Title says the question.
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Title says the question.
What do you mean?.. Please elaborate?
Anime is a type of cartoon. Such as Naruto, Soul Eater, Pokemon, and One Piece.
Seriously, don't tell me you didn't bother looking it up and asked us first.
I interpreted as asking if anyone has had an anime dream. Then if so, what did it look like and how did it feel?
I dreamt about an anime episode a few days ago (though I haven't updated it to my DJ yet). It felt like... watching anime... But instead of watching it on a TV or a computer screen, which is on a table, while I'm sitting in my room, it was like watching it just in front of my face, as if the screen covered all of my vision.
I was still an expectator (even had some critical commentary for some of the plot holes!), so I didn't feel anything new to what I feel when I'm absorted watching a movie or an episode.
If its about dreaming of being in a anime... then for me, everything looks like an animation style (that is series specific, so if it is DBZ, then it is DBZ-style, or One Piece-style, ect) and functions in a 3D way. I suppose it could be in 2D as well, although its always been in 3D for me somehow. It'll either be first person if I am a character, or I might be watching a scene like a movie. I don't go into flashbacks or get crazy colored attacks; so pretty much it is like my dream is running a anime mod lol.
Oh, if that's what you mean. I've had lucid dreams where I met an anime guy. He looked and felt like a normal person. Granted he's from Naruto so he looked fairly realistic to begin with. I've never met one of those huge eyed, pointy nosed people, I don't know what they'd look and feel like in a dream, I imagine quite creepy, lol.
Its because I find it difficult to imagine me being able to walk in a 3D way in first person in a 2D environment(anime). Does it look weird or somehow looks fine.
Even a drawn enviroment like the anime one can be perceived tridimensionaly, with its width, height and depth. You can discern what is nearer to the screen and what is further, and if the camera moves forward, the objects that were far will become bigger.
I suggest that you look for Filippo Brunelleschi. Before his perspectiva artificialis, it was very hard for artists to draw a credible, tridimensional enviroment, even if they could draw perfectly detailed faces and objects. You can see it in in this famous Van Eyck's painting, which is greatly detailed, but it gives the sensation that the characters are trying to not fall in that steep floor, and there is something strange about that sofa at the back, as if no one's hindquarters would fit there.
Now look at this other one, by Andrea Mantegna. It's much less detailed, but it gives an actual, fair sensation of tridimensionality, thanks to Brunelleschi's perspective.
This method of achieving a realistic proporcionality and depth was perfected later by Da Vinci's aerial perspective.
Thanks to those techniques, you can look at a painting, drawing or picture and, even though it's actually a bidimensional image, you can not only see its width and height, but also its depth. You see three dimensions. Even more if we are talking about an animated tv show, in which the camera moves and the perspective changes.
A good example of a drawn but tridimensional, moving and animated enviroment may be Okami. It's a game in which graphics are drawn, as you can see here, but you can move in the three dimensions, and even rotate the camera. So, an anime dream may be seen like that.