every damn time Since this is the first page of my electronic dream journal I will go ahead and post this first. It seems appropriate.

      Since I am doing this I may as well ask: Does anyone else do this?

      Note: These definitions are based on my experiences with dreams and mine alone.


      Denizen
      Any non hostile dream figure.

      Familiar
      A familiar is a projection who is allied with the dreamer and/or is highly important in helping the dreamer’s progression in some way. The familiar will typically stick with the dreamer for a good portion of the dream. The dreamer and the familiar do not necessarily have to like each other as long as the familiar works with the dreamer. Once a familiar is encountered s/he may be encountered again in a later dream. In such a scenario the familiar may (and probably will) recognize the dreamer and vice-versa. I suppose you could say “once a familiar always a familiar.”

      Hostile
      A hostile is a standard enemy that the dreamer may face in a dream. Hostiles are set on working against the dreamer in some way. Gunmen, Zombies, or anything of the like would be considered a hostile. This one is pretty self explanatory.

      Heavy Hitter

      A heavy hitter is basically a hostile that is very much harder to take on, abscond from, or kill. They are the ones that cause the dreamer a great deal of trouble and pose a pretty nice challenge in a conflict. This could be a giant monster, an extremely powerful sorceress, a powerful super-villain, or simply another person who would pose a considerable challenge against the dreamer. The dreamer may spend a good amount of time dealing with a heavy hitter and it will usually leave a lasting impression on the dreamer after awakening.

      Siren
      A siren is one of the more dangerous types of projections that I have encountered yet. The modus operandi of a siren is very similar to that of a witch from “Left 4 Dead.” They walk around posing as normal denizens and may even begin to attach himself to the dreamer as a familiar. They may smile, laugh, and even exchange pleasantries. But once a siren is triggered s/he will reveal his/her true colors. In reality sirens are very feral, highly sadistic, and hell bent on killing the dreamer. Sirens are agile and considerably strong. Despite their feral ferocity, sirens are capable of using weapons such as knives and firearms making them that much more of a challenge. They can also take the form of animals. A siren’s physical appearance does not change once s/he is triggered. He still maintains the appearance of a normal denizen (typically a human). I have never been able to kill a siren.


      Boss
      A boss is a projection whom the dreamer is almost exclusively intent on hunting down, either to capture or to kill. A great deal of the dream is focused on this task. In normal cases with me a boss is the primary source of most problems and hostiles that I am faced with and any and all conflicts will be resolved once this particular projection is out of the picture. The boss does not necessarily have to do any fighting; I have spent entire dreams just chasing bosses down because they could not match me.


      Aperture
      An aperture is a random opening that leads the dreamer to (what seem like) completely random spots. For example: a closet door that takes one from his bedroom out to an open field or a classroom door that leads from the classroom out to the edge of space would be considered an aperture. Denizens and Hostiles alike seem to be aware of these apertures and use them just as I do.

      Updated 06-06-2014 at 05:48 AM by 69528

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