Wow. Disregarding the empty terrain below the trees, I thought that was real.
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Wow. Disregarding the empty terrain below the trees, I thought that was real.
Really? I like the trees, but the sky looks pretty bad. Looks like a flat background to me, and yeah, the ground is pretty poor too.
Better atmosphere, better ground.
Working on it now. :)
Attempt no. 2: Fire and ground from Monsoons Fire
http://i33.tinypic.com/14ujct0.jpg
Ground still needs some work, and the fire is a little over the top. Any opinions?
Looks more like a volcanic eruption, but the fire sort of stops on a grid-pattern, looks highly unrealistic. Such as the left flame there's a straight line down the right side.
I personally believe the fire effect would be much easier to successfully pull off in post.
Good start though! :)
Following a tutorial from Geekatplay, I made this cloudy peak. Clouds take time to render. I usually do Ultra high quality renders at large resolution, but this one is a considerably lower quality render at a considerably lower resolution.
http://i34.tinypic.com/98ar7s.jpg
Cool, but why would there be plant life at t hat altitude.?
There isn't.
The mountain surface must be too noisy. I need a higher quality render. Could take many hours.
I just realized, I could use this as a basis for the Beor mountains I've always wanted to make.
EDIT:Oh wait, you're right. Snowy Scrublands has grass in it. This calls for a second render. This time, with more mountains, and better quality.
The mountain is taking forever to render. In the meantime, I've decided to make one cool picture.
http://i34.tinypic.com/244xsv7.jpg
The mountain was taking to long to render. Someone would always turn off the computer before it was finished, so I'm moving on to something else. I wanted to do something with volumetric lighting, and after a bunch of experimenting, I was able to integrate it into my glass cathedral/church. Here is the result.
http://i37.tinypic.com/2wf1s12.jpg
Original:
http://i44.tinypic.com/ic8odi.jpg
September is coming up, and that means so is September 11. A while back, I tried rendering some pictures of the World Trade Center. I got the models from somewhere else (I can't remember where), and tried to put some scenes together. The models were huge, so it was hard to work with them in Vue, and Kerkythea, but I did, and I hope they turned out okay.
This first one was rendered in Kerythea. one of my first tries with the programs. In case you can't tell, it's of the base of the Towers. there are some benches and stuff. Very complex model, if not a bit simple.
http://i37.tinypic.com/2s6oqjc.jpg
This one was rendered in Vue. I did some quick post processing in Photoshop to try and make it feel uncomfortable and grim. It's sort of a foreshadowing render.
http://i37.tinypic.com/2emnaqp.jpg
Another attempt at the twin towers. Took three and a half hours to render in vue. Lighting effects done in Adobe Photoshop.
Again, I'm trying to achieve a dark and foreboding sense.
Comments and suggestions are quite welcome.
http://i37.tinypic.com/2eyxie8.jpg
Here is the original:
http://i34.tinypic.com/15d5g5c.jpg
Worked a while on this one:
http://img543.imageshack.us/img543/215/snowhouse.png
I downloaded the actual house (Don't know who made it), set up and rendered everything else in Vue, except for the snow, which was done is Photoshop.