Contents
Chapter 1: Wordless Knowledge
Chapter 2: Dopamine
Chapter 3: Dream Kinds.
Chapter 1: Wordless Knowledge
The first step for a student to dreams, should be the acquisition of wordless knowledge; “wordless knowledge” is a term for personal experiences of nature; whether that's walking through a forest, or swimming in the sea, the more nature you have experienced, the more colours you have on your pallet and the more fluent you are with your paintbrush.
Student to dreams, as you may have determined, there're many kinds of nature to experience, and some of them are beyond you. Experience what can be experienced, and want to experience that which cannot- for in chaos, there is harmony found. Experience kindness, experience the greatest good; but don't forget the greatest evil, or cruelty. All experiences lead to wisdom, so whether or not you like evil, experience it, so that you may be wise of it, and so that you may be made wiser through it.
The rarest wordless knowledge is found in chaotic circumstances, and can be physical or mental phenomenon; humans are chaos-harmonic mammals who can create chaos as well as harmonize with it.
There're methods that help a student to dreams to harmonize with chaos, and many types of chaos to harmonize with; such as: visualization and wordless science; spiritual diagrams, art and rituals; thrills and meditation; in all of these circumstances, rare wordless knowledge can be acquired.
Wordless knowledge is the backbone to your dream anthology, without wordless knowledge, you wouldn't be alive, let alone being able to swim in the sea in a dream, whether that's the sea on another planet, or this planet, wordless knowledge is key.
The term 'wordless knowledge' refers to a combination of imagination and memory, it's knowledge ~that you have (mentally)~[imagination] ~acquired~[memory]. It's as oppose to worded knowledge which is the knowledge that academia have acquired and documented.
Chapter 2: Dopamine
The following in undocumented by academics, and is my own discovery.
The ultimate aim of dopamine is to create an imaginary framework for the evolution of imagination. Dopamine is a neurotransmitter that functions as a malleable metabolism; dopamine can be affected by internal stimulus. There are five dopamine receptors (D1 – D5) and five mental functions, one for each receptor. The aim of each receptor is to create a framework in it's image, where the next dopamine-receptor can be activated.
Dopamine-receptors function as a family, but activating their frameworks in order can lead to imaginary realities.
D1 and D2 framework creation is easy, whereas D3 and D4, are harder; D5 creates it's framework passively.
The mental functions:
For D1: Modulation.
For D2: Compilation.
For D3: Stimulation.
For D4: Framework.
For D5: Waste.
In the case of a visualization. D1 is modulation of imagination. D2 is compilation of imagination (an image or video). D3 is stimulation of imagination (stimulating the image or video). D4 is the framework of imagination (the feedback from the imagination). D5 is any waste imagination (that which was imagined but undesired as output, as well as others).
Chapter 3: Dream Kinds
Normal Dream: A dream of a certain quality.
Lucid Dream: A dream of a certain quality which is controlled by self.
Ritualistic Dream: A dream of a certain quality that is diminished and manipulated by ritual.
Ongoing Dream: A dream of a certain quality that is a continuation from another, and has a storyline.
To be continued...
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