Hello All, I'm currently in the process of making a lucid dreaming based flash game for my degree (a little bit like a very simplified broken sword) and I would love to hear what ideas you all have. Check out some screenshots here.
http://www.lsmmd.com/lucid/
THE IDEA -
Basically your character starts of in the waking state, you can look around, and check out all the normal point and click stuff - turn lights on and off, taps, look at the computer, turn the TV on play music etc. There will be a control bar where you will be able to choose ot go back to bed. When you do this , you enter a dream stage - these are essentially interludes to the game, which you have very little control over, (check a very first draft of one out here http://www.lsmmd.com/desert.html). When these end you enter the false awakening state - very similar to the waking state except things start to go strange, and this is where the reality checks come in.
Im going to put all of the standard ones in, lights dont work, the cd you play comes out distorted, text changes and is unstable etc. This is where I need your help. If you look at the screenshots you can get a good idea of what can be changed. What could be in the bath in the false awakening stage? what could come out of the taps? What could you see in the mirror? And also, what can I put in just for pure weirdness novelty value?
With everything you notice in the false awakening state, (basically everything you click on), you're virtual lucidity increases, and you get closer to the final stage - the lucid stage, where you get to choose where to go, summon other characters (perhaps others also playing the game online).
I would love to hear any ideas, suggestions, criticisms, and pretty much any opinion on this so far - due to the nature of the game, the possibities are endless, and this is what I'm having difficulty with. I will post the finished results back here in a few weeks time!
Thanks,
Lukas
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