• Lucid Dreaming - Dream Views




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    The Fourth Factor

    What can I say? Some dreams just call out to be shared. I've always found it interesting to read about other people's dream lives, and now I'm giving them the same chance.

    1. The Problem with Open Mics

      by , 03-20-2022 at 10:49 PM (The Fourth Factor)
      The dream seems to be set within some kind of video game world, and as part of the game, I have to go out swimming in the sea and do something with the various fish swimming below the surface (I am no longer sure precisely what the point was supposed to be). One particularly large shape seems a little too interested in me, and it’s only after repeatedly beating it off that it gets the message that I’m not dinner and comes to the surface.

      It is a shark, and it proceeds to tell me a story – one that I can already tell is unlikely to have a happy ending from a human point of view, although the shark itself is completely oblivious to these implications. I am annoyed with the game for making me come all the way out here and do this. I do not enjoy punching sharks. I do not especially like being buttonholed by them, either. But, I reflect, that is always the problem with open mics.

      -20.3.22
      Categories
      non-lucid
    2. Reflect; Poke

      by , 01-22-2022 at 04:53 AM (The Fourth Factor)
      Reflect

      Part of a longer series of events involving travel from one place to another. The only part I remember well was towards the end, where I’m being chased by a young woman in a rather video game-ish setting. As I run, a handful of parallel memories arise, showing various outcomes to this event, which are all variations on her catching up. Looks like this is a mandatory fight. I also notice that something is different from the memories, something important: I know who she really is.

      I make sure she doesn’t catch up until an open area up ahead, and then we’re both standing there, facing one another. She initially has brown skin and straight, dark, shoulder-length hair, but the image dissolves, and she changes to a shorter figure with grayish skin, rather like Zimmy from Gunnerkrigg Court.

      There’s a short conversation here, which I can no longer remember, and then she attacks, throwing some sort of enormous summoning spell at me. I raise an arm and deflect it back at her with a gesture. What happens next is rather like a lengthy animation playing out, temporarily turning both of us into passive observers as it takes over the screen/dream and practically defeats my opponent all on its own. Moreover, at the end of it, the nature of the encounter seems to have changed, so that now I just have to complete three small, easy puzzles to win. My opponent actually contributes to solving one, in sort of a “yeah, yeah, let’s get this over with” way.

      Poke

      Another vaguely video game-ish one of which I can only remember the later part. In this one, I’m with a small group of people in a town, and there is a man there we have to fight, although it isn’t clear why, and he doesn’t actually seem to be an enemy. I can’t remember his appearance (or, really, the specific visuals of the dream in general), but something about him was reminiscent of Zorro somehow.

      A woman in the group demonstrates to me how to attack via a menu. There’s a list of attacks, most of which seem to be elementally based, but the woman indicates the one that he is apparently weak to, which is color-coded purple and labeled “Quiet”. Oddly, all the attacks just seem to be summoning various ensembles of musicians, who then play music. I select the most powerful option, which summons three of them. I then poke him in the back, which takes a small chunk out of his remaining HP. He’s just standing there and not responding in any way, so I poke him a few more times until he is defeated – or maybe just until I’ve got his attention, which seems as if it might be what this whole thing is actually about.
    3. Just Fighting Some Skeletons

      by , 02-26-2018 at 04:29 AM (The Fourth Factor)
      This dream is like a video game, but the scene I’m watching play out seems more like a model than something taking place on a screen. I’m in an ancient building, your standard video game temple-like structure. I have been playing for a while and there’s only one way I can go to explore further—up a staircase. I steer my character there. This triggers a couple events, including a bunch of animate skeletons coming in and filling up the room—quite a lot of enemies to face alone. I figure I should configure my spells so I can take care of them more easily—but pressing the button doesn’t do anything. Oh, right. I’m also an animated skeleton right now, and until I get this little problem taken care of, I’m not going to be able to access spells.

      Plan B: a couple of these guys are carrying weapons. I can go for one of them first—the one with the spear, I think— arm myself and take on the rest. I leap into action.

      Actually, the fight is a lot easier than I expected—it seems the skeletons have got soaking wet somehow, and they fall apart after only a couple hits each. I can continue to the next area now. But my first priority is to find an antidote for my companions. They’re lying around the area—currently represented by cats—having been drugged or poisoned at some point. I was hoping there’d be something to help them in here, but since there hasn’t been so far, I may as well go look around town before continuing - see if anything's changed there.

      Just then, my attention is drawn away from the game to the music on the radio. It sounds like that Mathews guy they’ve been playing so much lately. He’s been growing on me, even though I usually don’t care much for contemporary classical music. I look at the display on the XM radio: it reads MSO Mathews. Looks like I was right.

      Shortly afterwards, my alarm wakes me.

      (Later that day, I try googling MSO Mathews out of curiosity—and find it points me to a cellist in the Milwaukee Symphony Orchestra. I figured it was the guy’s initials in the dream, and I have no idea whether this person writes music as well—but that's still surprisingly relevant.)
      Categories
      non-lucid
    4. It Couldn't Happen to Me

      by , 01-22-2018 at 08:02 PM (The Fourth Factor)
      My old friend Saimi and I are sitting at a table by the city’s inner wall, having coffee. They are thick walls, built with greyish stone, and through a window in the wall—a rough hole with a metal grid across it—we can see something a little troubling taking place: a small group of oni is building a campfire there, in the courtyard area between this wall and the outer one. They’re larger than humans, with colorful skin and wearing rough clothing, some of it made from animal skins. It’s odd, I think to myself. It’s been ages since I’ve read, watched or played anything with oni in it. The ones I can recall looked different. And yet, these guys strike me as familiar—familiar as individuals, even. I can’t account for it.

      Anyway, Saimi and I have business to take care of. I have been investigating a series of mysterious events that Saimi has been involved with in some way—something from a dream from earlier in the night that I can no longer remember— and since our last meeting, my research has turned up something quite interesting. We have two small pages of text with us that appeared when the events took place and that we suspect may be connected to them somehow—both the same text, but one copy in English and one in Korean. They seem to concern some kind of game.

      The oni—whom we’ve been keeping a watchful eye on this whole time—are now entering through the gate, which isn't far from where we're sitting, and roaming the city square. Presumably, they're looking for someone to eat. Should we move? We decide not to. They'll probably be satisfied with only one person, and there’s only a small chance it’ll be one of us. We continue talking. But suddenly, I feel myself grabbed from behind and carried backwards. My espresso cup falls to the ground and rolls away. I call out something to Saimi as I struggle to get free—but then the dream shifts around us. I’m not sure now whether it was something I did intentionally or something that just happened, but at any rate, I seem to be better prepared for it than the oni are. While they’re trying to figure out what just happened, I break loose and run for it.

      Or rather, my character on the screen does, since I’m now experiencing this as a video game. I get a few screens away, at which point I know I’m safe. From there, I explore the town where I now am for a little while, going into houses and talking to the people there—and then I seem to be on my computer, checking my email. As I watch, new emails are arriving in my inbox every few seconds, which is unusual. Something big must be happening.

      And then I wake up.

      (22.1.17)