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    KarlaB18

    Dream - The Good, The Bad And The Unethical & Sly Game Simulation

    by , 04-28-2018 at 10:51 AM (340 Views)
    Date of Dream: SAT 28 APR - 2018



    Dream No. 317 - Separated Sections


    Dream 317 A - The Good, The Bad And The Unethical
    I don't remember how the dream started. From where I do remember, I was at our extended family's house in Geelong. The two family members that live there, RC and her son AC, were looking after a little girl. Obviously things weren't good... The little girl was crying and both RC and AC were yelling at her. Then, when my mum came into the kitchen, she joined in on the yelling as well.

    I was standing in the distance and I thought to myself, “the behaviour of the adults is appalling!”. I went up to them, who were all still yelling and bickering at the girl, overwhelming her and I pulled the girl away from them all. I asked the little girl what was wrong and she told me, I forgot what she said though. I told her that my dream guide could help her. So I walked around the small house and spent some time calling for Dreamy WB.

    Eventually, Dreamy WB appeared in the distance, at the other end of the house past the kitchen. Her hair was out in an asymmetrical afro and she was wearing a navy and white stripy jumper with dark jeans. Dreamy WB was very skinny in this dream but the dream had also made her look so charming and dreamy. Her eyes actually had pigments in them that would sparkle at times, like glitter under light.

    From the scene where Dreamy WB appeared, the dream camera actually perceived first-person mode to be on the little girl; so I could be seen watching the little girl as she went over to Dreamy WB. In addition to Dreamy WB's beautiful figure, she gave the widest smile, showing the utmost whitest teeth. She bent her knees slightly, taping her hands on her legs, beckoning for the little girl to come to her.

    Once the little girl was at the foot of her, Dreamy WB said nothing but instead gave her a long, hard hug as she wiped her face clean of tears on Dreamy WB's jumper. And then after that, Dreamy WB actually kissed her on the forehead. Although it was the little girl in first-person mode, all the sensations felt as if I was the one receiving the affection. That's all I can remember about this dream.

    Dream 317 B - Sly Game Simulation
    I don't remember how the dream started. From where I can remember, I was in a slightly distorted version of Venice from the third Sly game. I was in this circular arena-like area with pillars and a ring around the top, resembling where Bentley sung with Octavio, only it was bigger. Also, the floor was out of stone brick with small vessels of moss decorating it and the whole arena was surrounded by water, except for the linking footpath where I originally came from.

    All the graphics, everything in this dream was a resemblance of the Venice level in the third sly game. The little owl and cat enemies were coming at me, with the owls fluttering and the little cats waving their small fire sticks. There was some readable text in the sky. One block of text was subtitled under “WB” and the other under “No WB”. I knew what it meant and so I paid attention to the text that was titled “No WB” because as a true fact, I didn't have her with me. That piece of text said “You will not have the ability to deal any direct damage to your foes”.

    I had the exact same moves and abilities as Sly, meaning that I had possession of a cane but as I was without WB, I was not allowed to use the cane. Instead, I pulled an “alarm clock” out of my pocket and threw it at the approaching guards. Once it hit the ground, it started ringing. In the Sly games, the alarm clock lures enemies but this one had the opposite effect. The noise was so deafening and the clock was so bouncy that it repelled them! Once in the water, the enemies died in a puff of smoke; exactly the same physics and laws as the actual game.

    After a few rounds of the alarm clock, there were no more enemies. I was just standing in the arena, contemplating life and the environment around me. I decided to open the gadgets menu and try on some costumes. First, I put on the Venice thug costume and then I switched over into the pirate costume. The dream ended after that.



    Dream Trophies Achieved:

    - None



    Dream 317: Competition Results

    317 A
    Competition Night: 27
    Lucid or Non-Lucid?: Non-Lucid
    Estimated Length of Dream (Lucid Only): N/A
    Dream Guide: Dreamy WB
    Emergency Team: None
    Eligible For Competition Points: Yes

    317 B
    Competition Night: 27
    Lucid or Non-Lucid?: Non-Lucid
    Estimated Length of Dream (Lucid Only): N/A
    Dream Guide: None
    Emergency Team: None
    Eligible For Competition Points: Yes



    Points For This Entry: 2.0
    Calculation Details:
    - Full Non-Lucid Dream (1.0)
    - Full Non-Lucid Dream (1.0)

    + Previous Total: 22.5
    Total Accumulated Points: 24.5
    DawnEye11 likes this.

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    Updated 04-30-2018 at 01:21 PM by 93119

    Categories
    non-lucid , memorable

    Comments

    1. DawnEye11's Avatar
      Aww,its sweet how you two ended up helping the girl~ DreamyWB definetly sounds dreamy in this dream too. Sparkly eyes are so cute~☆w☆Also, nice strategy for the game dream. I wonder why the alarm clock lures the enemies though. It makes more sense for them to be put off by it.
      KarlaB18 likes this.
    2. KarlaB18's Avatar
      Well if you've played the actual game. In Sly.2, in one of the Canada missions, you have to use the alarm clock to lead the birds to you so you can take them out and steal the judge costumes off them.
      DawnEye11 likes this.
    3. DawnEye11's Avatar
      Hehe xD That sounds like a funny way and reason to attract them but in games anything can happen.