Oneironaut felt his calf collide with AspiR's fist, gritting his teeth against the shock. He was more than aware that MoS had shifted his position to his rear, and Oneironaut knew that he had to work this from another angle. Now that AspiR had come into range, things would have to be handled differently. He was in a bad enough position as it was, being down on both hands and one knee, with his left leg outstretched beside him, but the fact that he couldn't see MoS - and could barely see AspiR through his peripheral - he knew that something had to be done, and fast.
Immediately, he tried to dive off of his knee and into a forward roll, hoping that doing so would give him enough distance to turn around and catch his bearings before taking any further advances from the two opponents. Lurching quickly, he kept his hands on the ground and brought his knee off of it, attempting the summer-sault away from the duo. The lifting of his right knee from the ground caused Man of Steel's sweeping foot to glide right beneath the leg, even though Oneironaut had never seen it coming. However, he was not able to complete the full rotation. Just before rolling over, Oneironaut felt resistance in his aching left leg. He was trapped, his leg caught in the embrace of AspiR's arms. Falling from the once-forward momentum of the attempted roll, Oneironaut's elevated right leg dropped back toward the ground, just after the passing of MoS's, but, instinctively, he straightened the leg, landing on the ball of his foot instead of the knee. For a split second, it was kind of awkward, but he was now in a three-point stance: both his hands on the ground beneath his face, and his right foot supporting him while his left foot was caught, out to the side, in AspiR's grip.
The split second had passed. A tiny hop-step had placed the right foot directly beneath him, and Oneironaut had just enough ability to bounce back off of it and attempt a liberating counter-attack. His right knee bent for one more hop and, channeling as much power into it as he could, he launched up off of his right foot. Jerking his arms to the left, his body spun counter-clockwise, just a glint of sunlight racing across the lenses of his shades as they spun toward AspiR. The rest of his body followed, leaning recklessly to one side in order to accommodate the right leg, which was swinging upward to what was - moments ago - behind him. His black cotton slacks provided just enough of a medium to allow his left leg to spin in AspiR's rushed grip, which allowed Oneironaut to spin himself for a connecting kick, without twisting his left leg off in the process. His body was now horizontal in the air - left side facing down with his left arm dropping toward the ground to cushion a fall; right leg swung over left, foot aiming toward AspiR's face. Since AspiR' had taken a step in, and his arms were both occupied with Oneironaut's left leg, there was a very small chance of AspiR letting his leg go to catch the oncoming one in time to avoid getting nailed between the eyes with a designer boot.
Should the foot connect, of course there was still Man of Steel to worry about. Oneironaut would have to at least make it to the ground before trying to right himself, but he now had both arms free. It was a bit of a gamble to make such a move, so close to a completely arms-free MoS, but he knew he had to take the chance, to get AspiR to let go of him.
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