The above is actual gameplay footage... in-game pictures, from the upcoming game, Medieval II: Total War, made by the Creative Assembly and published by SEGA. For PC.
Okay, right from the outset, this is a sort of semi-advertisement. I'm not being paid to post any of this by anybody, rather, this is just me, a massive fan of this game and the Total War series, trying to "spread the word". I've cleared this post with Seeker, too, so it SHOULD be okay...
Anyway. About the game. Medieval II: Total War comes out around about the 10th to the 16th of November. This month.
I think from the above screenshots, you can see that this game is just f$%&ing awesomely beautiful. I hope it's at least got you interested. So, come on, read a bit more. Not much, I promise, and I'll tell you a little about this game.
The game takes place between about 1050AD and 1520AD. The campaign game is a epic turn-based historical strategy game on a fully 3D map. Each turn is about two years. On this level of the game, you get to build cities, armies, castles, roads, interact with other medieval kingdoms and powers on a diplomatic basis. You can move your armies, priests, assassins, merchants and diplomats around a beautifully rendered 3D map of Europe, the Holy Land, North Africa, and even bits of Eastern Europe. And, later on in the game, you can imitate the spanish Conquistadores, and sail to... AMERICA. And, wrest control of the americas from the Aztecs. Later on in the game, you will also probably have to deal with a mongol invasion from the east.
This is what the turn-based level of the game looks like:
You can basically zoom in and out, and see the terrain and your armies up close.
Here's the deal: Whenever one of your armies and an army of a power you're at war with engage in combat, you get the option of zooming in and going to the battle level of the game. In this part, you get to fight out the battle, controlling your armies, in real-time. In these battles, like the ones shown at the start of the thread, you can control up to 10,000 men, and even more if your computer can handle it. EACH INDIVIDUAL MAN is fully rendered in 3D, and animated, and fight it out with the enemy guys they engage. They're not clones, either - within any unit, the men aren't totally uniform - different faces, surcoats, shields, horses, etc.
You can charge your cavalry into combat, you can form spearwalls with your spearmen, you can have your archers fire flaming arrows. You can lob boulders at castle walls with trebuchets, and later in the game when gunpowder is discovered, you can fire cannons. At both castles, and troop formations. You can watch as a unit of enemy spearmen is decimated by an exploding cannonball.
The battle level of this game is, in short, BEAUTIFUL.
And the best thing is, EVERYTHING you see on the turn-based strategy map, is reflected on the battlefield. If there's hills and mountains and rivers, they will be on the battlefield where they are on the campaign map. Bridges, castles, cities, forts, watchtowers, forests, roads, EVERYTHING. With much more too, like farms and villages and monastaries. All of which you can fire your catapuklts at if you so desire. If a cannonball or trebuchet shot hits the roof of a monastary, the roof will cave in and burst into flames. IF you hit the falls or towers, stones will crumble off. Fully localised damage. And, these buildings look BEAUTIFUL.
In the battles, whatever troops you brought along from the campaign map, you will have in your army. In the campaign and the battl4es, you can control your king as a character, your princes, and other family members.
This game is simply AWESOME. If that's got your attention, go visit Total War Dot Com and learn more about this AWESOME game. I've played all of the previous games in the series, they are brilliant, and don't get anywhere near the attention they should. I'm SUCH a fan of this series (you can probably kinda tell) that I'd be willing to answer any more questions you have about the game. Seriously. This game is brilliant. Look it up!
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