You guys also have to take into account, the fact that Halo was an uncertain project. It was originally going to be for PC, but then it was made for the Xbox. It was optimized for the Xbox. Now imagine trying to sort out all of your little tweaks (I am still talking about Halo 1 mind you), and getting it to run on literally hundreds of thousands of configurations. The developers went from something that was specialized with one console (at most 10 different Xbox versions), to a game that was supposed to run on people's PCs. It's not an easy thing to do.
Halo 2 might not even come out on PC (or maybe, they might use another developing team or something), and if it does, it will most likely take more time to port, de-optimize, reconfigure, etc.
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Halo 2 is a huge milestone for videogames as a whole, however. Like dj0s said with the movie sales. This will really give video games a much broader push into the world market as whole (if it wasn't already), but we might see a movie effect where games become less and less story-centered...hope not.
And if you haven't seen it already, take a look at the Halo trailer (you kind of think, by watching, that this game is coming in "Summer '05"...you'll see what I mean). Go to gamespot.com or another place.
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Ah, and my Gamer tag is VinMan11, so let's try and get a game going that day. I usually only play with friends, and I am really wondering if my expertise in my "controlled environment" is going to hurt my game play. I know I got a cruel reality shock just trying out Xbconnect...
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