Ceiling Parade (LUCID) With a cheer, the students start walking. It's time for the "Walk the World" parade, which is what it sounds like, except most of the time you're walking on the ceiling. First, the group starts walking up a side wall in order to get to the ceiling. I'm worried about this, since I'm not sure my dream control is strong enough to defy gravity in this way. I get to the ceiling, but I'm at the very back of the parade, and I keep falling behind as we start to walk through the halls of the building. Even though I'm trying to speed walk, I'm still not fast enough. But then, somehow I change my mental approach to the situation. I'd been concentrating too much on how hard it is to walk on the ceiling, when I should really try to take it for granted and enjoy the experience. So I do, and suddenly I'm easily able to keep pace with everyone else. I even jog for a bit and pass a few of them. I hope this isn't a really formal parade where I'm supposed to keep my place in line; if it is, they'll probably be mad at me. Soon, we're no longer a single trail of people. There are students running every which way all over the building. I notice there are stairs all over the place, which I realize doesn't make sense. No architect would design a building with stairs on the ceiling. But there's not much I can do about it, since I'd have a hard time imagining what a ceiling does look like from the perspective of someone standing on it. There are limits to imagination. Anyway, I see a grinning student cross an intersection in front of me, and I notice he's walking backwards. That looks like fun! So I get in front of/behind him and do the same thing for a while. Sometimes I'll take a turn and end up in a hallway with no other students. I wonder if I should be worried about this, but I decide not to be. On one of these occasions, I find myself in a concrete stairwell, and I decide it's time to abandon this parade. I'll challenge myself by trying to find my way back to my dorm room. I feel a bit uncomfortable about not doing any of my declared dream goals, such as setting my fingers on fire by snapping, but I think getting back to my room is more important. So, let's see, where am I? The sign next to the door up there says "6", but that's upside down, so I must be near the ninth floor. And my room's on the fifth floor, so I have to go down four flights--which will actually seem like going up four flights, since I'm upside down. Okay. Let's get going. I go around twice without incident (though I feel a bit disoriented), but the next landing is unusually dark. This is the perfect place to try that finger flame thing! I stand still and snap my fingers. Nothing happens except the lights flicker a bit at the edge of my vision. I try it a few more times, reminding myself that this is a dream and I can do anything I want to do. Still, nothing happens. I wonder if it would be helpful to have a small flame from another source to use as inspiration. Where could I get a flame like that? I try shaking my hand to joggle a couple flames loose, but it doesn't work. I try striking my right index finger on my left arm like it's a match (I'm proud of thinking of that), but it doesn't work either. By this time, there are a couple other students on the landing with me. My vision's also gone funny, like there's a second image overlayed atop the first. I try not to pay attention to it, because I think it means I'm waking up. I snap my fingers a few more times to show the other students what I've been trying to do. This time, I can feel a sort of heat and crackling in the air, but there's still no visible flame. Still, I'm a bit excited, and I notice my vision's cleared up again. I guess that small success pulled me back into the dream. But I don't have much time. Suddenly I realize it might be a good strategy to visualize success--try to imagine what it would look like to snap and have flame appear at your fingertips. Imagine how it would flicker, what effect the light would have on the surrounding environment. I have a good feeling about this strategy, but before I can test it, I wake up. [I've no idea when or how I became lucid in that dream. Also, I've never lived on the fifth floor.] Diet My mom served me way too much food. I'm on a diet, but I guess she doesn't know that, so it's not her fault. Still, I eat only a bit of one casserole, then I get up and leave without explanation. Later, I realize I should have stored my leftovers in the fridge instead of making more work for Mom, but it's probably too late by now. Platformer I'm playing a platform game with four player characters. One of them is Mario. I had hoped that the other three characters would have some A.I. to use while I'm playing the fourth, but apparently not. I have to switch between the characters myself, and bring them all individually through each level. You can really sense the evil of the enemies at the end of the level. I get Mario through, but I die when I try to use the next character, because I don't know its attacks very well. I try various button combinations similar to the ones in Smash Bros. and the character does a lot of different animations, but I have no idea what these attacks actually do. I try the level again, and I die again. The people watching laugh and ask me why I'm playing such a weak character. Later, I notice that I've been reset to the beginning of the level, and all four characters are back at the start. Apparently this game has a very low tolerance for dying. Later, I'm watching Hank and company play the game on hankgames. It's a "highlights" video with a strange title. As the video plays, I come to understand that the unusual word from the title means "dying and then having your dead body killed again a few times." It's funny because it's like adding insult to injury. It happens a lot in this game. Frags: inside with a few friends, asking if any of them has a lighter I can borrow