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    Thread: Does anybody use RPG makers?

    1. #1
      ~Fantasizer~ <s><span class='glow_FF1493'>Alyzarin</span></s>'s Avatar
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      Does anybody use RPG makers?

      When I was younger I messed around with RPG Maker 2003 and a couple other versions that I don't remember exactly, but I never really made anything too crazy with them. Does anyone here use anything like that? I'm kind of looking for a good one to use because I'm thinking about messing around with it in my down time again, and I'd also be interested to know if anyone here has made any games worth playing.

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      Yes, I've messed around with one a little bit. It seems like it could be really fun, I might try it out again for lols.
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    3. #3
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      I think this is the first time I've come across anyone talking about this; my dad's friend's son gave me a copy of the 2000 version (before there was even an official english version; this was a bootleg translation) years and years ago, and I messed around with it quite a bit. I never actually got into any serious projects that came to completion, but I just loved working on stuff in it.
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      I used to play around with rpg maker. I lost my motivation though lol. The only game I can think of right now that was made in it was something called "IB" it is a horror game though.
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    5. #5
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      I've never used RPG maker but I really liked screwing around with gamemaker, blender and oblivion construction set. I guess they are probably a bit more advanced and less template based then rpg maker but they were really really fun.
      I'd definetely advise gamemaker, it really got me into game development and showed me the basics of scripting and sprites and tilesets and the processes involved in a game.
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    6. #6
      ~Fantasizer~ <s><span class='glow_FF1493'>Alyzarin</span></s>'s Avatar
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      Quote Originally Posted by Wayfaerer View Post
      Yes, I've messed around with one a little bit. It seems like it could be really fun, I might try it out again for lols.
      It is pretty fun. :3 When you have time to mess around with it, anyway. And patience lol.

      Quote Originally Posted by Supernova View Post
      I think this is the first time I've come across anyone talking about this; my dad's friend's son gave me a copy of the 2000 version (before there was even an official english version; this was a bootleg translation) years and years ago, and I messed around with it quite a bit. I never actually got into any serious projects that came to completion, but I just loved working on stuff in it.
      I remember that bootleg, I messed around with it a bit too. I think the main ones I tried were that, 2003, XP, and VX for just a little bit. I know I preferred 2003 though because of the battle system. It definitely can be addictive.

      Quote Originally Posted by Daredevilpwn View Post
      I used to play around with rpg maker. I lost my motivation though lol. The only game I can think of right now that was made in it was something called "IB" it is a horror game though.
      If you actually completed a game then you've got more motivation than me. What is it any good? :O

      Quote Originally Posted by dutchraptor View Post
      I've never used RPG maker but I really liked screwing around with gamemaker, blender and oblivion construction set. I guess they are probably a bit more advanced and less template based then rpg maker but they were really really fun.
      I'd definetely advise gamemaker, it really got me into game development and showed me the basics of scripting and sprites and tilesets and the processes involved in a game.
      This is the first I've heard of it, I'll have to check it out. I would like to try branching outside of the normal RPG Maker franchise so I can try to change things up a bit, too. Have you completed any games with them?

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      Oh you misunderstood me. I didn't create IB or any game in rpg maker for that matter. But in game maker me and a team a few years ago created a crappy game in game development class. It was called Civil warriors. You play as a confederate soldier and throw snow balls at the enemy. Oh and the reason it was snow balls was because the school was just strict and didn't allow guns.
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    8. #8
      ~Fantasizer~ <s><span class='glow_FF1493'>Alyzarin</span></s>'s Avatar
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      Ah, gotcha. Well that sounds fun too.

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      I've never used RPG Maker but Yume Nikki was made with it.
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      I made about two games with game maker but never released them. One was a kind of mario side scroller, very basic, just platforms, monsters and pickups. My next game was quite advanced. The point of the game was you were a futuristic mage trying to save your duaghter, it was also a platform game but everything had gravity and was fully destructible, it took friggin hours to make but it was totally worth it.
      Then with blender I've made plenty of stuff but the game enging is quite half assed. Blender is actually a modelling program just with a weak game engine built in. I created one tank game in which you had to knock over jenga blocks and another plane simulator which was useless but fun.
      I created a lot with the oblivion construction set but that was essentially modding The Elder Scrolls 4: Oblivion and not really creating a game, but I did import a lot of swords and armor into it.
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    11. #11
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      I used to mess around with a creation engine called the OHRRPGCE, which basically is for making top-down Final Fantasy style games. It was a lot of fun, and it's extremely customizable (you design your own map tiles, character sprites, sprite animations, enemies, backgrounds, maps, music, party management system, magics/abilities, magic/ability animations, level-up paths, items, equipment, and a bunch more) and very easy to use.

      you can download it here: Downloads
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    12. #12
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      Quote Originally Posted by dutchraptor View Post
      I made about two games with game maker but never released them. One was a kind of mario side scroller, very basic, just platforms, monsters and pickups. My next game was quite advanced. The point of the game was you were a futuristic mage trying to save your duaghter, it was also a platform game but everything had gravity and was fully destructible, it took friggin hours to make but it was totally worth it.
      Then with blender I've made plenty of stuff but the game enging is quite half assed. Blender is actually a modelling program just with a weak game engine built in. I created one tank game in which you had to knock over jenga blocks and another plane simulator which was useless but fun.
      I created a lot with the oblivion construction set but that was essentially modding The Elder Scrolls 4: Oblivion and not really creating a game, but I did import a lot of swords and armor into it.
      The second game you made in game maker sounds fun. Can you pm me a download link? Assuming you still have a copy.

    13. #13
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      Sorry man, I could never get into my account on the gamemaker website so I never uploaded it. I'm working on a new one, I might upload it once it's done.

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