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    Wings and clockwork

    by , 01-27-2014 at 11:44 PM (490 Views)
    There's a girl walking up a narrow attic staircase that she very much doesn't want to go up. There's something that looks like a child at the base of the stairs, forcing her to go up and see 'mother.' 'Mother' is something that this girl has fed people to before, but she's never gone up the stairs herself. Now she's failed the pair somehow. Whatever's at the top of the stairs feels nightmarish enough that I decide I don't want to see this, and take just enough control to back out of the scene. There was some resistance, and it felt like a race against time, whether I could get out before the girl got to the top of the stairs.

    I'm standing somewhere airy, white walkways, a few white walls, mostly open space. There are a few pages on the ground, a story I was reading, but I feel too on edge to focus on it. I put my back to a wall, that helps.

    The Magician on a city street with a little girl. He's saying, "Countless thousands of worlds, or (something, along the lines of 'a few') worlds and those you know." She asks what he means, and he says nevermind, but he's talking about the price for what he's about to do for her; something's going to be lost. He doesn't want her to feel guilty over it, so he doesn't explain the details. He raises his staff and these gold shapes form in the air around them - flat, curved, with sharp points, something like a tribal tattoo come to life, I have vague associations with wings and clockwork (they do resemble stylized wings, but no clue what the clockwork association's from) - and then their surroundings seem to shatter, taking them somewhere 'between worlds.'

    Memory gaps and vague fragments after that: those same two characters standing in front of images like holograms, representing people that little girl knew, but the images are fragmentary, like they've had pieces digitally erased, leaving a bit of hair or a corner of a dress hanging in midair, but never any faces. Something to do with the importance of the little girl remembering "Rose," but there's a trick to it - she knew someone who was called Rose, but who also used another name, and it's that other name she really has to remember. Four knights, two in red and two in blue, male and female, and the man in blue has some message to do with the kid's father and something about a doll.

    (Woke up. Back to sleep.)

    I'm playing some kind of game based on Middle-earth - there's no sense of me physically playing a video game or the like, I seem to physically be there and it seems to be a real place, but I think of it as a game. At the moment I'm trading in some weapon and given a new selection to choose from. It's mostly swords and daggers. I choose a staff. This alters the way the game is played, although I hadn't realized it when I made that choice; it removes me from the fighting and instead allows me to travel freely, flying over the countryside, exploring the world, unlocking all the elven settlements that were otherwise hidden. I won't be able to continue the storyline this way, but it has its appeal.

    (Woke up. Back to sleep.)

    A movie about robots, filmed in first person POV, full of scenes designed to make you feel sympathy for the robots, even while the robots themselves remind you that they're just tools and there's no need to feel concerned.

    Belle and a newly-human, rather fragile-looking Rumpelstiltskin have been traveling somewhere and are now in some dimly-lit house where they're finally meeting with Rumpelstiltskin's son. (His personality's so different from Bae's that I hesitate to use the same name for this dream version.) Belle and the son talk while Rumpelstiltskin's sort of collapsed in a chair, Belle's next to him, the son's on the second floor and looking down at them over a railing; she seems suspicious of him. It seems they've met before, in a shared dream, and something that she saw in that dream is making her suspicious of him now. He warns her not to take shared dreams too literally, as other associations tend to leak in.

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    Updated 01-27-2014 at 11:50 PM by 64691

    Categories
    lucid , non-lucid , nightmare

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