C++ would be a good one. Use Allegro for the graphics, it's easier than opengl/glut for beginners. |
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And it can be something like C++ |
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C++ would be a good one. Use Allegro for the graphics, it's easier than opengl/glut for beginners. |
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How easy is it to learn C++? |
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i dont know about how easy it is to learn c++. |
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sprites are usually large images, containing all the different "actions" you want |
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(\_ _/)
(='.'=)
(")_(")
I know how to save a sprite...I mean, how do I actually make my OWN sprite? |
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I wrote a sprite creator once a long time ago. I think it was called Inspiration sprite editor. Let me see if I can find it. |
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Game Maker works well, because it's easy to use (maybe not, since you are already a good programmer) and it has a built in sprite animator. |
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I'm using that game maker thing, and I can't figure out how to get my sprite to move when it touches the ground. I can make it move in the air and jump and stuff, but he won't move when he's actually on the ground. |
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make a flying game then lol |
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I'd recommend flash, but that's just me ;P |
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slayer, is it alright if you copy and paste your wee game's program into a spoiler? im just really curious as to what yours looks like. or is it too big to go into a post. |
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wee game...? You mean that game maker thing I'm messing with? |
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It's always best to write your own engine. |
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lol. |
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C++ is pretty hard to learn... |
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Goals:
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