• Lucid Dreaming - Dream Views




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    1. When Reality-Check Knocks On Your Door (NLD)

      by , 07-03-2020 at 09:54 PM
      As a formless observer I see myself at the front door of the house where I'm currently staying. There's two other people with me. C stands beside the sofa and U. Ch in front of the kitchen table. The observer part in me locates an object approaching from outside towards the entrance. It is a square-looking thing that my dream self recognizes as my reality check (it is). It rolls its way up the steps and stops before the door. But my dream self denies it passage, explaining to my two guests, that because I don’t know what the object entails, unless we're to open the door and find out, then it would "defeat the purpose" of the reality check altogether, and so I couldn't invite it in.

      * * *

      Authorities are searching for a boy who has been missing. I'm inside a completely dark room covered in black drapes, accompanied by a creepy lady who holds the boy hostage. This lady, whose name is not known, looks like a very sophisticated clairvoyant dressed in black robes. The kid, who will never speak during the course of the dream, resembles a very young Anakin Skywalker. He is neither scared nor unfazed about his present situation. While we stand together, a bunch of computer screens turn on, revealing the face of FBI agents that know of the boy's whereabouts. The lady leaves the room and escapes.

      I'm left with the boy and convince him to tag along. We follow a tunnel that leads to the outskirts of a large castle. We change into new attires to match with the times and setting of this place. The boy in particular now resembles a very young Link, except for his blonde hair. We walk around a lake lying to the side of one of the castle's towers. As we reach the other side of the lake we sneak past some guards standing watch by a gate and reach what appears a small town.

      There's folk going by doing their business. The streets are crowded with merchants, women, and children. A string of houses lie on both sides of the street. The armors of the city watch shine under the light of the sun as they patrol around every now and then. If we walk close to any of the town's inhabitants a prompt appears above their heads like those in a video game.

      We make our way to the roof of these houses to remain hidden from the authorities and think about our best course of action. The kid seems to take this little adventure rather well. From above, an underground passage leading to a cellar lies to our left. When we reach the bottom, we find a large room of beds with people sleeping. I turn on some lights to see what we can use.

      Suddenly the agents (also dressed in armor) have discovered our location and reach the gate with a whole army to spare. I frantically search for weapons but can't find any. A lady approaches the inlet to the cellar. She interrogates the man who guards the entrance. He refuses to speak so she sticks a sword up his side and leaves him to die. She returns for her army but we take this opportunity to sneak out and run for our lives.

      We run around the corners of the town, and climb atop people's homes, keeping out of grasp from the city watch. On rooftop we find a long round door that covers a tunnel. It is a long path that leads to the other side of town, away from danger. We enter and I find three sets of sandals and shoes, mostly light to wear and white in color. They look beautiful and I can't help but store them in my bag.

      Outside we reach another gate surrounded by a dangerous current. The precipice is tall enough to prove deadly. I fall and in true "Dark Souls" fashion lose my "souls". Now I'm trapped on top of a very small hill while three crocodiles roam around in the water.

      * * *

      There's a door I keep opening and closing. I keep explaining to someone or more than one person about what happens when you open a door. I make sure they know that it takes at least three times for the person who crosses it while entering for it to mean something, and the same when someone exits the same amount of times. Was it perhaps, lucidity? Ah, the memory eludes me.

      Updated 07-03-2020 at 10:02 PM by 92425

      Categories
      non-lucid