
Originally Posted by
cedward1
True. Although I have been wondering if perhaps a text based adventure game would be better than a graphics based game anyway. One thought I had involves a "Master of Ceremonies", who could draw up some kind of a map, which goes chamber to chamber sort of like Portal. Each chamber would have a simple setup like what I was talking about earlier, and the dreamer would have to solve the task before being presented with the next installment of the game. The MoC would review the dream journal entries of the player(s), and use that to help add detail to the game as it progresses.
A good writer combined with a skillfull dreamer could make for some very fascinating adventures. At the very least, you could have a dreamworld based obstacle course and have dreamers compete to see who finishes first.
Any other thoughts? As I say, I'm just brainstorming in this thread.
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