Or...download a graphing calculator emulator! |
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I know how to program graphing calculators. I'm pretty darn good at it, I guess. Not only can I make pretty cool triangle solvers and other equation junk, but I can make awesome animations and games using 'basic' style programming, as well. Whether it's a virtual fishtank, an RPG, a high-score arcade game, or a puzzle game, I can crank 'em out in good quality and fun. |
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Abraxas
Originally Posted by OldSparta
Or...download a graphing calculator emulator! |
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[broken link removed]The Dynamics of Segrival[/URL]
Discuss Segrival here
See my other [broken link removed]
C |
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Last edited by ninja9578; 01-23-2008 at 06:07 AM.
Either C or C++ |
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Last edited by Ynot; 01-23-2008 at 11:47 AM.
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Learn calculator assembly language. Or you can help me and Dan Cook, search up "Antidisassemblage" on ticalc.org. |
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Basic has separate header files. It's not as imperative with C, I've done small projects (1000 LOC) all in one big files, but it's not good practice. Learn how to do a top down design and modulate your program. Headers are much more imperative in C++ than C, but it's good to have then for both. |
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No, C headers are simple. I think that Ynot was referring to C++ headers. They're a little bit different because there are a few kinds. There are skeleton headers, abstract headers, interface headers, headers with inline methods. Don't yell at me, I don't remember the exact terminology for each kind, but you know what I'm talking about. |
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just recounting my own troubles, really |
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Last edited by Ynot; 01-23-2008 at 07:46 PM.
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Yeah, there is a powerful semi OOP language called FreeBasic that can be modulated very well. I've written some large programs with 50 individual files. My favourite part about that is that compiling the main one automatically compiles all of them, no makefiles |
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avoid assembly unless you want to go into really hardcore hacking, device drivers, os creation or intense game engines. while assembly is easy to learn it takes a lot more code than any other language. |
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I would suggest java. It's widely used (not for gaming) and is basically an easier version of C and C++. I don't think anyone really uses C anymore, C++ is the norm since it has OOP. |
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C is very widely used outside of the personal computer world |
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Last edited by Ynot; 01-24-2008 at 01:54 AM.
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it all comes down to a compromise between ease of development and run-time speed & efficiency |
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Last edited by Ynot; 01-24-2008 at 02:43 AM.
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'Kay, so now I downloaded a compiler and am starting to dabble with very simple stuff. I'm working on If statements and variables. I'm slow, I know. |
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Abraxas
Originally Posted by OldSparta
your first task is a "Hello World" program |
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well, |
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Assuming I continue this C stuff, would it be pretty easy for me to learn C++? |
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Abraxas
Originally Posted by OldSparta
C & C++ are 80%, or so, the same |
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Last edited by Ynot; 01-24-2008 at 06:06 AM.
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