Greetings folks.
At the prompting of others I have decided to host a roleplay. The formula will be very similar to Siиdяed's famous Anti-heroes. I have his permission and enthusiasm so I'm going to milk this for all it's worth.
The formula is as follows:
- People will submit their characters here. The more the better.
- I will write a chapter roughly every week.
- After each chapter you should PM me with whatever you want your character to do. If it's a choice to travel somewhere, tell me. If you want to fight someone, tell me. So on.
I have high hopes for this. It is going to be a mixture between Gantz, Battle Royal, and my own twisted head. Survival and alliances are going to be key, as I'm telling you now that there is a high chance that not all characters that start this in the beginning are going to make it through, alive, in the end. Also I am going to make character interaction a priority and hopefully not get people spread out alone, unless they want it that way of course.
I will let you in on the story now. This is not set in stone since this hasn't started yet, so feedback is appreciated.
(Very sorry for the lack of quality here. Didn't mean to put 5 twice either, but eh.)
Key:
1) Helm's volcano. Holds all the secrets of your predicament, but four keys are required to open the steel door at the base.
2) Some farm houses
3) These three circles are island the south of the "small country". Who knows what secrets they have there.
4) Beaches along this shoreline.
5 - bottom) A large amount of abandoned houses
5 -top) The gray = either ancient ruins or a labyrinth.
6) This ocean goes on forever as far as you know.
Your character is going to wake up on a "small country" with moderate memory loss. You will each have a dream that informs you that you have been taken here as punishment for some great wrong you have done and that in order to atone you must kill the others. Only once you are the last person alive will you be granted freedom.
There is an alternative, however. That alternative is collecting the four keys, entering the volcano and killing the one responsible, Helm.
There is a complication. that will prevent you all from simply allying up and seeking the keys together. Two to Three players will be randomly selected to be agents of Helm. If the agents get a hold of the four keys they can use them to summon Helm at full power and slaughter anyone they wish. These agents will have slightly improved battle abilities and have a decreased chance of death. I would advise the agents to keep their identity secret as long as possible, for once people know you will no doubt be hunted down.
Also if you are selected to be an agent please tell no one on AIM or anything apart from here. If you wish to kill and reveal your identity in-game, than so be it.
So, in summery, it is your choice. If you wish to try and kill everyone on the island, than you can try. If you wish to ally with people, than you better be sure of who they are for you could be allying with an agent. Trust will be something hard to come by in these lands.
Questions, comments, etc. appriciated.
Now then-- make characters:
Name:
Gender:
Description:
Personality: You can include if you would be willing to kill or not, etc.
Weapon of choice: Guns not included. There will be guns, but those will go to those who find them.
Talents: Are you good at making fires? Cooking? Tell us all about your character's talents.
Finally, choose five non-lethal items you wish to have on your person at the start. This can be a hammock, a can of beans, a water bottle, a fishing rod, so on. Use your imagination.
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