Hey do you program videogames? If so what languages/engines are you familiar with? |
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Hey do you program videogames? If so what languages/engines are you familiar with? |
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Everything works out in the end, sometimes even badly.
Yes, I usually make games using Flash + AS2/AS3. For me, this combination is most efficient for relatively simple games. |
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I don't actively program video games, but if you're looking to get started, Python with Pygame is excellent for beginners. |
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C++ is probably the best language. I still only program in JAVA, but from what I know, C++ is very similar, and great for programming video games. Object oriented programming yeaa |
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Lost count of how many lucid dreams I've had
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I program C# and am planning to use the Unreal Engine extension to make some epic games (pun fully intended). I may foray into XNA |
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Last edited by TheSkies; 12-10-2011 at 09:03 PM.
I've programmed(using the term rather loosely) a few simple platformers and shooters in Game Maker. It's a good place to make very simple games and distribute them as .exe really easily. And the Game Maker language is decent. |
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Experience with a lot more than just programming, too. |
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I program iOS games (actually, music apps for a living). That means most of my work is done in Obj-C. I work mostly with Cocos-2d as my game engine of choice. It has a fantastic wrapper around OpenGL ES (or just OpenGL if you want to do mac development instead of iOS development). I'm currently working on >this game< |
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For the aspiring wondering about work. There are lots and lots of very small game studios (4-16 people). That's likely where you'll end up coming out of school. It's loads of fun, but don't be expecting to work on any crazy AAA titles coming out by BioWare or Blizzard right out of the gate. In my experience, these studios tend to really only exist in metropolitan type areas, so be expecting to move to a large city if you don't already live in one. |
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