The Clinic
clin·ic (noun)
1. a place, as in connection with a medical school or a hospital, for the treatment of nonresident patients, sometimes at low cost or without charge.
2. a group of physicians, dentists, or the like, working in cooperation and sharing the same facilities.
"It is very difficult to coherently explain our existence in the world to those who have not experienced first-hand the wretched horrors we have witnessed on numerous occasions. To even begin to discuss with the outside world the forces we entangle ourselves with would simply drive the world to another arms race, one that encompasses weapons whose power can easily exceed that of all the nuclear arms present on planet Earth. Do not forget our purpose, Doctor: We are the defenders of humanity and beyond, for we hold back the demons that lurk through the night, and the innocent people they possess and manipulate. Sometimes things get out of hand, and we have resort to drastic measures, such as murder, extortion, kidnapping, and more. Surely not all of us approve of these methods, yet we perform our divine duty with a zeal that even the saints of old may envy. We guide people to serene, peaceful Light of God and rip them out of the clutches of the Darkness of Death. We are the Clinic."
~Letter to Doctor Ronald Berkley Hutchinson of the Salt Lake City Medical Center, Utah.
Welcome to the Clinic, a horror/suspense-based RPG with some paranormal flavor. In this RPG, you will take control of numerous characters with unique roles and abilities. The story begins with the kidnapping of numerous individuals dubbed "Patients" who are brought to an undisclosed location hereafter referred to as "The Clinic". What happens here is unknown, but nobody who's ever come here and made it out alive is willing to talk about what happens inside. Scratch that, even if you manage to find anyone who's been the Clinic, odds are they won't be willing to tell you anything about the unspeakable terrors that occur within.
The story will unfold in another thread in the Arcane Arena, which will have a new chapter posted in it roughly once a week. I will then send you a PM regarding your situation, and you may reply with the actions your character will attempt to perform in the next chapter. If you don't reply to the PM, you won't have actions done for your character. Some characters may be connected to yours, depending on who they are, so please try to stay with the pace of the RPG or else they may not be able to play either. I'm a nice guy, so I will let you have a break if you're on vacation or something.
Once you send me your PM with the actions for your character in it, I will put it in the next chapter and the cycle will start over.
Generally most of you will be playing as the individuals who have been kidnapped, but not all of all of the characters you may play as are these individuals entirely. You may very well be allowed to take control of and play as the individuals who work at the Clinic, which will grant you rights and knowledge pertaining to the mysteries of the Clinic itself. Depending on the occupation you will have at the Clinic, your knowledge and rights will either be limited or increased depending on your position. The individual occupations will not be stated for anti-spoiling purposes so only general fields, such as "Nutritional Department", must be used instead. There is a unique field of work at the Clinic called the "Patient-Doctoral Relations", which serves as the primary purpose for the Clinic itself and be the driving force of the RPG. The individuals who fill the role of working in this field are known as "Doctors", and they are the field which has the least number of workers at the Clinic itself. They are highly intelligent men and women who are skilled in numerous fields, ranging from biological to technological to even physical sciences, making them essentially those who call the shots.
When creating a character for the Clinic, it is advised that you create your character based off of an archetypal personality, one that others can easily relate to and understand very well. This is not a rule, but more of a suggestion; there will be bonuses to certain characters who develop their characters consistently as the story progresses, but what the bonuses themselves are is secret.
Here is the basic profile for a character:
Name:
Gender:
Description: What would your character look like on any given day? Describe their appearance, style, and/or any significant bodily features such as scars or tattoos.
Personality: What would your character be like on any given day? Describe their basic personality, individual personality traits that make them unique, and even their wants and/or fears.
Talents: What skills could your character use for daily life on any given day? Limit this mainly to talents they have that put them above the average person.
Note: By joining, you are by default asking to play as a "Patient". If you wish to request playing as someone who is staff at the Clinic, or even a "Doctor", you must send me a PM regarding that, but with your character's profile attached. In the PM, inform me what kind of staff member you would like your character to be (keep in mind this is 21st Century), which mostly will be a job at any average hospital/clinic nationwide. Keep in mind that there will not be at any time more than two "Doctors" and less that four "Patients" being played, so once you figure out that there are two "Doctor's" already being played, don't ask me to let you play as one.
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