Lucid Dream Information
Powers
I occasionally try to use powers whether or not I'm lucid. I think it's important that I stay within my constraints, because otherwise I look stupid and my powers don't reliably work, and then I lose my lucidity. I can always branch out later.
Slow Flight/Gliding
Flying and gliding comes naturally to me. There's not much to say. I have never tried to fly quickly before, and they tend to be an extension of my ability to reduce gravity's influence.
Super jump
I can fall more slowly.
Mirror travel
I can travel to Parabola through all reflective surfaces. Presumably. I haven't tried it much, but smacking your face into glass is still less embarrassing than straining and trying to set someone on fire.
Headquarter: Parabola, Mirror-world
In all the mirrors of all dreamscapes there is a path to Parabola (yes, it's from Fallen London), a world that offer entry into all other worlds in my dream. I wasn't there long enough to gather enough information.
Noteworthy DC
The Mirror-voice: Not really related to mirrors. Gender unknown. Introduced me to Parabola when they called out for help in a glass tank's reflection of me. I went to their house, but I woke up before they returned. Probably just a normal human being.
Noteworthy Dreamscapes
My World: A dream reflection of reality. I assume most of my dreams are set here unless proven otherwise. Feature familiar buildings with slight changes.
The Voice's World: A normal, urban world just like my world. Not much is known about it except the The Voice called me here.
Noteworthy Location
The Voice's House: A normal house. It is in an urban part of the city it's in, with tall but dilapidated buildings crowding together. Entrance is through a small iron folding-door. Upon entering there is a room with a dimension of approx. 3x6 meter squared, with entrance on a corner of a long wall. The room is split width-wise with an "arch" of supporting concrete pillars. On the partition opposite to the entrance is a big table with some vague studio equipment. There is a another iron folding door on the opposite side of the entrance with a little raised elevation on each partition. Presumably it is part of the Voice's house since i didn't see a bed in the first room. Not sure if the upper levels belong to the Voice as well. Will have to explore more.
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