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    SCPantera's Dream Journal

    Morning of 8/15

    by , 08-15-2010 at 02:20 PM (448 Views)
    I remember two, probably related, segments, but my memory of them is a little limited so we'll see how much I can remember as I start here.

    The earlier segment I can only seem to remember a few random image of. It was like some kind of futurey sandbox FPS scenario. I remember it was night for the duration of this segment, but it was that kind of movie or video game style night where it isn't really night but everything has kind of a dark blue filter over it (except where there's lighting). I remember seeing gray metal husks of tanks and fires all over streets. I was moving from place to place, destroying vehicles or robots or whatever I perceived as an opponent I guess. I'm not sure what my motivation was or what I was trying to do. I remember at one point I discovered a new way to take out some vehicles and was trying to describe it to an outpost of humans/allies but they were refusing to listen so I left them. I remember a segment where I was moving down a large bridge, with vehicle wrecks everywhere, sorta vaguely L4D2 style (only at night and no zombies).

    The second segment was similar. There were two outposts of human survivors whose outposts were on an upper level. These two groups made up two Team Fortress 2 teams, the one I was with had a yellow outpost (and appeared on the minimap in the lower right corner of my vision as yellow), which was just kind of a crowded camp with people wearing mostly yellow clothes, and must have been the blue team since my opponents on the lower level were mostly wearing red. Everything on the minimap was represented by small, colored triangles, yellow and green for the outpost bases and control points, and gray for uncaptured control points. The other team had a green outpost (and was correspondingly green on the minimap) and was apparently the red team. On the lower level was kind of a Doom-style research outpost where most of the action took place. There was three objective locations arranged in kind of a triangle formation on the map that we were fighting over. In place of the usual TF2 characters, it was real-looking people just pretending to be the classes. I was a spy, and playing decent, but being constantly frustrated that my backstab was rarely working. I didn't have an actual spy's knife in my hands but I did the backstab animation with my fist and it would only work occasionally. There were a handful of players, both men and women. I remember there was a spy-girl with the spy's mask and blonde pigtails who would spawn and I'd keep following her and killing her because she wasn't very good. There was a larger guy with a red shirt on who was apparently a heavy. He was running around doing stuff and ignoring me as I tried to kill him. I backstabbed him and he said, "Okay, that's one." and I apparently understood I needed to do it twice to kill him but the second stab refused to work. Towards the end I somehow got to see the green outpost and I remember thinking it looked way cooler than the yellow one; for one it was green, there were light green lights everywhere and the people there looked like a cult, in green robes worshiping a triangle or pyramid thingy that was hovering a little ways up made out of the light green light. I remember a little ways before it ended it transitioned into what seemed like some kind of preview trailer for this little dream game where two people were discussing features; the one that one of them highlighted was how sometimes a third team would enter the game, something that was represented by another team (though I seem to remember it was the same color of green) popped up on the minimap and a line moved from their base to the outposts.

    A lot of triangle imagery in the second segment.

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