• Lucid Dreaming - Dream Views




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    DarkestDarkness

    xli.

    by , 09-25-2018 at 12:13 PM (152 Views)
    Non-dream stuff - Had a few non-lucids, mostly only remember the details for one sequence, since I didn't come to write on the journal straight away.



    Fragment:
    I was in a game and I fought two girls that were teamed up, over a wooden planks bridge or something like that; the landscape was pretty blocky in general as I remember it, and these girls had picked/were characters that were really strong together, due to the way their abilities synergised with each other. I mostly struggled to deal significant damage to them, as they recovered or blocked it and eventually I remember falling in a low pit and getting cornered and killed. I don't remember what kind of abilities or weapons I was using.

    Dream:
    I was in the same game, and with this dream I remember the format more clearly: it was a player-versus-player online game. It was night but very clear as there was a bright moon light, and many of us, the players, were on a rocky slope upward toward a castle. The castle had a gate, and it was going to open when the game began.

    This time I had a power armour (Enclave-type) like from the Fallout series, and I remember I "pressed" esc and was looking at the armour's details on a menu. The menu was very plain, and was mostly just drop-down menus. The dominant colour was a cyan-ish blue, not unlike a fluoroscan.

    I remember my eldest sibling being out of scene in the dream but commenting about the game and asking me what it was like. At this point, I do remember seeing the "screen" as I was pointing at something, but other than that, the entirety of the dream takes place "inside" the game. I replied something in conversation while still looking at the armour details, when I found some sliders and options I could adjust for abilities.

    I noticed there was a little face icon with a number in front of it, 4300, my interpretation of which was that this was how many points I had left to spend (and some abilities took 100,1000,2000, etc). I noticed a regeneration ability that I really wanted to pick (tends to be a personal favourite in games) but then when I was looking for it again, I couldn't find it. I tweaked some other settings I don't recall, such as my max health ability but then the match was starting while I was still looking at the menu, and very quickly, someone else killed me.

    Later I respawned or something, somewhere in the map, and I was trying to be sneaky through some dark areas, which remind me now of the Kuva Fortress in Warframe, and ended up running into a few different people; they didn't attack me immediately so I didn't attack them either, and one of them also had a power armour and she (a pretty faced black woman, I saw, as she didn't have the power helmet on) was asking me how I'd managed to configure certain abilities for the armour. She commented on the fact that I was killed at the start while looking at the menu and that whoever had done it was distasteful for doing so. I appreciated her comment.

    I remember giving her some advice on the armour abilities, though I don't remember the details. She and a few others, a mix of young (teens?) boys and girls, were at the top landing of a small staircase, to which I walked up to as well; there was a doorway to the right, though I have a vague memory of what was through it; I can't remember it other than being a room with wooden floorboards.



    • There was some other dream fragment I initially remembered, but ended up forgetting while remembering the big dream sequence.
    • The two girls that killed me in the game in the first fragment had a cheeky playful attitude and sort of taunted me as they fought.
    • The castle doesn't remind me of any particular place, but it had an Unreal Tournament feel to it.
    • The transition from being inside the game, to being outside but playing and then back into being inside again was something rare, as that's not really happened before very much.
    • The death while in the menu felt a bit too sudden/random; I don't remember hearing a projectile or a weapon firing, but it seemed like I got hit by a one-hit-kill explosion. And I thought the starting area would be safe until left.
    • The black woman in power armour seemed to have some sort of strong motivation for being there that wasn't directly related to the game itself, she just had a sort of serious look on her face like she was looking for something in particular.
    • I'm making note that while maybe it's not directly related, she was black and had a very meaningful interaction via conversation with me in the dream, and recently in my last DJ entry I've had a lot of black (but the actual colour) dream signs. Oddly enough, it is of some contrast to the last entry that the bit where we stood and talked was brightly lit by a single light from above, and I think the walls were a bright yellow, but it was otherwise dark. But generally speaking, this dream was not even half as dark as the one in my last entry anyway.
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    Comments

    1. ZAD's Avatar
      I always love the juxtaposition of game elements with a fully conscious experience (menu overlays, obviously CG graphics, sometimes lower generation like PSX era) when it comes up in my dreams. However in mine I'm always fully "in the game" and have never been "out of it" temporarily to talk to someone out of scene and returned to it -- that's a pretty cool experience. Anyway good read
      DarkestDarkness likes this.
    2. DarkestDarkness's Avatar
      However in mine I'm always fully "in the game" and have never been "out of it" temporarily to talk to someone out of scene and returned to it -- that's a pretty cool experience. Anyway good read
      Generally speaking it's the same for me. Dreams like this where there is a blur or transition between being "in" and "out" are not common for me, as mentioned briefly on the notes.
      ZAD likes this.