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    The Gauntlets of the Undead (New Runescape Quest)

    by , 05-12-2013 at 06:09 PM (639 Views)
    05-12-2013 -- A Runescape / Harry Potter / Disney / NCIS dream. I seem to be involved in a major battle with Voldemort, except that it also seems to be a bit of a Runescape quest or something. While I and my friends are fighting against all the big bads, it seems that we've come across a treasure chest which we are looting. As we get the thing open, we find there are three sets of powerful gauntlets, a pair each that are red, green and blue. As we put them on, we find they make us more powerful, and bring back dead heroes to fight for us.

    Of course the 'heroes' are kind of iffy ... at one point I find myself fighting alongside the shades of Snow White and the Seven Dwarves. Anyway, all these dead characters are brought back to life to fight with us in a sort of spirit form, which somehow lets them score hits pretty well on the bad guys, yet makes them very hard to touch. They have an appearance kind of like somebody wearing ghost robes (or maybe the ghost penguin) in Runescape. They fight for a while until they have used up all their energy, then they disappear, and are replaced by other dead 'heroes' that appear in their place, which make the gauntlets really cool things to have. Some of the 'heroes' are even past villains, but they are compelled to fight on our side, so at one point Maleficent-as-a-dragon is also fighting with us. Neat.

    At one point we are visiting an old castle which is not likely to be interested in helping us, and we are talking to the very surly cook in the kitchen, who amazingly enough is willing to help us because at the moment the gauntlets are making one of our group's members look like the ghost of a dead princess who the cook cared for. He passes on the clue that we are supposed to call a very odd phone number. It is long, maybe 12 or 14 digits, rather than the 7 digits that an American phone number would be, and instead of dialing 1 - 1 for 11, or 1 - 0 for 10, we are supposed to push the '10' or '11' buttons. Very strange.

    Anyway, I make the call on my phone number, and somebody answers after a few rings and asks me to please hold, and somebody will be on to sing to me in a few moments. It seems this is supposed to be a full voice quest, but they haven't got all the voices recorded and into the game, yet, so we have to call to be sung to. Soon a nice female voice starts singing a musical clue to us that gives us a little history and information for the quest, before telling us we've gone as far as we can go, and we'll now have to wait for the next quest in the series to be released to go any further.

    Meanwhile, this fight is turning into something where we have been improperly roped in to help some sort of other government agency, and they have been working us really hard and treating us really badly, and Gibbs has just arrived on the scene and explains to the punks in the other agency that they are in big trouble. They have been treating Palmer the same way as the rest of us, but he is too new of an agent, and they aren't allowed to treat the newest agents so badly, so now they are in deep doo-doo.

    We all head off walking through a shopping mall, me, the NCIS team, and my mom (oddly enough), and we are discussing a part of the quest that involves calling down hundreds of pigeons, and mom doesn't believe such a thing is possible, so she is going to try it to prove it wrong. Problem is, though she doesn't see them, I can see all the birds sitting up in the rafters and under the edges of the roof, and so I am expecting it when she suddenly causes a scene straight out of Hitchcock's 'The Birds'.

    About the point the birds are starting to go away, singing starts playing across the mall loud speakers, and it is the clue we heard on the cell phone a bit ago, now released game-wide, and after they have heard it, Gibbs and mom both agree with our interpretation of back story, and the requirement to wait for the next quest to be released to go on. Then I wake up.

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