I vote realistic...but defer to the programmers. :D
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I vote realistic...but defer to the programmers. :D
Realistic, but within the boundaries of our skill...if that makes sense. :cheeky:
Realistic does sound nice.
How is this going? There has been a lot of discussion but is there any physical progress? Are you guys beyond the conceptualization stage?
Yes, we have made actual progress. The juice is on our other forum.
At the moment, we don't have any programming set up. We're still learning the necessary skills for it.
Other areas are going quite nicely.
Our application system is up!
If you want to apply to be a part of the team, please visit our developer center at: ASEA Developer Headquarters, and fill out an application. Please be as detailed as you can in the description box. We can't wait to get some great applications from you guys! :)
I can't wait until this is completed!
I was thinking something like... Those commercials, where everything gets drawn up fuzzed, realistic, AND cartooney when clarity is low.
I'm thinking realistic, but something along the lines of borderlands that's unique.
You should have the option to have a dream inside a dream...GAMECEPTION
http://images.memegenerator.net/images/195x/1137321.jpg
Had to be done.
Hmm.. It would be interested pc game. But what about Lucidity Dream Character. The goal Is to make him Lucidty In Your dream. And you can have an good adventure.
Sorry If I readed all wrong. Hard to understand some sentences
Lol, I just noticed this. Sounds pretty cool, what you guys have got going so far, I'm looking forward to seeing how this pans out. Being a musician, I'm especially interested to see what kind of background music you guys come up with for this. Good luck guys!
help yourself to a preview. this is one of the more touching pieces:
Tears For Caele
Hey just stumbled upon your thread and it sounds great. I would love to help as far as drawing/designing characters for your game. Tell me what you think
If I have time I might be interested in joining this. Maybe as a story writer, or something creative. I will have to think about it though :)
It will be a major time investment esp. since we're now starting a couple small fundraiser projects
to get money to make Lucid the best thing we possibly can.
Well, I'm new to the site as of today. Count me in as one of the alphas testers.
I'm listening to that music clip now; sounds really nice. For some reason it brought to mind the sort of atmospheric intros to some of the music from minecraft; something that fits nicely with what's going on but never really has much presence, like it's just sort of there, off to the side.
I'd love to get involved just to help out, although I wouldn't have the time for any huge contributions. I've been trying to get into writing music lately, and I know I'm capable, but I've just had no sense of direction or path for my efforts. Perhaps I could help collaborate on this or other elements. Who is working on the music currently?
I've just noticed this thread... I'd quite like to join the project, if help is still needed. Despite my aspirations or being an architect dying away, I feel I could turn my hand to level design. And I'm a composer too: A Selection by James G. Watson on SoundCloud - Create, record and share your sounds for free - I think music in the style of 'A Tale' might be appropriate. I know some C#, enough for recreational programming, but I'm a good problem solver when it comes to it.
Let me know if you want my help...
n.b. beautiful peice Shadow, do you have a better way of recording that?