As a kid, or as an adult, have you ever wanted to be a fireman, a teacher, an archaeologist or perhaps an astronaut?
Think about something you wanted to be in life that you are not. Get a picture of them in your mind.
What do they look like?
What do they wear?
What tools do they need?
How do they perform their job?
Are they friendly?
Do they interact with people? What kinds of groups, if any?
For example, when I was a kid I read the book Frosty, A Raccoon To Remember. I loved it, and because I had been camping so many times and actually had raccoons in my back yard on a nightly basis I really wanted to be a park ranger. The idea of working in the park and teaching people about bears and the environment really appealed to me. In some ways it still does, though now that I'm older I doubt I would do it. However I can still connect to those feelings and thoughts quite easily and my love for the outdoors will never diminish.
This is the basic start to connecting to a role, feeling something that helps you understand the person you would play.
But suppose I was going to play an angry park ranger...or a deranged one that killed campers.
I know what angry feels like. I understand hate. I understand pain. Any of these elements could help me portray an angry or deranged park ranger, though actually behaving that way in real life is completely opposite my personality. All I have to do is think about being the park ranger, and then think about what could make that park ranger be angry or lose his sanity. Perhaps his wife left him because he wasn't making any money, or his brother needed surgery that he couldn't afford. Perhaps he witnessed his girlfriend die because of the negligence of some careless park visitor attempting to take a picture and knocking her over the nearby cliff.
Whatever the motivation is for their emotional state I have to come up with a reason for it to exist in the first place, and use that 'backstory' to create my character. From that all other actions will flow naturally.
Give it a try. Come up with a character...perhaps look around you at the people you see daily (ones you don't know) like the shopkeeper down the street, or the flower lady downtown...even the postman. Pick someone you don't know and use them as a base image for your character.
Now, give them a story.
Are they having a good day, or a bad one?
Are they capable of doing something bad? Why?
Are they a hero? Why? What did they do?
Do they have a nervous tic?
Do they have scars?
Are they talented?
Roleplaying comes directly from our ability to create story for an imaginary character, a life that we must take over as ours. Once we have some of the details down the rest of their actions will flow naturally based on what you know about the character.
From this you can be anyone; A pirate, an astronaut, perhaps a sexually dominant chauvinist. The role doesn't matter...you merely need to find an element that makes it yours, even if it is completely opposite of your everyday personality.
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