It's already being done. ;)
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Actually, I don't know if that was posted here. For confidentiality, we discuss almost everything on a separate forum. We PM a link to the people who sincerely want to help.
HOWEVER, if you aren't willing to stay active, do not ask to join. If you go inactive right after you sign up, your account will be deleted and you most likely will not be readmitted.
It would be amazing if the game starts with the dreamer before goes to bed drinks some apple juice for recall, does RC "in real life", repeats matntras, examines objects for ADA, this things would raise his XP level. when he goes to bed, he will do MILD or WILD or things like that. he should also set an alarm to do WILD. then when he falls asleep and starts dreaming the adventure will begin. he will meet his DG for advice and so on. WE have to learn from the game, don't just make a game about killing monsters... What do you think?
eh, I think that would get a little ridiculous, really it would make it dull and scientific for the
people who know nothing of lucid dreaming. We're actually starting the game off with the main
characters knowing very little about dreaming in general, like the average person, and through
experience and a somewhat shady dream guide, they learn what they need to know.
We will also have an extra with a bunch of info on real life lucid dreaming and tips and stuff.
Something like this?
Dream-recorder
I code VB, HTML, and Flash 8
Yes, we could definitely use you on the team. The prior programming experience
will make it easier for you to learn C/C++ (the language we're using) and we could
always use some HTML when we go to make our official site. And actionscript
could be quite useful at points too.
Send either me or Sandman a pm and we'll get ya started. :)
~Wes
Ew, flash.
I'm assuming on the VB it's the .NET and not ye olde crappy VB?
I'm a junior in high school, can I still help? I don't know anything about programming but I think I might have good writing skills.
certainly, send sandman or myself a pm and we'll get you started. Keep
in mind we expect a level of dedication. You can't just decide to do it then
drop out on us. Prolonged absences with a given reason are acceptable.
Any need for a Graphic designer? I also have quite a large amount of web design/development experience around my belt.
So is there a story so far? Or will it be more open ended?how much time will be spent between WL and LD?
We absolutely could use a graphic designer, our current, pretty much only, graphic designer is away
I think with school and such. Anyway, we could use some help in the area and I think even once she
gets back she could really use the help :)
Theres a story. Currently have six chapters, I have to get around to working on the seventh.
So far, it totals a little over 70 pages of formal script. There isn't really a set time between
waking and dreaming play, we're really trying to blur that line as much as possible to create
more of a depth to the game were the gamer has to figure it out for themselves, teaching them
in turn to figure it out when they themselves are dreaming.
Also, just an update on the game. I thought I'd give all you guys a little screenshot
to wet your tastebuds a little.
http://i43.servimg.com/u/f43/16/33/91/41/nautil11.png
What could I help with Graphically?
Would I be able to help with the story or game mechanics?
Absolutely guys!
Just send me or sandman a pm and we'll reply with a forum link
so you can come get started :)
really anything, we need a lot of graphical stuff before the programming team
can start some of the testing with the graphics engine.
Heres what we need:
3d models ( Any creatures, objects, esp. Main Characters! )
Concept art
2d Hud graphics
Animation for 3d models ( bones, keyframes, etc... )
I haven't done anything with bone structure as I have no experience there. We
could definitely use someone who has worked in this area. We're using blender
but your welcome to use any other program you have experience with as long
as it exports to either a blender capable format or to a format supported by
OGRE ( The open source graphics engine we're using ).
I will be probably able to help with the 2d hud, definitely with the concept art.
The others, I do apologize, but I do not feel as though I should take responsibility for something with so little knowledge of it.
Thats perfectly alright :)
Concept piece one uploading. I'll pm it to you because I cant post links yeet.
Oi. As a status update, we have changed our name to "Astral Soft Entertainment Arts" or just Astral Soft. Before, the forum that we're collaborating on was titled "DreamViews" because everybody came from here. Other stuff that is going on is concept 3D modelling like that nautilus screeny above. Also the programmers (or apparently only me at this point) are learning how to use OGRE.
@Rawracookie It's 'AstralSoft Entertainment Arts' or ASEA.
Hey, everyone, i am acctually working on a video game for lucid dreaming right now... But its slow because im the only person working on it.
I can help if there is still stuff to do :)
I will pm you about this :)