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    Memorable Dreams

    1. Tibetan Monks and Gladiators

      by , 02-28-2012 at 09:50 PM
      2012-02-28
      We arrive in Tibet (which I know next to nothing about, and the stuff my mind came up with ranges from wildly inaccurate to patently absurd). It is still like the world was in the time of Jesus. Everyone is very poor. I talk to one of the monks in the orange robes. I want to ask him about lucid dreaming, but there are other things to talk about first, and I let him steer the conversation. He talks about how their language, French, used to be the most widely used language, and now they are side-lined as English has taken its palce. I tell him I know I am simply lucky that my language is the widely used one. He tells me I have many years to learn other languages. I tell him about how I am trying to learn German.

      There are all these quarters on the ground. I pick one up, but I get the feeling that I wasn't supposed to, so I put it back down later. Then I pick up another one later. I see the monks periodically placing them on the ground. Er... oops. I really was not supposed to do that. I try to sneakily place the quarter back on the ground, but the monk I've been talking to catches me. He yells at me, saying that picking up the quarters is very wrong, causing a curse that can hurt or kill people. He made that mistake when he was younger, and people died. I'm really sorry. I didn't know. I won't do it again.

      We walk. Pretty much all of the people here besides the monks are old, poor, French-speaking women, and all the monks are men. I don't see any children, although I think there are a couple other tourists, like me. The monks provide the old women with aid and advice, where they can. The monk follows me into a room, probably on a boat. I am looking at a barbecue pork recipe on the wall, while eating a piece of barbecue chicken with my hands. He asks me what it is, and I tell him.

      Outside again, the monk kisses me on the forehead. This feels very weird, and I am not comfortable with this at all.

      In the night, we are woken by a loud noise. We get up to go check it out. It was just a loud machine, though. The monk talks to one of the women in French. I get separated from him somewhere along the way. I'm using my cell phone for light, where there are not other lights. I'm in the living room of my old house now. I see my mom. She jumps onto the fireplace, climbing up the brick in a way that seems creepily inhuman. On the mantelpiece above the fireplace, there are two statues. There are supposed to be four. My 'mom' takes one of the remaining statues, leering at me. She is not supposed to do that. The monks will be mad. That's much worse than when I picked up the quarters, and she is doing it on purpose! I throw my phone at her.

      I wake up. It's 4:15 am. At first I just jot down some notes, but that dream was so cool/weird that I decide to write it all out in the middle of the night instead of waiting for the morning.

      There's a large well. I am Ian, and the Doctor and possibly Barabara are here, too (from Doctor Who). I dropped the ring down the well, but I need to get it back. There is some sort of sprite/spirit in the well, controlling the water. First the water level goes down, then it goes back up. I dive into the water to retrieve the ring and am sucked down into a hole at the bottom of the well.

      I'm travelling with a partner. We're in a shop. I buy a floppy hat. We leave the shop, which is just one small part of a bigger place. For some reason, we're signing up to fight in a gladiatorial event. The line for it is very long and slow. This place has the atmosphere of a casino. It's confusing when I finally get to the front of the line. There's a teller open, but I'm not sure I can use that one. There are signs, but somehow that just confuses me even more. Are fighters supposed to only sign up at the particular teller? I end up using the same one my friend did, after he is done. The person there thinks I am someone she knows, named Rita. I play along. Half my information (address, name, etc.) is fake anyways. I probably wouldn't get through this with a teller who didn't 'know' me. I'm nervous about being discovered, though, but eventually I am done signing up, and I get my 'lotto' tickets that I can use if I survive.

      It's night. The fight will be tomorrow. The guy who runs this place is evil. I find stairs going up, but when I get to the top, there is nothing there. I guess it will lead somewhere once they're finished setting up. I go back down.

      I put on the floppy hat I bought earlier. It takes me a while to get all the plastic tag bits off of it. I'm with the other gladiators. I encourage them to rebel. When the staff comes along, I attack them (oddly, just this one scene is in third person). I get completely piled on, but when the others start fighting, too, I get a chance to escape.

      I walk through the fire escape door, deliberately and without hesitation, even though I know I will probably be caught quickly, since these things are well guarded. The fire alarm goes off, and I step out into a corridor. The guard outside the door seems to know me. He asks how some plot I'm supposed to know about is going. I don't know what to say, but I'm not worried about that right now. I'm looking for a door that actually leads outside. I find an office, instead. I turn around and try going the other way. I find the door that actually leads outside and I start walking along the street, eager to get away. The guard is following me like some sort of puppy, complaining about how tired he is because he didn't get any sleep last night. I tell him he wouldn't have gotten any rest if he had stayed on guard duty anyway.
    2. In Which I Have a Mighty Fine Hat

      by , 02-18-2012 at 08:14 PM
      2/12/2012
      I'm going to my friend's house. I have a small flat box containing a piece of furniture that I bought for myself, but it was my friend's birthday recently, and I feel guilty about not getting him a present. I realize he would like this furniture, so I give it to him. See, their old comfy chair broke, and the furniture I got is a recliner. It's kind of cheap though. I'm worried it won't be sturdy. It turns out to be a very comfy, squashy blue recliner, and my friend likes it. We rearrange the furniture to make room for it.

      I'm playing Minecraft with a friend. We're at the surface, and there is a gap leading down into a cave. We put ladders and torches on the edges (it's a vertical drop down into the cave). We also put burning rope (it's a sweet new light source). I want to play with this burning rope stuff because it's new. I walk onto the hole with the ladder, so I'll drop slowly down, and then I hang onto the burning rope by pressing shift. I hang from the rope for a few moments, but then I lose my grip and fall into the cave below.

      There are a lot of bookshelves here. We quickly place torches throughout the room. I go down a tunnel to explore alone. I am attacked by skeletons. I defeat them with some difficulty. I realize my health is extremely low. More skeletons attack. I fight cautiously, retreating. I make it back to the main room with the bookshelves, but the skeleton is still on my tail. I weave in and out of the bookshelves, now running more than fighting. The skeleton charges at me. I can't run fast enough. I die. I respawn nearby and hurry back to collect my stuff.

      I'm riding the trains, but I end up somewhere I didn't want to be. I get on the train going back the other way and go back a station.

      I have a mighty fine hat. It's brown with a wide brim and has a string under my chin so I can slide it back and it will rest on my back. I somehow know that Minecraft mechanics are (still) in place, but not everything is cubes. These people are building a submarine with shopping carts and chairs. They start by digging out a few cubes of dirt, and putting some lava in the hole. Now they're building the craft on top of that. They're going to add on a 'candy chair', so I'll have a place to sit. Apparently it's really cute. I'm a little apprehensive of something that cute- it might end up being pink and kiddy and horrible. I wonder how we are going to be able to breathe underwater in this contraption, but I figure it must just take advantage of some sort of glitch.

      I'm putting my backpack in one of the spaces for luggage at the back of this 'submarine'. My backpack is pretty full, but it's squishy, too. It takes a bit of fiddling to get my backpack in the luggage space, but I manage it. We've started moving while I was busy with the luggage. I'm stuck hanging onto the back instead of having an actual seat. A woman and the kid are sitting in the shopping cart shaped main area of the 'sub'. Another woman is hanging off the side and steering. There's an extra chair hanging off the other side that unbalances the craft a little.

      We're moving at high speed over land and little ponds. Presumably we are going to go underwater when we reach the river. I'm looking forward to seeing how it works (although I'm a little afraid the answer will be 'it doesnt'). But I wake up before we reach the river. I'm so disappointed we didn't get to go underwater.
    3. Secret Passageways and Evil Dragons

      by , 12-02-2011 at 09:24 AM
      12/1/2011
      There is a very strange vending machine. It has normal things like packaged food, as well as clothing on racks that are somehow attached to the machine, and other strange things. I put some coins in the machine to buy something, but the numbers indicating the amount I put in keep skipping around oddly. I get my coins back out and it's a different number of coins. I try this two or three times with similar results.

      I am outside, in an area with a fence and a light brown colored building or garage. I get in a fight with someone/thing. I have a summoned creature servant thingy. It looks sort of like a large animal, and then I imbue it with some sort of blue energy. It's much larger now and has a vaguely human shape and rippling bluish stuff on its exterior. I think I at least didn't lose the fight.

      I am somewhere snowy in the wilderness. A group of people are trying to take a very sick boy to a lady who can help him. The father stayed behind. He is no friend of hers. The child is accidentally left behind. I pick him up and go the rest of the way. The lady wants to know why she should help this child. I tell her he is the child of her enemy, not sure if that will help or make things worse. She might heal him just to keep him hostage.

      I'm in my room. Some powder (possibly lemonade mix) got spilled on the floor and on my bed by the pillow. I try to clean it up, at least brushing the stuff off my bed, so I can sleep. I sleep in that bed at least two times while I am there.

      I'm looking at the map of the world. The blue dots are fortresses. J is telling me where I ought to explore, mostly pointing at the blue dots.

      I'm to leave the castle soon, for the exploration mission. I'm in my room, and I'm supposed to be packing my things. Instead I take a look around. In an alcove, there is a glass shelf sticking out of the wall a couple feet above the floor. The edge of the shelf has a gradual curve to it. Underneath the shelf is a sort of white statue (possibly of a cherub), that also looks like it might be a drawer. The bellybutton looks like it could be pushed. It's too awkward to reach under the glass shelf with my hand, so I push the button with my foot, half expecting the statue/drawer thing to slide out. Instead, a trapdoor opens beneath me, and I fall.

      It's not too bad of a fall, but I can't get back up. I'm in a secret passageway. Cool. I go exploring. All the walls in this place (and probably the entire castle) are black.

      I come across a sort of downwards stair made of chairs (they have green seat cushions and curved wooden backs/armrests) leading down into a huge room. The chair stair is awkward but navigable, until I come to a chair that isn't quite placed right. I don't think I can reach the next lower chair without knocking the whole thing down. I am considering going back up, but my current position is quite precarious. I lean too far forward and the whole thing comes crashing down. I fall, but I'm ok.

      There are three black dragons down here, and they are neither nice nor happy about my presence. I have to fight them. I use the same summoned creature from earlier, again imbuing it with energy so that it looks like a giant furry humanoid with bluish stuff rippling on the surface. It's a good fighter and goes right after the dragons. I attack too, sword in hand. We prevail.

      I hesitate to kill the smaller, younger dragon with the purple eyes, after the others are dead. What if it isn't evil, like the others? It runs away and almost makes it to some kind of portal. I summon it back with some sort of shadow bind technique. I somehow know it is evil now, and kill it.

      One of the other people from the castle arrived sometime during this whole mess. She is a warrior, and she is the one who is to travel with me. She is in love with someone else at the castle.

      After I get back to the main castle, I read about the adventures in a book. It's different than how it happened. I try to reconcile this.

      I have to finish packing, to leave. The sleeping bag and pillow are already so bulky. How will I be able to take what I need without being excessively burdened?

      This is possibly the most detail in a dream I have ever remembered and then written.

      Updated 12-02-2011 at 09:30 AM by 51129

      Categories
      non-lucid , memorable
    4. Saving the Princess

      by , 12-02-2011 at 08:14 AM
      11/30/2011
      I was hanging out with John and A. We left our backpacks on the ground by the car, and we left the girl/princess in the car. We climb up this stair thing. At the top we're joking and talking. Then we realize someone might steal our stuff. We rush back down. Our backpacks are still there, with most of our stuff still in them (mine had stuff in different places than I left it), but the princess is gone. We are worried that she will be raped.

      I try to make a potion to find the princess. I mix nerds (the candy), chocolate, and maybe something else in water. I got the chocolate from A, because I only have a whopper, which hasn't got a lot of chocolate in it. A gave me two mint-covered chocolate balls. I put one of each in the mix and stir, waiting for it to dissolve. It's taking its time. I split one of the chocolate candies in half so it'll melt faster. I don't think it's working quite right. I show it to the potions master and ask him about it. He says the chocolate I used wasn't pure enough. He helps me get something working.

      I'm at the place the princess was taken. I pretend to be her... owner? to get into where she is. I know the real 'owner' will come along soon, though. I tell the princess to make me a sandwich. I put mustard on it myself. When the real guy comes along, I'm prepared. He's dressed in red, and his hair and beard are dark. We exchange a few words, then I throw the sandwich at him. It explodes, due the explosive runes I wrote on it with the mustard. I know I'm dreaming, so I can use interesting powers. I turn into a dragon (sort of) and bite his head off.

      I'm back to my normal self. For some reason, I'm sticking to the wall in a corner, sort of spider-man style and closer to the ceiling than the floor. I think I tried to turn myself into the wall, to hide, when I was scared of that guy, but I ended up sticking to the wall instead.

      Some guys (three of them) walk through a door, into this room. I think they are dungeons & dragons nerds. There are polyhedral dice on the floor. I use telekinesis to make the dice come to my hand, one at a time, throwing them at the skinny blond guy as I get them. One time, instead of using telekinesis, I moved my hand into a position so that it looked like I was holding the far away die because of an optical illusion, and then willed the die to be close rather than far.

      I tell the blond guy that I am dreaming. I tell him that he is dreaming, too, but that's about when I wake up, so I don't get to see how he reacts.