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    1. lxxi.

      by , 01-26-2020 at 03:07 AM
      Remembered this fragment much more clearly earlier on but wasn't able to write it until now.


      Dream Fragment:

      Was in Wintergrasp from WoW; I remember the snow on the ground felt a bit "real" and I think the atmosphere was a bit more blue-ish than it probably ever was in reality. The battle was going to begin in just over a minute and the place was more deserted than I expected; but as the timer finished the place was crowded. For some reason I got teleported to a cave like the starting cave from AV and likewise there was a large metal gate in the same style. I could clearly see outside was still WG however, and I was going to be defending. I remember the gate opening but some details are missing now between this part and the next.

      The next part I remember is next to one of the east walls of the fortress. I remember fighting outside the walls for a bit but can't remember exactly what class I was playing; either a warrior or a death knight with a two-handed weapon.

      I got on one of the rocket turrets mounted along the east wall and pointed it quite directly at a few enemy players fighting some of ours on the ground below. I was mostly aiming at one of the sloped areas, where most of the fighting was taking place. I don't remember seeing the siege vehicles at this point. I can remember seeing the characters in much clearer detail than would be possible in-game, especially when this area was current content - I think there was a mix of horde and alliance in the enemy forces.

      I remember during the dream I was feeling a bit of allure (pre-lucid?) towards the player characters in general as I could see them in quite clear detail.


      Edit, some side notes:

      Back in WLK I did play death knight, warrior and paladin classes a lot, the latter two especially compared to the previous expansion and the original game where I mostly just played rogue.
      Though the snow had a more real quality to it, as I could sort of feel it crunch like it would if it was fairly deep, nothing else about the environment seemed more realistic.
      The focus I took on the player character models is not uncharacteristic of something I would do when actually playing anyway, as I always liked seeing the different equipment on all the characters, but in this case it felt different because the characters I took more note of felt like they were “zoomed in”, in terms of detail. I remember I had felt it was odd/different.

      Updated 01-26-2020 at 03:24 AM by 95293

      Categories
      dream fragment , side notes , non-lucid , memorable