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    1. #1
      Member NeoSioType's Avatar
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      I'm curious about making video games

      specifically something with 2-D sprites similar to the old final fantasy games. Is there freeware out there that can let me do this? I have some experience with the notepad, though setting characters/music in MUGEN (a fighting game) doesn't really count...

    2. #2
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      Isn't flash free?

    3. #3
      Eprac Diem arby's Avatar
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      Quote Originally Posted by ninja9578 View Post
      Isn't flash free?
      Not by a long shot

    4. #4
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      Oh, well then C++?

    5. #5
      Emotionally unsatisfied. Sandform's Avatar
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      I've never used game maker, but I'm sure it is something you could use.

      http://www.yoyogames.com/gamemaker/

      This is one link I think there might be more places to search for it.

      I was told it was originally only 2d, but now it supports some 3d capabilities as well. This is probably good enough for making games similar to final fantasies old stuff.

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      Gentlemen. Ladies. slayer's Avatar
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      You can find free online sprite makers to make your characters.

    7. #7
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      Quote Originally Posted by ninja9578 View Post
      Oh, well then C++?
      yes thats a good one, either that or C#.
      you can get that free, and also you can get XNA for more features, its kind of an add-on, also free.

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      I think starting with simple modding is a better idea.

      ---------
      Lost count of how many lucid dreams I've had
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    9. #9
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      Quote Originally Posted by NeoSioType View Post
      specifically something with 2-D sprites similar to the old final fantasy games. Is there freeware out there that can let me do this? I have some experience with the notepad, though setting characters/music in MUGEN (a fighting game) doesn't really count...
      www.cprogramming.com
      www.allegro.cc
      www.codeblocks.org

      Have at it.

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      Quote Originally Posted by A Roxxor View Post
      [url]www.allegro.cc
      Allegro would be good to start out, but if you want to make real games someday you should transition to OpenGL quickly.

    11. #11
      Emotionally unsatisfied. Sandform's Avatar
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      I found a wiki about game programming, if you want to see it. I haven't looked at it yet, but it is apparently about programming games.

      http://gpwiki.org/
      Here is a list of game engines and the programming languages involved with them from the gpwiki.
      http://gpwiki.org/index.php/Game_Engines

      I've never edited anything in games except for Fable. http://fabletlcmod.com/forum/ For the P.C. Well, at least without gameshark or codebreaker and etc. hehe.
      But I enjoyed it, and they have it set up so that you can learn to do it on your own, and you can edit everything. They even have something called AlbionExplorer which allows even someone like me who never had experience in it to change extremely advanced things in it. You could try it in case you were going to take Marvo's advice.
      Last edited by Sandform; 01-19-2009 at 02:02 PM.

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      Quote Originally Posted by ninja9578 View Post
      Allegro would be good to start out, but if you want to make real games someday you should transition to OpenGL quickly.
      OpenGL is a little much for someone with no programming experience

    13. #13
      FBI agent Ynot's Avatar
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      Quote Originally Posted by A Roxxor View Post
      Games are a little much for someone with no programming experience
      but I'm an elitist snob
      (\_ _/)
      (='.'=)
      (")_(")

    14. #14
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      Quote Originally Posted by Ynot View Post
      but I'm an elitist snob
      Meh. You can make games with Html

    15. #15
      dsr
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      Quote Originally Posted by Ynot View Post
      Games are a little much for someone with no programming experience
      +1

      Python with pygame (basically a high-level SDL wrapper) has a short enough learning curve if the OP is willing to learn how to program, though.

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