• Lucid Dreaming - Dream Views




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    1. #26
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      Quote Originally Posted by Dream scaper View Post
      I don't think we should have actual maps. I think we should have names of places and brief descriptions, and our brains can fill in the rest. Ofcourse we'll need quests to do, and maybe we could make up some enemies we can face.

      Also, what kind of RPG are we talking about? Are we talking The Elder Scrolls games, with goblins, swords and other fantasy stuff, or are we talking Fallout 3, which is set in a post-apocolyptic world, with supermutants, robots, mutated animals such as bears and giant scorpians?
      Yes, I also think we should have just a general idea and let our mind fill it in. Once we visit these places, we could describe them more detail-like and tell everyone.

      Wouldn't an apocalyps be to much of a unlogical mess in which you couldn't tell if you actually killed your enemy or not?
      OOOOOOOOOOOO OOOOOOOOOOOO
      "He was unrespectful to the Dream Pirate"
      said the seal after beating up my brother

      RESPECT THE DREAM PIRATE or the sea animals will get you! ARG! ARG! ARG!

      Goals [ ]Jump on a trempoline with an elephant [ ]Meet Dream Pirate and give him a gift
      [ ]Shapeshift [ ]Spy on a DC [x]Fly

    2. #27
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      Actually, when I say "map" I mean a map like


      And our minds can fill in the details (but the bigger details become the basis of the community RPG)

    3. #28
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      Quote Originally Posted by pojmaster17q View Post
      1) Time, I'm thinking long time ago. Everyone has modern dreams and we live in a modern world. Future, eh. I'm not that interested in the future in terms of RPGs.
      *skipping 2 and 3 because I'm unoriginal*
      4) The person playing, unless they want to take up another role. Also, I was wondering, since magic seems to be prevalent in most RPGs I've played, what do you guys think? I'm all for it as long as it's not overpowered.
      *skipping 5 and 6 also because im unoriginal*

      EDIT: Yes, I'm thinking along Elder Scrolls lines, being that they're some of the best RPGs I've played.

      Also, if this were to be a community thing, a set map would be best since otherwise people can have the same places be completely different.
      I would also prefer it being the past. I love story lines that are from Middle Age times...

      I think the person could have some magical power... Like the power to breath underwater and maybe if you find a magic spell book... I can imagine that happening.

      EDIT:

      ABOUT THE MAP

      So we'd just have a map of the location of the towns, forests, mountains rivers?
      OOOOOOOOOOOO OOOOOOOOOOOO
      "He was unrespectful to the Dream Pirate"
      said the seal after beating up my brother

      RESPECT THE DREAM PIRATE or the sea animals will get you! ARG! ARG! ARG!

      Goals [ ]Jump on a trempoline with an elephant [ ]Meet Dream Pirate and give him a gift
      [ ]Shapeshift [ ]Spy on a DC [x]Fly

    4. #29
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      Quote Originally Posted by SleepyCookieDough View Post
      Yes, I also think we should have just a general idea and let our mind fill it in. Once we visit these places, we could describe them more detail-like and tell everyone.

      Wouldn't an apocalyps be to much of a unlogical mess in which you couldn't tell if you actually killed your enemy or not?
      Have you played fallout 3 or any of the fallout games? They're set after a nuclear was between China and the USA, and the player always starts in a place called a Vault (created by vault tech). If you want more info you could go onto the Fallout wiki, and it should tell you what the games about.

    5. #30
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      Maybe we could have it kind of the like the monthly tasks; (although we could do it for two-weeks instead of a month).

      We should come up with a setting and a general description (or map) for the setting, and we could have a specific starting point and a set of objectives to achieve in each part of the LDRPG. If we achieve it, we should have to describe what happened, maybe draw some pictures of the setting (or describe it), and describe what happened, and if we achieved the objectives. Each quest could lead onto another set of objectives etc.

    6. #31
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      Quote Originally Posted by Dream scaper View Post
      Have you played fallout 3 or any of the fallout games? They're set after a nuclear was between China and the USA, and the player always starts in a place called a Vault (created by vault tech). If you want more info you could go onto the Fallout wiki, and it should tell you what the games about.
      I know but wouldn't the dream follow the same continuous storyline. YOu get out of the Vault (whatever it is), kill zombies, go back to the vault, come back out, kill more zombies, kill more zombies, go back to the vault.

      I'm sure its pretty cool killing a zombie but I'd get bored doing it. I think that the other type of RPG be better since it has lots more diversity. You never know which kind of person you'll meet and besides, these one too can include the need to kill a zombie or anything else between a small gnome to a gigantic dragon.

      pojmaster, for the map, do we need to do one or could we just give a descripton of in which sort of place we are and then start. Once we start, we visit the place and draw a map and show it to everyone else. Everyone can add to the map. OR do you want to start with a map of the towns, mountains, bodies of water, forests, etc...?
      OOOOOOOOOOOO OOOOOOOOOOOO
      "He was unrespectful to the Dream Pirate"
      said the seal after beating up my brother

      RESPECT THE DREAM PIRATE or the sea animals will get you! ARG! ARG! ARG!

      Goals [ ]Jump on a trempoline with an elephant [ ]Meet Dream Pirate and give him a gift
      [ ]Shapeshift [ ]Spy on a DC [x]Fly

    7. #32
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      The original idea sounds an awful lot like Elder Scrolls: Oblivion.

      Anyways, reading through this thread has gave me a good idea for myself.
      I like the idea of hunting for animals and monsters.
      Maybe my own lucid RPG is to get dumped into a forest where these monsters live and I have to catch them.
      When I wake up I will draw what I killed as a monument.


    8. #33
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      Quote Originally Posted by SleepyCookieDough View Post
      I know but wouldn't the dream follow the same continuous storyline. YOu get out of the Vault (whatever it is), kill zombies, go back to the vault, come back out, kill more zombies, kill more zombies, go back to the vault.

      I'm sure its pretty cool killing a zombie but I'd get bored doing it. I think that the other type of RPG be better since it has lots more diversity. You never know which kind of person you'll meet and besides, these one too can include the need to kill a zombie or anything else between a small gnome to a gigantic dragon.

      pojmaster, for the map, do we need to do one or could we just give a descripton of in which sort of place we are and then start. Once we start, we visit the place and draw a map and show it to everyone else. Everyone can add to the map. OR do you want to start with a map of the towns, mountains, bodies of water, forests, etc...?

      Sorry. My last post wasn't reffering to my idea of an RPG set in a Fallout-esque universe. It was just about the idea of an RPG in general.

      Although, Fallout isn't just come out of vault, kill zombie. Come out of vault, kill zombie. Come out of vault, kill zombie. Do you even know what it's about. To be honest, I get a bit bored of all of these crappy fantasy RPGs, with the same repetetive crap ie. goblins, spells, swords etc. But it seems I am out-voted.

    9. #34
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      I suppose the best way to come up with a world for a dream-RPG would be to let one's dreaming mind generate it. So, when I get the time, I'll summon a portal to a location miles above the world (enough to get a large enough view for a satellite map). It would be pretty fun to start exploring and learn what kind of people live there, what's happening, etc.

      So pretty much we don't know anything except the general kind of world it would be.

      EDIT: Hey, might as well just make a portal to a random place in the world. They could have maps. Dunno how I'd make enough money to buy one though (without "cheating").

      I can imagine one member hears about a war that's going on in the world, but doesn't pay much attention to it, then posts the entire dream in this thread (or another thread about this if it ever comes to that), then another member goes into a dream and asks a DC about it, who then explains about it in more detail.
      Last edited by DarkLucideity; 06-09-2009 at 11:41 PM.

    10. #35
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      Quote Originally Posted by pojmaster17q View Post
      I suppose the best way to come up with a world for a dream-RPG would be to let one's dreaming mind generate it. So, when I get the time, I'll summon a portal to a location miles above the world (enough to get a large enough view for a satellite map). It would be pretty fun to start exploring and learn what kind of people live there, what's happening, etc.

      So pretty much we don't know anything except the general kind of world it would be.

      EDIT: Hey, might as well just make a portal to a random place in the world. They could have maps. Dunno how I'd make enough money to buy one though (without "cheating").
      I thought the idea was that the world was supposed to be universal to everyone involved. Obviously, it won't be the same for all of us, but I thought the idea was to come up with a general idea for us to follow, and then our own individual imaginations can fill in the gaps.

    11. #36
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      Quote Originally Posted by Dream scaper View Post
      I thought the idea was that the world was supposed to be universal to everyone involved. Obviously, it won't be the same for all of us, but I thought the idea was to come up with a general idea for us to follow, and then our own individual imaginations can fill in the gaps.
      That's sort of what it is, but it would be more of a community thing if what was true/revealed in one person's dream could affect another's.

    12. #37
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      Quote Originally Posted by pojmaster17q View Post
      That's sort of what it is, but it would be more of a community thing if what was true/revealed in one person's dream could affect another's.
      Oh ok.

      So are we going to decide or makeup a setting?

    13. #38
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      Quote Originally Posted by Dream scaper View Post
      Oh ok.

      So are we going to decide or makeup a setting?
      I was thinking along the lines of, we try to explore it in our dreams, then make a combination of everyone's ideas

      Either way, this thing is going to need a lot more consideration/development before we can do anything

    14. #39
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      Quote Originally Posted by pojmaster17q View Post
      I was thinking along the lines of, we try to explore it in our dreams, then make a combination of everyone's ideas
      Oh!. Now I get it. Sorry, i'm a bit slow.

      So in our next Lucid dream we should all (individually, obviously) do something like go through a mirror into a different universe, and then we should report back here and describe our ideas. Then we can make a kind of combination of everyones ideas.

    15. #40
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      Quote Originally Posted by Dream scaper View Post
      Oh!. Now I get it. Sorry, i'm a bit slow.

      So in our next Lucid dream we should all (individually, obviously) do something like go through a mirror into a different universe, and then we should report back here and describe our ideas. Then we can make a kind of combination of everyones ideas.
      I suppose that would be the plan for now.

    16. #41
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      Quote Originally Posted by pojmaster17q View Post
      I suppose that would be the plan for now.
      Although, shouldn't we all have a general idea? We don't want to all come up with completely different ideas.

    17. #42
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      Quote Originally Posted by Dream scaper View Post
      Although, shouldn't we all have a general idea? We don't want to all come up with completely different ideas.
      We do, a medieval type world where dreamers have limitations that would exist in such a world. Just don't do TOO much in a first dream. Learn who exists and what the world is like. It's not like it'll be upside down or something

    18. #43
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      Quote Originally Posted by pojmaster17q View Post
      We do, a medieval type world where dreamers have limitations that would exist in such a world. Just don't do TOO much in a first dream. Learn who exists and what the world is like. It's not like it'll be upside down or something
      Okay then. I'll report back to this thread as soon as i've done enough exploring. CYA.

    19. #44
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      Sure that sounds good.

      Well, we were thinking of Middle Age. I personnaly normally end up in Middle Age when i lucid so it'd be easy...

      What about you?
      OOOOOOOOOOOO OOOOOOOOOOOO
      "He was unrespectful to the Dream Pirate"
      said the seal after beating up my brother

      RESPECT THE DREAM PIRATE or the sea animals will get you! ARG! ARG! ARG!

      Goals [ ]Jump on a trempoline with an elephant [ ]Meet Dream Pirate and give him a gift
      [ ]Shapeshift [ ]Spy on a DC [x]Fly

    20. #45
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      Quote Originally Posted by SleepyCookieDough View Post
      Sure that sounds good.

      Well, we were thinking of Middle Age. I personnaly normally end up in Middle Age when i lucid so it'd be easy...

      What about you?
      Well I've been outvoted, so I'll go for middles ages aswell.

    21. #46
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      Quote Originally Posted by Dream scaper View Post
      Well I've been outvoted, so I'll go for middles ages aswell.
      Did you ever played Assassin Creed? The main character goes from the future to the past. We could have something like that, that way everyone would be happy... or is to complicated?
      OOOOOOOOOOOO OOOOOOOOOOOO
      "He was unrespectful to the Dream Pirate"
      said the seal after beating up my brother

      RESPECT THE DREAM PIRATE or the sea animals will get you! ARG! ARG! ARG!

      Goals [ ]Jump on a trempoline with an elephant [ ]Meet Dream Pirate and give him a gift
      [ ]Shapeshift [ ]Spy on a DC [x]Fly

    22. #47
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      Quote Originally Posted by SleepyCookieDough View Post
      Did you ever played Assassin Creed? The main character goes from the future to the past. We could have something like that, that way everyone would be happy... or is to complicated?
      Yeah, I've played Assassins creed, and it's nothing like fallout. Although I really don't mind doing the Medieval RPG idea. I'm sure it'll be alot more fun in an LD, than it is in an actual RPG game.

    23. #48
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      Over the years I've had many normal dreams in which I was in a game I played IRL. Mostly though, they were in 3D when the actual games were 2D, along with other minor changes. Throughout the dream they held together pretty well.

    24. #49
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      Quote Originally Posted by Dream scaper View Post
      Yeah, I've played Assassins creed, and it's nothing like fallout. Although I really don't mind doing the Medieval RPG idea. I'm sure it'll be alot more fun in an LD, than it is in an actual RPG game.
      No, I know there different even though I don't know much of Fallout. I'm just saying we could go from past to future or whenever fallout happened.

      Quote Originally Posted by pojmaster17q View Post
      Over the years I've had many normal dreams in which I was in a game I played IRL. Mostly though, they were in 3D when the actual games were 2D, along with other minor changes. Throughout the dream they held together pretty well.
      Same thing happenned to me and personnally the games are way better in 3D than 2D, especially the fact that you can smell, thouch and taste!
      OOOOOOOOOOOO OOOOOOOOOOOO
      "He was unrespectful to the Dream Pirate"
      said the seal after beating up my brother

      RESPECT THE DREAM PIRATE or the sea animals will get you! ARG! ARG! ARG!

      Goals [ ]Jump on a trempoline with an elephant [ ]Meet Dream Pirate and give him a gift
      [ ]Shapeshift [ ]Spy on a DC [x]Fly

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