• Lucid Dreaming - Dream Views




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    1. #1
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      woo! C# sounds worth looking at.

      I've got an interesting logic question. I want to dick around and just make a randomly generated 'nethack' style map. Any theories?

    2. #2
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      I guess you could do it in stages:

      - generate rooms
      - generate exits to rooms
      - (randomly) match room exits
      - generate (random) paths between matched exits
      - generate doors/items/mobs/etc

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