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    1. #1
      Gentlemen. Ladies. slayer's Avatar
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      Recommend me a sprite game maker...

      And it can be something like C++

      I'm doing this for my Technology Solutions class, and the program were using is called Alice, which is just 3d games.

      I want to make a 2d sprite side scrolling game like megaman or metriod.

      Now recommend me something...

    2. #2
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      C++ would be a good one. Use Allegro for the graphics, it's easier than opengl/glut for beginners.

    3. #3
      Gentlemen. Ladies. slayer's Avatar
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      How easy is it to learn C++?

      Also, how would I make a sprite?

    4. #4
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      i dont know about how easy it is to learn c++.

      but to make a sprite you just use paint.net, make the background transparent, save the file, then in the program give it a name and when you need to use it refer to the name of the file.

      oh and by the way, if you want it on xbox aswell, get XNA, that lets you make it compatible for xbox

    5. #5
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      sprites are usually large images, containing all the different "actions" you want
      Then you take the image, and programatically pick out each action to display

      For example,
      this is a sprite lifted from Half-Life
      it forms the menu text animations as you pass the mouse over
      http://www.snoopy.force9.co.uk/btns_main.bmp

      It's all held within one large image
      your program will pick out a section of the image to display
      then some sort of trigger happens, and your program will shift to displaying a different section of the image

      Look around for a C++ class, or similar, to load sprites and display sections
      then play around with creating your own

      just a simple 4-frame image, with a guy standing still, 2 frames showing running that alternate, and one with him jumping, say
      (\_ _/)
      (='.'=)
      (")_(")

    6. #6
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      I know how to save a sprite...I mean, how do I actually make my OWN sprite?

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