So I've been writing an online role-playing-real-time-strategy game (think of the SNES Final Fantasies having a love-child with World Of Warcraft) and it's actually coming along very well. I decided I didn't want to use any third-party code (such as XNA) and I was too lazy to learn directx, so that left me with GDI+.

This works just fine, except I can't find a way to get GDI+ to use video RAM; it only uses system memory which makes it quite slow on older machines.

Does anyone know how to force VRAM usage or any other pointers to this problem?