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    1. #1
      無駄だ~! GestaltAlteration's Avatar
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      Dominion

      Dominion
      (The Sequel to Helm?)

      Spoiler for Basic story:

      Sindred style RPG. If you don't know what this means, search around the arcane arena until it becomes clear.

      This is more or less a red verses blue type of roleplay, all of it taking place on a space station between the two warring planets. There will be money, levels, equipment, skill points and one special power.

      NOTE: Please do not let the size of this post intimidate you. If you wish you can skip down to the bottom and fill out a character sheet right away. The rest you can figure out with time.

      Factions

      You are either with the Apians or the Psycians. The former has the home field advantage and can often use parts of the station to benefit them. (example: medical chamber, readily available shops, internal security, equipment lockers, key cards, etc). The Psycor agents have none of these advantages, but as a staple will start with slightly better equipment.

      Four for each side, eight players total. Will accept no more.

      Spoiler for Players:


      Equipment and Stats.

      There are only four stats: Hit Points (HP), Attack Power (AP), Armor Grade (AG) and Special (S).

      Hit Points: How much damage you can take before death.
      Attack Power: Effectiveness of attack, be it a weapon or fists.
      Armor Grade: Effectiveness of armor, or protection. Will be different for head and torso.
      Special: Number of times you can perform your power. Will regenerate if you sleep.

      When your AP is SIGNIFICANTLY MORE than the opponent's AG, you have a chance to kill in a single strike.
      When your AP is MORE than the opponent's AG, you do extra damage.
      When your AP is THE SAME as the opponent's AG, you do normal damage.
      When your AP is LESS than the opponent's AG, you do less damage.
      When your AP is SIGNIFICANTLY LESS than the opponent's AG, you deal almost no damage.

      Items that will raise one or more of these stats can be found around the station, as well as drop off of NPC enemies. If you kill a player you assume all the items that player has. These stats will also rise slightly after each level.

      Money

      New equipment and items can also be bought, including healing items, for a price. The currency on board is Munata, which can either be used at the main human-run store on F1 or at various shop terminals. Apian soldiers may use any of these at any time. Psycor agents must first hack into a shop terminal. Anyone who hacks into a terminal, however, gets a slight discount.

      Munata is dropped by NPC monsters as well as found scattered around. You could try selling stuff, too.

      Monsters

      Yes, the Apians have a bit of a monster problem, specifically on B1 of the station. Seems mad scientists aren't worth the paper of their check. These guys, be it mutated rats or lizard-men with broadswords, offer a decent opportunity to better your character with experience, equipment and money.

      The Psycor agents will have easier access to these guys since they start out on B1, giving them possibly another advantage. Assuming they don't get killed by them.

      Skill Points

      You get to distribute 100 points into the following categories in Oblivion/Fallout style. You will get an additional 20 or more points to distribute every level.

      Mainly these determine if you fail/succeed in certain situations. Want to set up a bomb? Better be good in demolitions. The heat generator blow and now everything's icy? Cold resistance, please. Need in that top-secret door? Lockpicking. Want in a store terminal or access to turrets? Well, hacking...

      Spoiler for Skill points:
      Levels and Experience

      There are a total of six levels. Of course, you all start at level one.

      Level/exp required/skill points/stat boost

      Level 01/0/100/+10HP+1AP+1AG+1S
      Level 02/50/20/+5HP+2AP+1AG+0S
      Level 03/200/20/+10HP+2AP+1AG+1S
      Level 04/500/20/+15HP+4AP+3AG+0S
      Level 05/1100/30/+15HP+4AP+4AG+1S
      Level 06/2000/50/+25HP+8AP+7AG+2S

      How to gain experience.

      Kill the following:
      Player Character - 150xp
      Large monster - 45xp
      Small monster - 10xp
      Non-player human - 60xp

      Do the following:
      Successfully hack - 10xp
      Successfully open lock - 10xp
      Dodge an otherwise fatal blow - 10xp
      Put together a bomb or other explosive device - 20xp
      Convince an NPC through charisma - 10xp
      Deal significant (more than 50&#37 damage to a player-character - 30xp
      Heal from less than 30% to full - 10xp

      Special

      Yes, there is magic in a sci-fi. Let's just get over that fact and get on with it. Your special gauge (everyone starts out with 1/1) determines how often you can use your power. To regain Special you must take a small nap, assuming you're not in a situation with enemies nearby and cannot do so. Thus it's a good idea to include taking a nap in your actions if you're in a safe location.

      You can choose one power out of the list:

      Spoiler for Powers:


      Map

      Pain in the ass to make. We have B2,B1,F1,F2 and F3.

      Spoiler for Map:


      Character Sheet.

      Wanna play? Fill it out. Better act quick if you don't want one side or the other to fill up.
      **********************************************
      Name:
      Sex:
      Age:
      Appearance:

      History: (Think in terms of a futuristic earth, I will translate it depending on your culture).
      Skill Points: (You have 100. Choose now.)
      Sneak - 0
      Perception - 0
      Health - 0
      Cold Resistance - 0
      Heat Resistance - 0
      Running - 0
      Jumping/climbing - 0
      Demolitions - 0
      Guns - 0
      Melee - 0
      Lockpick - 0
      Hacking - 0
      Charisma - 0
      Dodging - 0

      Power: (from list)
      Faction: (You're with the owners of the space station, the Apians. That's all that's available now. )
      **********************************************
      Last edited by GestaltAlteration; 01-24-2009 at 10:16 PM.

    2. #2
      無駄だ~! GestaltAlteration's Avatar
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      Name: Maro Vengene
      Sex: Male
      Age: Since the beginning of time.
      Appearance: Tall, dark and prince-like, Maro has strange yellow and piercing eyes. A charming face and smile.
      History: Unable to compete with his brother at controlling the human cattle, Maro came to the physical in hopes of obtaining the power denied him while upping his "all-powerful" sibling. Constructed Ap since its birth and now resides as the dictator over all of it. Chose to come on the shattershield as a way to prove to everyone he wasn't afraid to get his own hands dirty.
      Skill Points: N/A, as a god he is overpowered.

      Power: N/A
      Faction: Apians
      Last edited by GestaltAlteration; 01-24-2009 at 05:13 AM.

    3. #3
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      Name: Mike Staple
      Sex: Male
      Age: 16
      Appearance: a cocky smile, flowing brown hair covering his eyes, tall, about 5'9", large drooping ears, and ovesized flexible hands, white skin, and a birthmark on his cheek in the shape of a chickens foot.
      History: Constantly toeing the line, Mike had a talent for staying just barely out of trouble. lived as an orphen from age 4 to 10, when he was adopted he then ran away from his home. Was then taken in by the psychians special agent forces, in a class for gifted students.
      Skill Points:
      Sneak - 5
      Perception - 15
      Health - 10
      Cold Resistance - 10
      Heat Resistance - 0
      Running - 10
      Jumping/climbing - 0
      Demolitions - 20
      Guns - 0
      Melee - 0
      Lockpick - 10
      Hacking - 0
      Charisma - 0
      Dodging - 25

      Power: Boost
      Faction: Apians
      Last edited by no-Name; 01-24-2009 at 10:36 PM.

    4. #4
      Worst title ever Grod's Avatar
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      I partly recycled an old character from an RP here ages ago. That never got off the ground, but I like Rail. Modified a bit though.

      Name:
      Rail
      Sex:
      Male
      Age:
      27
      Appearance:
      Dark skin, smaller than average. Thin and anemic looking, with fierce eyes. Hair hangs in heavy dreadlocks, tribal tattoos on his forearms. Stronger than he looks.
      History: Born on the streets, originally a petty theif. After caught stealing the wallet of a Psychian officer, Rail was recruited as young talent. Rose in the ranks for his unique skills and determination.
      Skill Points:

      Sneak - 30
      Perception - 0
      Health - 5
      Cold Resistance - 0
      Heat Resistance - 0
      Running - 0
      Jumping/climbing - 15
      Demolitions - 0
      Guns - 0
      Melee - 5
      Lockpick - 30
      Hacking - 0
      Charisma - 0
      Dodging - 20

      Power:
      Regeneration
      Faction: Psychians
      Last edited by Grod; 01-25-2009 at 12:26 AM.

    5. #5
      無駄だ~! GestaltAlteration's Avatar
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      Quote Originally Posted by no-name View Post
      this is amazing. i cry with happiness. character soon.
      Thanks. :3 We'll see how it actually turns out.

      Quote Originally Posted by Grod View Post

      Power:
      Superior Skill
      Nice to have you, Grod.

      Just to clarify, though, with the superior skill power you have to specify only one from the skill point list.

      (For example:
      Power: Superior Skill, Sneak.)

      Unfortunately it doesn't give +50 to every skill. Everyone would love that power then.


      edit: I made superior skill last 3x longer than before.
      Last edited by GestaltAlteration; 01-24-2009 at 05:56 AM.

    6. #6
      Worst title ever Grod's Avatar
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      Lol yeah, changed it up then.

      Regenerationz

      Edit: and more yo
      Last edited by Grod; 01-24-2009 at 06:19 AM.

    7. #7
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      ok, ill just have to take sides with this:

      Quote Originally Posted by GestaltAlteration View Post
      Name: Maro Vengene
      Sex: Male
      Age: Since the beginning of time.
      Appearance: Tall, dark and prince-like, Maro has strange yellow and piercing eyes. A charming face and smile.
      History: Unable to compete with his brother at controlling the human cattle, Maro came to the physical in hopes of obtaining the power denied him while upping his "all-powerful" sibling. Constructed Ap since its birth and now resides as the dictator over all of it. Chose to come on the shattershield as a way to prove to everyone he wasn't afraid to get his own hands dirty.
      Skill Points: N/A, as a god he is overpowered.

      Power: N/A
      Faction: Apians
      Edited

    8. #8
      Worst title ever Grod's Avatar
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      Fuck my post is gone.

      Anyway, yeah editing times show De-L got it first, even with the edit.

      So like,

      Psychians:
      Grod
      Carousoul
      Sindred
      De-LousedInTheComatorium

      So cash.

      Apians:
      Kiza
      no-name
      ???
      ???
      Last edited by Grod; 01-24-2009 at 10:20 PM.

    9. #9
      Dead Roach Samuel Achievements:
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      Kiza's Avatar
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      Bastards.

    10. #10
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      Quote Originally Posted by Kiza View Post
      Bastards.
      lul

    11. #11
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      Unless I've missed something; when do we find out the AP and AG and HP of our characters?

    12. #12
      無駄だ~! GestaltAlteration's Avatar
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      Thanks guys, my insecurities get the better of me.

      Anyway, the AP,AG,HP, along with positioning, is the "everything else later" I spoke about.

      ...it so happens all my classes today are canceled due to snow (so terrible!) so I can get to work on that right away.

      Tentative shop. I haven't made too much effort to balance AP and AG. It's in your best interest to find out what you need more. =P The Apians decision on what to buy with their measly 1,000 munata could determine their fate.

      SHOP
      Weapons:
      Sub-machine Gun [8AP] ; 2dmg ; 50 ammo 250
      Sub-machine Gun +5 [13AP] ; 2dmg ; 50 ammo 500
      Sub-machine Gun +7 [15AP] ; 2dmg ; 50 ammo 750
      Revolver [9AP] ; 3 dmg ; 6 ammo 500
      Revolver +3[12AP] ; 3 dmg ; 6 ammo 750
      Revolver +5[14AP] ; 3 dmg ; 6 ammo 1000
      .45 Pistol [8AP] ; 2 dmg ; 12 ammo 150
      .45 Pistol +5 [13AP] ; 2 dmg ; 12 ammo 300
      Katana [8AP] ; 3 dmg 300
      Dagger [7AP] ; 3 dmg 150
      Sharp Long Sword [10AP] ; 3 dmg 500
      Shotgun [15AP]; 2 dmg ; 6 ammo 1000
      Shotgun +5 [20AP];2 dmg ; 6 ammo 2000
      Lasergun [20AP]; 3 dmg ; 10 ammo 3500
      Ammo reload (Equal or less than 10AP) 250
      Ammo reload (More than 10AP) 500
      Grenade [15AP close, 10AP distance] 5 dmg 500
      Land mine [20AP, 10AP distance] 5 dmg 500
      Time bomb [20AP, 10AP distance] 6 dmg 750



      ACC:
      Red Ring [+2 AP] 300
      Blood Ring [+3 AP] 750
      Blue Ring [+5 HP] 1000
      Yellow Ring [+1 S] 500

      BODY:

      Mass produced helmet [1AG] 50
      Unique helmet [2AG] 100
      Protection helmet [3AG] 300
      Ultimate helmet [5AG] 750
      Apian Coat [5AG] FREE!
      Breastplate [6AG] 250
      Thin Body Armor [7AG] 500
      Body Armor [8AG] 750
      Thick Body Armor [9AG] 1000
      Thin Revolution Armor [10AG] 1250
      Revolution Armor [11AG] 1500
      Thick Revolution Armor [12AG] 1750
      Ultimate armor [15AG] 2500
      Apian gloves [1AG] FREE!
      Sturdy leather gloves [2AG] 100
      Steel gloves [3AG] 300
      Ultimate gloves [5AG] 750
      Combat Boots [1AG] FREE!
      Apian Boots [2AG] FREE!
      Steel boots [3AG] 300
      Ultimate boots [5AG] 750

      MISC:

      Healing Potion [Recover 10HP, one use] 500

      PMS with inventory and stats sending soon.

      Maps! <3

      B2

      A. Water Treatment Plant
      B. Main Engine and Power Facility
      C. Gardens

      B1

      D. Waste Treatment
      E. Source of the monsters!? :/

      F1

      F. Space Fleet Hanger
      G. City
      H. Residential Area.

      F2

      I. Cafeteria
      J. Shop with best, yet most expensive goods.
      K. Gymnasium
      L. S-rank meeting room.

      F3 is basically two rooms connected... the pilot bridge and Maro Vengene's office.
      Last edited by GestaltAlteration; 01-27-2009 at 07:08 PM.

    13. #13
      無駄だ~! GestaltAlteration's Avatar
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      PMS sent. Seems all is in order until Chapter 2.

      Realize this is an ambitious project as far as the stat elements go, and I'm doomed to make many mistakes in the future. If you ever see any problems with the system, address it and we'll try to work it out to operate better or be more balanced. Also keep a keen eye on the information I give you via PM each chapter, as I may omit or add items that should not be there or strip away your stats like string cheese.

      Right now you'll notice with weapons there is an AP, then a damage. EX. Sharp Long Sword [10AP] ; 3 dmg. This means if the enemy has 10 AG, then that weapon will deal 3 damage to their HP bar. If they have, say, 5 AG you may deal 6 damage, or 15AG about 1 damage. Basically what I said in post #1.

      So in short, All Apians want to buy equipment of their choosing, and all Psycians probably want to spread out or leave the basement area before you're stuck in a bottleneck of players/monsters. Those of you that are overconfident can stay.

      Actions deadline set at Friday, Jan 30th, Noon. EST! IF YOU MISS THE DEADLINE THEN...!!!! OMG U DUN WANNA KNO! I'LL TELL YOU ANYWAY I'D MESS U UP GOOD BOI.

      Any questions or comments are welcome.
      Last edited by GestaltAlteration; 01-27-2009 at 05:16 PM.

    14. #14
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      Quote Originally Posted by GestaltAlteration View Post
      PMS sent. Seems all is in order until Chapter 2.

      Realize this is an ambitious project as far as the stat elements go, and I'm doomed to make many mistakes in the future. If you ever see any problems with the system, address it and we'll try to work it out to operate better or be more balanced. Also keep a keen eye on the information I give you via PM each chapter, as I may omit or add items that should not be there or strip away your stats like string cheese.

      Right now you'll notice with weapons there is an AP, then a damage. EX. Sharp Long Sword [10AP] ; 3 dmg. This means if the enemy has 10 AG, then that weapon will deal 3 damage to their HP bar. If they have, say, 5 AG you may deal 6 damage, or 15AG about 1 damage. Basically what I said in post #1.

      So in short, All Apians want to buy equipment of their choosing, and all Psycians probably want to spread out or leave the basement area before you're stuck in a bottleneck of players/monsters. Those of you that are overconfidant can stay.

      Actions deadline set at Friday, Jan 30th, Noon.

      Any questions or comments are welcome.
      WHICH TIME ZONE

    15. #15
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      yay lots of numbers.

      Everyone has too much AP and AG derp

    16. #16
      無駄だ~! GestaltAlteration's Avatar
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      Quote Originally Posted by Carôusoul View Post
      yay lots of numbers.

      Everyone has too much AP and AG derp
      Too much? D:

      N~VAR!

      Don't let the numbers scare you. Just look for crap that's higher than what you already have. No need to think to hard on it if it takes the enjoyment away.

      My advise... MORE AP. >:} Red rings and super guns.

    17. #17
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      Quote Originally Posted by GestaltAlteration View Post
      Too much? D:

      N~VAR!

      Don't let the numbers scare you. Just look for crap that's higher than what you already have. No need to think to hard on it if it takes the enjoyment away.

      My advise... MORE AP. >:} Red rings and super guns.
      my drain is only 6 >:[

    18. #18
      Il Buoиo Siиdяed's Avatar
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      Lowdown delivered.

      Quote Originally Posted by GestaltAlteration View Post
      Dominion
      (The Sequel to Helm?)

      Spoiler for Basic story:

      Sindred style RPG. If you don't know what this means, search around the arcane arena until it becomes clear.

      This is more or less a red verses blue type of roleplay, all of it taking place on a space station between the two warring planets. There will be money, levels, equipment, skill points and one special power.

      NOTE: Please do not let the size of this post intimidate you. If you wish you can skip down to the bottom and fill out a character sheet right away. The rest you can figure out with time.

      Factions

      You are either with the Apians or the Psycians. The former has the home field advantage and can often use parts of the station to benefit them. (example: medical chamber, readily available shops, internal security, equipment lockers, key cards, etc). The Psycor agents have none of these advantages, but as a staple will start with slightly better equipment.

      Four for each side, eight players total. Will accept no more.

      Spoiler for Players:


      Equipment and Stats.

      There are only four stats: Hit Points (HP), Attack Power (AP), Armor Grade (AG) and Special (S).

      Hit Points: How much damage you can take before death.
      Attack Power: Effectiveness of attack, be it a weapon or fists.
      Armor Grade: Effectiveness of armor, or protection. Will be different for head and torso.
      Special: Number of times you can perform your power. Will regenerate if you sleep.

      When your AP is SIGNIFICANTLY MORE than the opponent's AG, you have a chance to kill in a single strike.
      When your AP is MORE than the opponent's AG, you do extra damage.
      When your AP is THE SAME as the opponent's AG, you do normal damage.
      When your AP is LESS than the opponent's AG, you do less damage.
      When your AP is SIGNIFICANTLY LESS than the opponent's AG, you deal almost no damage.

      Items that will raise one or more of these stats can be found around the station, as well as drop off of NPC enemies. If you kill a player you assume all the items that player has. These stats will also rise slightly after each level.

      Money

      New equipment and items can also be bought, including healing items, for a price. The currency on board is Munata, which can either be used at the main human-run store on F1 or at various shop terminals. Apian soldiers may use any of these at any time. Psycor agents must first hack into a shop terminal. Anyone who hacks into a terminal, however, gets a slight discount.

      Munata is dropped by NPC monsters as well as found scattered around. You could try selling stuff, too.

      Monsters

      Yes, the Apians have a bit of a monster problem, specifically on B1 of the station. Seems mad scientists aren't worth the paper of their check. These guys, be it mutated rats or lizard-men with broadswords, offer a decent opportunity to better your character with experience, equipment and money.

      The Psycor agents will have easier access to these guys since they start out on B1, giving them possibly another advantage. Assuming they don't get killed by them.

      Skill Points

      You get to distribute 100 points into the following categories in Oblivion/Fallout style. You will get an additional 20 or more points to distribute every level.

      Mainly these determine if you fail/succeed in certain situations. Want to set up a bomb? Better be good in demolitions. The heat generator blow and now everything's icy? Cold resistance, please. Need in that top-secret door? Lockpicking. Want in a store terminal or access to turrets? Well, hacking...

      Spoiler for Skill points:
      Levels and Experience

      There are a total of six levels. Of course, you all start at level one.

      Level/exp required/skill points/stat boost

      Level 01/0/100/+10HP+1AP+1AG+1S
      Level 02/50/20/+5HP+2AP+1AG+0S
      Level 03/200/20/+10HP+2AP+1AG+1S
      Level 04/500/20/+15HP+4AP+3AG+0S
      Level 05/1100/30/+15HP+4AP+4AG+1S
      Level 06/2000/50/+25HP+8AP+7AG+2S

      How to gain experience.

      Kill the following:
      Player Character - 150xp
      Large monster - 45xp
      Small monster - 10xp
      Non-player human - 60xp

      Do the following:
      Successfully hack - 10xp
      Successfully open lock - 10xp
      Dodge an otherwise fatal blow - 10xp
      Put together a bomb or other explosive device - 20xp
      Convince an NPC through charisma - 10xp
      Deal significant (more than 50%) damage to a player-character - 30xp
      Heal from less than 30% to full - 10xp

      Special

      Yes, there is magic in a sci-fi. Let's just get over that fact and get on with it. Your special gauge (everyone starts out with 1/1) determines how often you can use your power. To regain Special you must take a small nap, assuming you're not in a situation with enemies nearby and cannot do so. Thus it's a good idea to include taking a nap in your actions if you're in a safe location.

      You can choose one power out of the list:

      Spoiler for Powers:


      Map

      Pain in the ass to make. We have B2,B1,F1,F2 and F3.

      Spoiler for Map:


      Character Sheet.

      Wanna play? Fill it out. Better act quick if you don't want one side or the other to fill up.
      **********************************************
      Name:
      Sex:
      Age:
      Appearance:

      History: (Think in terms of a futuristic earth, I will translate it depending on your culture).
      Skill Points: (You have 100. Choose now.)
      Sneak - 0
      Perception - 0
      Health - 0
      Cold Resistance - 0
      Heat Resistance - 0
      Running - 0
      Jumping/climbing - 0
      Demolitions - 0
      Guns - 0
      Melee - 0
      Lockpick - 0
      Hacking - 0
      Charisma - 0
      Dodging - 0

      Power: (from list)
      Faction: (You're with the owners of the space station, the Apians. That's all that's available now. )
      **********************************************

    19. #19
      Il Buoиo Siиdяed's Avatar
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      Found something pretty.

      Put the logs/chapters/volumes through it. Results were full of insightful wordy goodness.

      Dominion



      Helm



      Anti-Heroes


    20. #20
      Callapygian Superstar Goldney's Avatar
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      Unfortunately I feel I have missed the boat on this one. Maybe next time.
      *............*............*

    21. #21
      Worst title ever Grod's Avatar
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      Shoryuken, damnit.

    22. #22
      Member De-lousedInTheComatorium's Avatar
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      Are our characters just sitting around the ship fingering themselves now?
      http://i87.photobucket.com/albums/k130/Saosinss/SOLIDSNAKE-1.jpg

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