• Lucid Dreaming - Dream Views




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    Dreamlog

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    Purpose
    Dreams, notes, and other experiments to assist in achieving high-quality lucid dreams on a regular basis.

    Terms
    Reality Check (RC): Action used to evaluate if one is dreaming. Common methods include plugging the nose and testing whether it can be breathed through, as well as inspecting one's hands for irregularities compared to waking reality.

    Memory Lapse (...): Where memory ends for a given stream of consciousness. For example, going to sleep in a dream and waking up in the dream later with no recollection of the sleep.

    Dream Initiated Lucid Dream (DILD): Lucid dreaming type that originates from the dreamer regaining awareness from within a dream.

    Wake Initiated Lucid Dream (WILD): Lucid dreaming type that originates from the dreamer maintaining awareness from waking near-directly into a dream.

    Wake Back To Bed (WBTB): Sleep cycle interruption technique used to achieve lucid dreams.

    Legend
    Blue: Denotes regular non-lucid dream recall.

    Purple: Denotes lucid dream recall (formerly Orange).
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    1. Night of Thursday March 9th

      by , 03-10-2023 at 04:30 PM (Dreamlog)
      Earthbending Teeth
      Toph and Iroh from Avatar the Last Airbender are fighting. Toph is on the offensive and Iroh is evading everything. Toph realizes that teeth would fall under her earthbending's jurisdiction, so she starts to bend Iroh's teeth. Toph wreaks havoc on Iroh's mouth.

      Wall Kicks Will Work
      There is a shrine in a gloomy place. It is similar to the area after falling down the tree in Zelda: Majora's Mask. The shrine represents a somber memory. I can recall dream-me thinking about how I had created it in other places before and that others wouldn't recognize it. Personal memory, but I don't know what it means. It was some arrangement of a small tree and a big pink flower.

      There is a dead end after the shrine, with a large closed door. The door is also in the Zelda style (where pressing 'A' would typically raise the door up and away so the player can enter). 'A' isn't working. I think to try wall-kicks from Mario 64. It works. I go higher and higher up and away. I land on platform jutting off of the wall opposite the shrine and find a locked door. Luckily I have one key left. I press 'A' to open the door, and it rises to let me enter as expected.

      Inside, there is an expanse of blue beams sprawling out into the darkness. There are skultulas (spider monsters from the Zelda series) dotted throughout the room's ceiling. The monsters are on webs at different heights. I explore a little bit, but then I'm ambushed. A large skultula, the boss, attacks. I dispatch it with ease using a bow and arrow and start looking for my prize. Down a ladder there is a landing. Still in the rafters above, not down on the floor below where the shrine is.

      I find a sarcophagus. The lid on it is very heavy but I remove it. There is a mummy inside. This is apparently my prize. I start thinking through the logistics of having a mummy in the house. And how creepy that would be...what if it wakes up and wanders the house at night?



      Art made by Nightcafe AI.

      Updated 03-12-2023 at 10:45 PM by 99808

      Categories
      non-lucid